Player Matchup

Skadi
Skadi
C O lB A ii lN
Skadi
Level 142
God Stats
31W - 27L
1,671 SR
Queue Stats
125W - 121L
1,490 Elo+
Solo
He Bo
He Bo
KeeblerElf1269
He Bo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,365 Elo+
Solo
Chaac
Chaac
Trashnuggets
Chaac
Level 137
God Stats
1W - 1L
1,696 SR
Queue Stats
42W - 46L
1,547 Elo+
Solo
Chang'e
Chang'e
dead clouds
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,590 Elo+
Solo
Jormungandr
Jormungandr
lgeoknightl
Jormungandr
Level 104
God Stats
1W - 1L
1,759 SR
Queue Stats
22W - 27L
1,457 Elo+
Solo
Team Averages
Level 122
1,625 SR
1,490 Elo+

VS

Team Averages
Level 71
1,494 SR
1,426 Elo+
Terra
Terra
CmDunk24
Terra
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,274 Elo+
Solo
Mulan
Mulan
JS9438
Mulan
Level 62
God Stats
1W - 3L
1,122 SR
Queue Stats
156W - 162L
1,424 Elo+
Solo
Bastet
Bastet
Jeycy
Bastet
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 91L
1,479 Elo+
Solo
Neith
Neith
LordxSNOW7595
Neith
Level 31
God Stats
55W - 51L
1,634 SR
Queue Stats
234W - 236L
1,471 Elo+
Solo
Cthulhu
Cthulhu
ZOMBIE NY
Cthulhu
Level 95
God Stats
3W - 0L
1,715 SR
Queue Stats
55W - 64L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,889
982
0
0
0
13
4 / 3 / 5
8,156
1,359
8,981
6,279
2,374
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 2 / 6
8,161
1,360
8,490
9,487
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
dead clouds
Chang'e
12
2 / 4 / 5
7,217
1,203
6,385
8,684
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
lgeoknightl
Jormungandr
12
0 / 1 / 7
7,368
1,228
8,153
7,376
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

301

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CmDunk24
Terra
13
1 / 2 / 7
7,744
1,291
3,852
10,372
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
JS9438
Mulan
12
0 / 3 / 6
6,612
1,102
2,646
6,854
3,555
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Jeycy
Bastet
12
4 / 2 / 5
7,880
1,313
7,747
7,785
3,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
4 / 1 / 2
7,942
1,324
6,269
3,875
1,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
ZOMBIE NY
Cthulhu
13
1 / 1 / 8
7,324
1,221
8,205
8,548
10,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
9
Kills
10
10
Deaths
9
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Terra
CmDunk24
Terra
1
2
7
2.25
W
Mulan
JS9438
Mulan
0
3
6
1
W
Bastet
Jeycy
Bastet
4
2
5
3.25
L
4
3
5
2.17
W
4
1
2
5
L
3
2
6
3
W
Cthulhu
ZOMBIE NY
Cthulhu
1
1
8
5
L
Chang'e
dead clouds
Chang'e
2
4
5
1.13
L
Jormungandr
lgeoknightl
Jormungandr
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,009
Damage
28,719
31,826
Taken
37,434
19,989
Mitigated
27,479
7,530
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Terra
CmDunk24
Terra
3,852
394
896
2,132
10,372
8,154
0
6,361
3,785
9,483
0
W
Mulan
JS9438
Mulan
2,646
862
172
259
6,854
3,555
0
4,323
2,477
0
10,550
W
Bastet
Jeycy
Bastet
7,747
2,792
0
267
7,785
3,623
0
5,210
2,477
0
10,963
L
8,981
640
190
262
6,279
2,374
0
1,991
4,061
21,328
0
W
6,269
4,224
0
1,220
3,875
1,774
0
2,763
1,045
0
25,039
L
8,490
1,790
370
3,326
9,487
6,780
0
2,894
6,447
0
16,512
W
Cthulhu
ZOMBIE NY
Cthulhu
8,205
949
270
702
8,548
10,373
0
4,862
3,653
21,583
0
L
Chang'e
dead clouds
Chang'e
6,385
820
879
1,653
8,684
3,608
0
3,515
4,980
14,959
0
L
Jormungandr
lgeoknightl
Jormungandr
8,153
2,119
204
646
7,376
7,227
0
2,864
4,281
24,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
37,502
118
Minions Killed
121
5
Camps Cleared
3
424,732
Distance Traveled
645,013
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,889
982
0
0
0
0
0
W
Terra
7,744
1,291
3
1
0
140,867
0
W
Mulan
6,612
1,102
17
3
0
107,727
1
W
Bastet
7,880
1,313
8
1
1
149,981
0
L
He Bo
8,156
1,359
31
5
2
120,297
1
W
Neith
7,942
1,324
70
12
2
106,666
0
L
Chaac
8,161
1,360
31
5
3
121,437
2
W
Cthulhu
7,324
1,221
23
4
0
139,772
0
L
Chang'e
7,217
1,203
16
3
0
85,014
0
L
Jormungandr
7,368
1,228
40
7
0
97,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role