Player Matchup

Bastet
Bastet
Deadlyturtle149
Bastet
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 25L
1,151 Elo+
Party 1
Ymir
Ymir
Jswizz1991
Ymir
Level 129
God Stats
1W - 1L
1,248 SR
Queue Stats
162W - 152L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
KyoroSenpai
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 1
Team Averages
Level 88
1,416 SR
1,364 Elo+

VS

Team Averages
Level 90
1,450 SR
1,359 Elo+
Zhong Kui
Zhong Kui
dowin_again
Zhong Kui
Level 83
God Stats
182W - 193L
1,520 SR
Queue Stats
184W - 201L
1,464 Elo+
Solo
Bellona
Bellona
grizzled-flask5
Bellona
Level 83
God Stats
15W - 21L
1,445 SR
Queue Stats
301W - 447L
1,320 Elo+
Solo
Neith
Neith
xX_TRucuL3nT_xX
Neith
Level 103
God Stats
49W - 84L
1,386 SR
Queue Stats
78W - 129L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
10,357
740
14,336
13,772
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 1 / 7
11,032
788
8,466
13,647
18,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
KyoroSenpai
Baron Samedi
13
2 / 5 / 7
9,213
658
10,345
11,693
8,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
dowin_again
Zhong Kui
15
7 / 7 / 2
10,548
753
15,882
16,155
10,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 7
9,323
666
6,385
16,521
17,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 5
8,583
613
7,358
5,912
2,332
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
13
Kills
9
9
Deaths
13
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
6
1
7
9.5
W
Baron Samedi
KyoroSenpai
Baron Samedi
2
5
7
1.1
L
Zhong Kui
dowin_again
Zhong Kui
7
7
2
1.14
L
1
6
7
0.75
L
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,147
Damage
29,625
39,112
Taken
38,588
34,792
Mitigated
29,825
9,826
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,336
5,395
382
2,723
13,772
7,863
0
6,209
7,563
0
29,074
W
8,466
1,064
0
2,300
13,647
18,227
17
3,771
9,876
22,813
0
W
Baron Samedi
KyoroSenpai
Baron Samedi
10,345
1,998
2,238
2,183
11,693
8,702
461
6,397
5,296
35,166
0
L
Zhong Kui
dowin_again
Zhong Kui
15,882
1,129
0
3,323
16,155
10,143
0
7,202
8,619
35,422
0
L
6,385
1,676
0
1,281
16,521
17,350
0
8,556
7,600
0
21,057
L
7,358
2,332
124
965
5,912
2,332
0
3,470
2,304
0
17,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
28,454
120
Minions Killed
120
7
Camps Cleared
5
732,508
Distance Traveled
604,083
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,357
740
28
2
2
265,260
0
W
Ymir
11,032
788
36
3
4
257,465
2
W
Baron Samedi
9,213
658
56
4
1
209,783
3
L
Zhong Kui
10,548
753
52
4
3
185,489
2
L
Bellona
9,323
666
40
3
0
234,066
2
L
Neith
8,583
613
28
2
2
184,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role