Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Chaos0127
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,500 Elo+
Party 1
Da Ji
Da Ji
Hamori
Da Ji
Level 104
God Stats
17W - 9L
1,693 SR
Queue Stats
87W - 58L
1,470 Elo+
Party 1
Tyr
Tyr
Vajz
Tyr
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 37L
1,759 Elo+
Party 1
Guan Yu
Guan Yu
koadam3
Guan Yu
Level 6
God Stats
2W - 0L
1,459 SR
Queue Stats
26W - 9L
1,500 Elo+
Party 1
Team Averages
Level 82
1,531 SR
1,546 Elo+

VS

Team Averages
Level 106
1,584 SR
1,549 Elo+
Sol
Sol
Grimpodge
Sol
Level 104
God Stats
0W - 1L
1,325 SR
Queue Stats
13W - 17L
1,487 Elo+
Solo
Vamana
Vamana
NoobSpawn
Vamana
Level 160
God Stats
0W - 2L
1,752 SR
Queue Stats
47W - 43L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
Ras2709
Cthulhu
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,634 Elo+
Party 2
Bastet
Bastet
cmsll69
Bastet
Level 26
God Stats
20W - 13L
1,806 SR
Queue Stats
60W - 62L
1,546 Elo+
Solo
Apollo
Apollo
iordanel21
Apollo
Level 149
God Stats
160W - 164L
1,538 SR
Queue Stats
181W - 188L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 1 / 9
6,834
854
5,580
8,340
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Chaos0127
Scylla
14
6 / 2 / 14
7,543
943
9,427
6,619
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Hamori
Da Ji
13
7 / 3 / 15
7,613
952
11,961
9,031
4,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
Vajz
Tyr
13
9 / 1 / 13
7,542
943
12,757
9,019
6,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
koadam3
Guan Yu
12
2 / 3 / 7
6,403
800
2,509
11,004
5,253
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,467
683
4,706
7,209
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
NoobSpawn
Vamana
13
3 / 3 / 4
7,534
942
8,707
12,718
9,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Ras2709
Cthulhu
11
1 / 7 / 5
6,186
773
6,752
13,203
10,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
cmsll69
Bastet
13
4 / 4 / 2
6,947
868
7,381
7,606
2,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
iordanel21
Apollo
11
2 / 5 / 1
5,953
744
4,579
9,625
3,525
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
24
Kills
10
10
Deaths
24
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
9
4.5
W
Scylla
Chaos0127
Scylla
6
2
14
6.5
L
0
5
1
0.1
W
Da Ji
Hamori
Da Ji
7
3
15
4.83
L
Vamana
NoobSpawn
Vamana
3
3
4
1.67
L
Cthulhu
Ras2709
Cthulhu
1
7
5
0.5
W
Tyr
Vajz
Tyr
9
1
13
15.5
L
Bastet
cmsll69
Bastet
4
4
2
1.25
L
Apollo
iordanel21
Apollo
2
5
1
0.5
W
Guan Yu
koadam3
Guan Yu
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,234
Damage
32,125
44,013
Taken
50,361
23,280
Mitigated
28,655
12,076
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,580
714
1,190
2,230
8,340
4,485
0
2,404
5,936
31,349
0
W
Scylla
Chaos0127
Scylla
9,427
1,279
0
1,172
6,619
2,509
542
1,147
5,472
22,907
0
L
4,706
849
457
558
7,209
2,146
469
2,193
5,016
8,782
0
W
Da Ji
Hamori
Da Ji
11,961
4,022
0
1,092
9,031
4,323
276
2,329
6,702
0
19,489
L
Vamana
NoobSpawn
Vamana
8,707
4,840
880
3,918
12,718
9,868
0
3,616
9,102
0
23,231
L
Cthulhu
Ras2709
Cthulhu
6,752
648
0
766
13,203
10,413
0
4,885
8,318
15,380
0
W
Tyr
Vajz
Tyr
12,757
3,921
0
3,142
9,019
6,710
0
1,710
7,309
0
15,864
L
Bastet
cmsll69
Bastet
7,381
1,379
0
390
7,606
2,703
0
2,318
5,288
0
18,703
L
Apollo
iordanel21
Apollo
4,579
2,304
0
932
9,625
3,525
196
1,995
7,630
0
11,462
W
Guan Yu
koadam3
Guan Yu
2,509
340
1,090
2,160
11,004
5,253
693
3,868
7,136
0
7,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
32,087
129
Minions Killed
112
0
Camps Cleared
0
910,530
Distance Traveled
816,712
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,834
854
58
7
0
163,127
1
W
Scylla
7,543
943
38
5
0
177,463
0
L
Sol
5,467
683
11
1
0
116,780
2
W
Da Ji
7,613
952
9
1
0
186,992
2
L
Vamana
7,534
942
38
5
0
186,789
1
L
Cthulhu
6,186
773
19
2
0
173,947
1
W
Tyr
7,542
943
9
1
0
196,320
0
L
Bastet
6,947
868
23
3
0
182,001
1
L
Apollo
5,953
744
21
3
0
157,195
0
W
Guan Yu
6,403
800
15
2
0
186,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role