Player Matchup

Neith
Neith
Code1neDreaming
Neith
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,719 Elo+
Party 1
Zhong Kui
Zhong Kui
CookieDudeee247
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,256 Elo+
Party 2
Janus
Janus
Ged447
Janus
Level 55
God Stats
9W - 10L
1,418 SR
Queue Stats
310W - 285L
1,392 Elo+
Solo
Guan Yu
Guan Yu
Gianfranco_C1
Guan Yu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,489 Elo+
Party 1
Tyr
Tyr
R3VAN 66 66
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,223 Elo+
Party 2
Team Averages
Level 50
1,484 SR
1,416 Elo+

VS

Team Averages
Level 77
1,500 SR
1,317 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Goddess Xaoc
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 58L
1,340 Elo+
Solo
Horus
Horus
apposite_target7
Horus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,356 Elo+
Solo
Izanami
Izanami
granmaestroed
Izanami
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 40L
1,155 Elo+
Solo
Kuzenbo
Kuzenbo
stoned rogue
Kuzenbo
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 123L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 9
11,008
688
16,957
13,049
7,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
CookieDudeee247
Zhong Kui
18
3 / 7 / 8
10,088
631
15,333
20,242
16,386
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Ged447
Janus
20
4 / 6 / 12
11,506
719
21,657
17,589
9,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
19
7 / 3 / 10
10,639
665
13,245
20,825
22,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 10 / 13
9,495
593
9,278
22,390
19,735
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
10 / 1 / 16
13,064
817
33,304
15,747
9,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 6 / 16
11,335
708
13,455
28,841
38,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
1 / 5 / 22
10,335
646
5,467
18,723
20,448
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
20
10 / 4 / 15
12,771
798
24,419
16,878
8,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
stoned rogue
Kuzenbo
19
5 / 2 / 22
11,276
705
11,382
22,336
33,625
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
122
18
Kills
31
31
Deaths
18
52
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
1
16
18
L
3
5
9
1.5
L
Zhong Kui
CookieDudeee247
Zhong Kui
3
7
8
1
L
Janus
Ged447
Janus
4
6
12
1.67
L
Guan Yu
7
3
10
4
W
5
6
16
2.17
L
1
10
13
0.75
W
1
5
22
2.4
W
Izanami
10
4
15
4.38
W
Kuzenbo
stoned rogue
Kuzenbo
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,470
Damage
88,027
94,095
Taken
102,525
75,680
Mitigated
110,716
38,964
Healing
44,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
33,304
726
3,458
6,854
15,747
9,552
1,902
6,759
8,988
72,196
0
L
16,957
6,576
860
3,267
13,049
7,567
531
9,586
3,463
0
32,065
L
Zhong Kui
CookieDudeee247
Zhong Kui
15,333
1,201
363
3,866
20,242
16,386
880
12,641
7,601
26,164
0
L
Janus
Ged447
Janus
21,657
2,004
1,623
4,091
17,589
9,441
132
11,074
6,515
59,352
0
L
Guan Yu
13,245
1,161
8,203
10,072
20,825
22,551
142
10,492
10,333
0
21,998
W
13,455
1,423
3,685
6,221
28,841
38,116
549
10,183
18,658
18,567
0
L
9,278
472
2,320
4,299
22,390
19,735
228
14,348
8,042
0
13,048
W
5,467
1,785
6,560
5,378
18,723
20,448
1,485
5,070
13,653
0
11,766
W
Izanami
24,419
15,263
2,710
3,802
16,878
8,975
804
7,249
9,629
0
44,986
W
Kuzenbo
stoned rogue
Kuzenbo
11,382
4,101
2,020
3,576
22,336
33,625
463
7,729
14,607
18,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,736
Gold Earned
58,781
184
Minions Killed
167
0
Camps Cleared
0
1,278,325
Distance Traveled
1,445,748
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,064
817
94
6
0
298,733
0
L
Neith
11,008
688
42
3
0
173,720
0
L
Zhong Kui
10,088
631
35
2
0
244,855
1
L
Janus
11,506
719
82
5
0
258,063
0
L
Guan Yu
10,639
665
14
1
0
315,532
0
W
Geb
11,335
708
15
1
0
291,739
0
L
Tyr
9,495
593
11
1
0
286,155
1
W
Horus
10,335
646
16
1
0
246,873
0
W
Izanami
12,771
798
37
2
0
282,263
0
W
Kuzenbo
11,276
705
5
0
0
326,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role