Player Matchup

Baron Samedi
Baron Samedi
ChaelStorm
Baron Samedi
Level 82
God Stats
8W - 5L
1,500 SR
Queue Stats
362W - 342L
1,476 Elo+
Solo
Poseidon
Poseidon
Koopaking279
Poseidon
Level 135
God Stats
0W - 2L
1,381 SR
Queue Stats
107W - 135L
1,433 Elo+
Solo
Jing Wei
Jing Wei
PufferFish6713
Jing Wei
Level 126
God Stats
1W - 2L
1,768 SR
Queue Stats
189W - 190L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
The1AndOnlyDoc
Zhong Kui
Level 78
God Stats
2W - 4L
1,542 SR
Queue Stats
95W - 116L
1,467 Elo+
Party 1
Loki
Loki
xxSpartan007
Loki
Level 106
God Stats
5W - 3L
1,614 SR
Queue Stats
194W - 213L
1,353 Elo+
Solo
Team Averages
Level 105
1,561 SR
1,441 Elo+

VS

Team Averages
Level 105
1,493 SR
1,446 Elo+
Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BackToBack27
Anubis
Level 105
God Stats
25W - 28L
1,405 SR
Queue Stats
26W - 28L
1,348 Elo+
Solo
Kumbhakarna
Kumbhakarna
jsnake00
Kumbhakarna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,417 Elo+
Solo
Ullr
Ullr
sean_dlddy
Ullr
Level 126
God Stats
10W - 11L
1,558 SR
Queue Stats
37W - 40L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChaelStorm
Baron Samedi
15
4 / 3 / 1
9,322
548
8,713
11,488
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Koopaking279
Poseidon
12
2 / 5 / 1
8,114
477
6,250
12,188
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
14
1 / 4 / 2
8,121
478
5,931
12,572
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
The1AndOnlyDoc
Zhong Kui
9
0 / 5 / 0
6,352
374
7,778
11,407
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 4 / 3
8,144
479
5,927
17,247
7,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 3 / 0
10,262
604
7,878
10,059
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
 
Medusa
15
5 / 1 / 5
9,240
544
10,756
12,442
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
5 / 5 / 6
9,826
578
12,767
14,836
7,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
jsnake00
Kumbhakarna
13
3 / 2 / 7
8,986
529
2,955
15,550
16,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 1 / 6
9,159
539
9,424
11,485
5,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
21
21
Deaths
12
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
3
0
2
W
Medusa
 
Medusa
5
1
5
7.5
W
Anubis
5
5
6
1.6
L
Baron Samedi
ChaelStorm
Baron Samedi
4
3
1
1.5
L
Poseidon
Koopaking279
Poseidon
2
5
1
0.5
L
Jing Wei
1
4
2
0.5
L
Zhong Kui
The1AndOnlyDoc
Zhong Kui
0
5
0
0
W
Kumbhakarna
jsnake00
Kumbhakarna
3
2
7
3.25
W
2
1
6
5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,599
Damage
43,780
64,902
Taken
64,372
30,071
Mitigated
38,991
19,753
Healing
21,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,878
3,139
0
3,684
10,059
4,255
0
4,540
5,519
0
73,962
W
Medusa
 
Medusa
10,756
4,861
0
6,334
12,442
5,173
2,938
3,298
8,900
0
71,227
W
Anubis
12,767
1,759
0
6,973
14,836
7,500
1,467
5,845
8,991
65,495
0
L
Baron Samedi
ChaelStorm
Baron Samedi
8,713
1,501
158
2,754
11,488
7,361
159
4,493
6,995
65,322
0
L
Poseidon
Koopaking279
Poseidon
6,250
436
0
2,952
12,188
4,134
984
1,721
10,467
57,837
0
L
Jing Wei
5,931
4,273
0
3,550
12,572
4,532
0
3,366
9,206
0
59,435
L
Zhong Kui
The1AndOnlyDoc
Zhong Kui
7,778
1,835
0
2,871
11,407
6,175
0
4,058
7,349
31,806
6,888
W
Kumbhakarna
jsnake00
Kumbhakarna
2,955
846
0
4,568
15,550
16,639
519
5,998
9,552
21,049
0
W
9,424
3,054
0
250
11,485
5,424
2,527
4,917
6,568
0
77,815
L
5,927
1,979
0
7,468
17,247
7,869
275
2,084
15,163
0
68,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
47,473
464
Minions Killed
466
0
Camps Cleared
0
1,427,264
Distance Traveled
1,548,279
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,262
604
122
7
0
348,168
8
W
Medusa
9,240
544
121
7
0
303,529
1
W
Anubis
9,826
578
92
5
0
267,578
1
L
Baron Samedi
9,322
548
130
8
0
281,600
3
L
Poseidon
8,114
477
89
5
0
277,124
4
L
Jing Wei
8,121
478
91
5
0
312,980
0
L
Zhong Kui
6,352
374
57
3
0
217,640
1
W
Kumbhakarna
8,986
529
20
1
0
311,244
3
W
Ullr
9,159
539
111
7
0
317,760
2
L
Loki
8,144
479
97
6
0
337,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role