Player Matchup

Yemoja
Yemoja
ARich10
Yemoja
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
BigOnionManTTV
Gilgamesh
Level 136
God Stats
5W - 3L
1,465 SR
Queue Stats
72W - 55L
1,433 Elo+
Solo
Mercury
Mercury
BigRedBoi
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,378 Elo+
Party 2
Osiris
Osiris
Catfiish
Osiris
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
Protobrain
Baron Samedi
Level 62
God Stats
15W - 7L
1,615 SR
Queue Stats
57W - 58L
1,394 Elo+
Party 1
Team Averages
Level 63
1,516 SR
1,401 Elo+

VS

Team Averages
Level 63
1,569 SR
1,415 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
EpicLegendsOfMe
Vamana
Level 48
God Stats
2W - 4L
1,444 SR
Queue Stats
36W - 36L
1,381 Elo+
Solo
Artemis
Artemis
Vity2
Artemis
Level 61
God Stats
5W - 10L
1,629 SR
Queue Stats
65W - 78L
1,389 Elo+
Solo
Bakasura
Bakasura
Zehetsubo
Bakasura
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
296W - 295L
1,435 Elo+
Party 3
Bacchus
Bacchus
yourtrashbye
Bacchus
Level 44
God Stats
3W - 2L
1,772 SR
Queue Stats
48W - 61L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ARich10
Yemoja
11
1 / 0 / 2
7,026
502
2,328
8,413
4,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
BigOnionManTTV
Gilgamesh
10
2 / 0 / 2
6,229
445
7,557
12,172
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
BigRedBoi
Mercury
12
6 / 5 / 1
7,719
551
5,677
11,922
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Catfiish
Osiris
10
1 / 4 / 3
6,475
463
6,749
12,506
9,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Protobrain
Baron Samedi
12
1 / 2 / 2
7,099
507
6,623
7,562
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 5
7,301
522
6,905
5,193
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 3 / 1
8,056
575
10,464
13,269
10,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Vity2
Artemis
11
0 / 2 / 0
6,386
456
3,510
8,178
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Zehetsubo
Bakasura
13
2 / 3 / 1
7,609
544
4,088
13,592
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
yourtrashbye
Bacchus
9
1 / 3 / 2
6,247
446
7,352
12,044
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
11
Kills
11
11
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
5
3.5
W
Yemoja
ARich10
Yemoja
1
0
2
2
W
Gilgamesh
BigOnionManTTV
Gilgamesh
2
0
2
3
W
Mercury
BigRedBoi
Mercury
6
5
1
1.3
W
Osiris
Catfiish
Osiris
1
4
3
0.63
L
7
3
1
2.5
W
Baron Samedi
Protobrain
Baron Samedi
1
2
2
1
L
Artemis
Vity2
Artemis
0
2
0
0
L
Bakasura
Zehetsubo
Bakasura
2
3
1
0.83
L
Bacchus
yourtrashbye
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
32,319
52,575
Taken
52,276
26,470
Mitigated
30,465
16,954
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,905
1,733
0
2,110
5,193
2,177
0
3,058
2,135
53,368
0
W
Yemoja
ARich10
Yemoja
2,328
941
3,964
2,535
8,413
4,740
494
2,582
5,831
17,449
0
W
Gilgamesh
BigOnionManTTV
Gilgamesh
7,557
2,789
0
2,685
12,172
4,671
616
2,773
9,114
0
37,473
W
Mercury
BigRedBoi
Mercury
5,677
3,282
0
300
11,922
4,129
0
3,025
8,897
0
46,241
W
Osiris
Catfiish
Osiris
6,749
2,590
0
3,552
12,506
9,739
0
2,292
10,174
0
31,130
L
10,464
5,844
0
2,169
13,269
10,784
912
911
12,358
0
39,237
W
Baron Samedi
Protobrain
Baron Samedi
6,623
749
624
3,294
7,562
3,191
0
3,585
3,977
56,865
0
L
Artemis
Vity2
Artemis
3,510
1,162
0
2,536
8,178
2,910
205
695
7,483
0
39,687
L
Bakasura
Zehetsubo
Bakasura
4,088
3,204
0
2,543
13,592
5,922
256
1,522
12,070
0
54,865
L
Bacchus
yourtrashbye
Bacchus
7,352
1,394
270
3,297
12,044
8,672
0
2,765
9,279
25,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
35,599
294
Minions Killed
317
0
Camps Cleared
0
1,288,601
Distance Traveled
1,348,145
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,301
522
75
5
0
258,356
5
W
Yemoja
7,026
502
19
1
0
231,405
0
W
Gilgamesh
6,229
445
49
4
0
276,190
0
W
Mercury
7,719
551
74
5
0
268,616
3
W
Osiris
6,475
463
47
3
0
272,526
0
L
Vamana
8,056
575
58
4
0
266,504
3
W
Baron Samedi
7,099
507
105
8
0
239,864
4
L
Artemis
6,386
456
54
4
0
232,173
1
L
Bakasura
7,609
544
105
8
0
321,195
4
L
Bacchus
6,247
446
25
2
0
269,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role