Player Matchup

Neith
Neith
Dani_Boy097
Neith
Level 86
God Stats
1W - 0L
1,715 SR
Queue Stats
44W - 42L
1,464 Elo+
Solo
Cliodhna
Cliodhna
JH TANGO2944
Cliodhna
Level 125
God Stats
3W - 1L
1,348 SR
Queue Stats
110W - 109L
1,477 Elo+
Party 1
King Arthur
King Arthur
NexusDuplex77
King Arthur
Level 129
God Stats
14W - 5L
1,658 SR
Queue Stats
146W - 139L
1,549 Elo+
Party 1
Horus
Horus
SlasH xStormZy
Horus
Level 39
God Stats
4W - 5L
1,463 SR
Queue Stats
47W - 59L
1,326 Elo+
Party 1
Anubis
Anubis
iDexityy-
Anubis
Level 47
God Stats
52W - 44L
1,428 SR
Queue Stats
249W - 274L
1,370 Elo+
Solo
Team Averages
Level 85
1,523 SR
1,437 Elo+

VS

Team Averages
Level 85
1,583 SR
1,458 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Miramqsdcwqq
Nemesis
Level 12
God Stats
1W - 1L
1,764 SR
Queue Stats
6W - 2L
1,586 Elo+
Party 2
Medusa
Medusa
pioupiou41400
Medusa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,253 Elo+
Solo
Vulcan
Vulcan
shira1985
Vulcan
Level 157
God Stats
9W - 4L
1,652 SR
Queue Stats
331W - 373L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,388
568
9,196
7,679
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
JH TANGO2944
Cliodhna
13
2 / 0 / 3
7,502
577
5,717
9,230
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
NexusDuplex77
King Arthur
15
3 / 0 / 2
8,850
681
5,546
5,460
3,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 0 / 3
6,215
478
3,483
5,332
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
iDexityy-
Anubis
14
3 / 0 / 0
7,807
601
4,701
6,886
3,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 1
6,120
471
4,541
12,322
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
 
Loki
9
0 / 4 / 0
5,797
446
1,951
8,378
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Miramqsdcwqq
Nemesis
10
0 / 2 / 0
6,091
469
854
9,063
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 3 / 0
5,756
443
3,487
7,954
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
shira1985
Vulcan
12
0 / 2 / 0
7,229
556
5,435
5,973
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Loki
 
Loki
0
4
0
0
W
3
1
1
3.5
W
Cliodhna
JH TANGO2944
Cliodhna
2
0
3
3.5
L
Nemesis
Miramqsdcwqq
Nemesis
0
2
0
0
W
King Arthur
NexusDuplex77
King Arthur
3
0
2
4
W
1
0
3
2.5
W
Anubis
iDexityy-
Anubis
3
0
0
3
L
1
3
0
0.33
L
Vulcan
shira1985
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,643
Damage
16,268
34,587
Taken
43,690
15,319
Mitigated
18,707
15,339
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,541
189
369
3,364
12,322
8,896
0
2,527
9,795
25,510
0
L
Loki
 
Loki
1,951
705
0
1,624
8,378
2,575
0
443
7,935
0
27,198
W
9,196
4,685
75
3,505
7,679
2,900
1,741
2,965
4,714
0
52,905
W
Cliodhna
JH TANGO2944
Cliodhna
5,717
431
0
901
9,230
3,587
0
2,324
6,906
0
60,582
L
Nemesis
Miramqsdcwqq
Nemesis
854
58
0
500
9,063
3,144
0
1,728
7,335
0
38,363
W
King Arthur
NexusDuplex77
King Arthur
5,546
979
0
2,050
5,460
3,288
596
513
4,947
0
72,900
W
3,483
1,566
1,042
2,403
5,332
2,108
846
1,179
4,153
0
20,196
W
Anubis
iDexityy-
Anubis
4,701
74
0
5,363
6,886
3,436
1,686
2,995
3,891
68,640
0
L
3,487
1,580
0
1,065
7,954
1,639
28
0
7,954
0
28,377
L
Vulcan
shira1985
Vulcan
5,435
1,933
0
527
5,973
2,453
0
1,353
4,620
69,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
30,993
484
Minions Killed
334
0
Camps Cleared
0
1,337,398
Distance Traveled
1,269,619
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,120
471
37
3
0
277,316
6
L
Loki
5,797
446
56
4
0
205,648
0
W
Neith
7,388
568
82
6
0
217,994
0
W
Cliodhna
7,502
577
111
9
0
326,267
5
L
Nemesis
6,091
469
74
6
0
300,476
1
W
King Arthur
8,850
681
137
11
0
257,933
4
W
Horus
6,215
478
36
3
0
302,393
0
W
Anubis
7,807
601
118
9
0
232,811
0
L
Medusa
5,756
443
45
3
0
221,345
1
L
Vulcan
7,229
556
122
9
0
264,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role