Player Matchup

Fenrir
Fenrir
Arpado
Fenrir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 127L
1,427 Elo+
Solo
Vamana
Vamana
Caligon
Vamana
Level 103
God Stats
6W - 5L
1,374 SR
Queue Stats
794W - 742L
1,491 Elo+
Solo
Ra
Ra
Musze
Ra
Level 140
God Stats
6W - 6L
1,312 SR
Queue Stats
144W - 156L
1,537 Elo+
Party 1
Hou Yi
Hou Yi
NSider01
Hou Yi
Level 85
God Stats
6W - 10L
1,377 SR
Queue Stats
60W - 77L
1,490 Elo+
Solo
Bastet
Bastet
qCrOnNoS
Bastet
Level 97
God Stats
2W - 1L
1,586 SR
Queue Stats
32W - 41L
1,413 Elo+
Party 1
Team Averages
Level 96
1,430 SR
1,472 Elo+

VS

Team Averages
Level 89
1,485 SR
1,541 Elo+
Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Scorpionczech69
Gilgamesh
Level 100
God Stats
0W - 1L
1,424 SR
Queue Stats
46W - 49L
1,521 Elo+
Solo
Khepri
Khepri
iloveyosmile
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,717 Elo+
Solo
Ra
Ra
w0w41k
Ra
Level 47
God Stats
2W - 9L
1,500 SR
Queue Stats
116W - 149L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arpado
Fenrir
13
1 / 4 / 6
7,259
726
7,581
10,804
6,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Caligon
Vamana
14
0 / 0 / 6
8,008
801
9,503
10,178
7,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
15
6 / 0 / 1
8,646
865
11,127
4,068
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
NSider01
Hou Yi
16
2 / 0 / 3
8,495
850
7,769
7,269
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
qCrOnNoS
Bastet
13
2 / 1 / 4
7,228
723
6,428
5,756
2,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 0 / 0
7,257
726
6,625
8,366
3,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
 
Hun Batz
11
0 / 0 / 2
6,450
645
3,891
3,740
1,387
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Scorpionczech69
Gilgamesh
13
2 / 4 / 2
7,809
781
6,665
15,752
13,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
12
0 / 3 / 2
6,955
696
2,697
11,301
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
14
1 / 4 / 4
7,466
747
8,507
9,796
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
11
Kills
5
5
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
0
0
2
L
Hun Batz
 
Hun Batz
0
0
2
1
W
Fenrir
Arpado
Fenrir
1
4
6
1
W
Vamana
Caligon
Vamana
0
0
6
3
W
Ra
6
0
1
6.5
W
Hou Yi
NSider01
Hou Yi
2
0
3
3.5
L
Gilgamesh
Scorpionczech69
Gilgamesh
2
4
2
0.75
L
Khepri
0
3
2
0.33
W
Bastet
qCrOnNoS
Bastet
2
1
4
4
L
Ra
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,408
Damage
28,385
38,075
Taken
48,955
21,383
Mitigated
33,628
14,839
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,625
1,495
485
2,429
8,366
3,416
0
2,566
5,735
0
22,890
L
Hun Batz
 
Hun Batz
3,891
527
0
0
3,740
1,387
0
854
2,833
0
8,793
W
Fenrir
Arpado
Fenrir
7,581
1,892
0
1,680
10,804
6,768
0
3,821
6,983
0
16,599
W
Vamana
Caligon
Vamana
9,503
5,566
1,467
4,986
10,178
7,330
0
3,099
7,079
0
28,811
W
Ra
11,127
542
1,451
922
4,068
1,727
159
1,285
2,783
37,616
0
W
Hou Yi
NSider01
Hou Yi
7,769
3,753
0
3,408
7,269
3,345
1,705
1,762
5,507
0
36,610
L
Gilgamesh
Scorpionczech69
Gilgamesh
6,665
1,501
976
1,240
15,752
13,972
0
3,073
12,586
443
25,721
L
Khepri
2,697
78
0
242
11,301
9,795
0
2,201
8,964
11,474
0
W
Bastet
qCrOnNoS
Bastet
6,428
1,284
0
925
5,756
2,213
0
1,680
4,076
0
12,787
L
Ra
8,507
427
1,757
958
9,796
5,058
0
2,433
7,219
30,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,636
Gold Earned
35,937
219
Minions Killed
173
0
Camps Cleared
0
1,162,560
Distance Traveled
969,997
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,257
726
55
6
0
208,222
3
L
Hun Batz
6,450
645
15
2
0
124,024
0
W
Fenrir
7,259
726
21
2
0
231,110
2
W
Vamana
8,008
801
46
5
0
235,326
3
W
Ra
8,646
865
51
5
0
237,638
2
W
Hou Yi
8,495
850
85
9
0
210,284
0
L
Gilgamesh
7,809
781
33
3
0
198,377
4
L
Khepri
6,955
696
14
1
0
232,611
3
W
Bastet
7,228
723
16
2
0
248,202
0
L
Ra
7,466
747
56
6
0
206,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role