Player Matchup

Baron Samedi
Baron Samedi
El Brazo Fuerte
Baron Samedi
Level 126
God Stats
16W - 12L
1,645 SR
Queue Stats
313W - 343L
1,603 Elo+
Solo
Loki
Loki
KrauserKillerNS
Loki
Level 143
God Stats
2W - 0L
1,275 SR
Queue Stats
25W - 22L
1,495 Elo+
Party 1
Hel
Hel
Mystery01
Hel
Level 125
God Stats
7W - 3L
1,559 SR
Queue Stats
134W - 131L
1,594 Elo+
Solo
Cthulhu
Cthulhu
RakanArdsel
Cthulhu
Level 126
God Stats
7W - 5L
1,485 SR
Queue Stats
20W - 27L
1,451 Elo+
Party 1
Ullr
Ullr
UsedBook
Ullr
Level 125
God Stats
2W - 0L
1,560 SR
Queue Stats
62W - 63L
1,556 Elo+
Solo
Team Averages
Level 129
1,505 SR
1,540 Elo+

VS

Team Averages
Level 116
1,624 SR
1,502 Elo+
Ra
Ra
DJOLEVUJIC
Ra
Level 105
God Stats
11W - 5L
1,642 SR
Queue Stats
497W - 517L
1,400 Elo+
Solo
Ne Zha
Ne Zha
MushHusky
Ne Zha
Level 160
God Stats
28W - 29L
1,615 SR
Queue Stats
558W - 600L
1,533 Elo+
Solo
Olorun
Olorun
OrangeMemeBar
Olorun
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,491 Elo+
Solo
Cerberus
Cerberus
Skullcandylion
Cerberus
Level 125
God Stats
17W - 12L
1,691 SR
Queue Stats
289W - 310L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
tyjtyj
Cu Chulainn
Level 107
God Stats
15W - 12L
1,670 SR
Queue Stats
393W - 380L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El Brazo Fuerte
Baron Samedi
17
3 / 0 / 15
10,710
1,071
14,884
5,611
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 10
10,666
1,067
9,440
14,509
6,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 2 / 15
10,888
1,089
11,041
14,989
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
RakanArdsel
Cthulhu
17
5 / 0 / 15
11,249
1,125
15,745
16,041
12,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
17
6 / 1 / 14
11,197
1,120
17,377
13,055
5,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

259

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
10,026
1,003
12,105
12,231
6,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
MushHusky
Ne Zha
15
1 / 1 / 1
9,297
930
15,840
9,339
7,340
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 9 / 2
9,581
958
8,116
16,985
8,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
15
0 / 0 / 4
9,625
963
9,320
10,629
13,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
tyjtyj
Cu Chulainn
15
1 / 6 / 4
10,069
1,007
14,597
23,550
25,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
22
Kills
5
5
Deaths
22
69
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Baron Samedi
El Brazo Fuerte
Baron Samedi
3
0
15
10.5
W
4
2
10
4.5
L
Ne Zha
MushHusky
Ne Zha
1
1
1
1.5
W
4
2
15
5.75
L
1
9
2
0.22
W
Cthulhu
RakanArdsel
Cthulhu
5
0
15
12.5
L
Cerberus
0
0
4
2
W
Ullr
6
1
14
13
L
Cu Chulainn
tyjtyj
Cu Chulainn
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,487
Damage
59,978
64,205
Taken
72,734
35,267
Mitigated
61,676
25,730
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,105
948
1,645
1,017
12,231
6,154
0
8,170
3,887
31,433
0
W
Baron Samedi
El Brazo Fuerte
Baron Samedi
14,884
1,057
5,817
1,735
5,611
3,080
0
2,360
3,225
35,201
0
W
9,440
2,707
0
222
14,509
6,496
0
4,933
9,413
0
26,515
L
Ne Zha
MushHusky
Ne Zha
15,840
1,418
0
523
9,339
7,340
0
4,153
5,115
63
29,705
W
11,041
139
7,363
6,817
14,989
6,922
0
8,950
5,938
17,491
0
L
8,116
4,532
1,403
2,674
16,985
8,993
0
11,295
5,344
17,290
0
W
Cthulhu
RakanArdsel
Cthulhu
15,745
1,621
574
3,009
16,041
12,865
0
9,547
6,213
34,183
0
L
Cerberus
9,320
210
0
4,714
10,629
13,751
0
6,769
3,502
21,507
0
W
Ullr
17,377
7,512
0
193
13,055
5,904
0
5,965
6,726
0
37,049
L
Cu Chulainn
tyjtyj
Cu Chulainn
14,597
2,318
0
3,060
23,550
25,438
0
10,053
13,216
4,441
38,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,710
Gold Earned
48,598
193
Minions Killed
198
10
Camps Cleared
3
1,046,088
Distance Traveled
1,028,329
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,026
1,003
58
6
2
196,365
0
W
Baron Samedi
10,710
1,071
63
6
1
183,696
0
W
Loki
10,666
1,067
30
3
6
206,793
0
L
Ne Zha
9,297
930
17
2
0
233,398
3
W
Hel
10,888
1,089
9
1
1
227,495
1
L
Olorun
9,581
958
15
2
1
168,188
2
W
Cthulhu
11,249
1,125
42
4
0
211,225
0
L
Cerberus
9,625
963
34
3
0
206,449
0
W
Ullr
11,197
1,120
49
5
2
216,879
0
L
Cu Chulainn
10,069
1,007
74
7
0
223,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role