Player Matchup

Loki
Loki
Dschoscho
Loki
Level 29
God Stats
2W - 2L
1,506 SR
Queue Stats
61W - 81L
1,338 Elo+
Party 3
Nu Wa
Nu Wa
Dschoscho1
Nu Wa
Level 42
God Stats
0W - 6L
1,042 SR
Queue Stats
50W - 77L
1,349 Elo+
Party 3
Neith
Neith
LiL_Moiga
Neith
Level 42
God Stats
0W - 3L
1,232 SR
Queue Stats
4W - 29L
1,247 Elo+
Party 1
Zeus
Zeus
dennismxr
Zeus
Level 15
God Stats
2W - 14L
1,341 SR
Queue Stats
20W - 57L
1,247 Elo+
Party 1
Chaac
Chaac
jujutrain7
Chaac
Level 42
God Stats
5W - 1L
1,905 SR
Queue Stats
29W - 38L
1,321 Elo+
Party 3
Team Averages
Level 34
1,405 SR
1,301 Elo+

VS

Team Averages
Level 53
1,405 SR
1,397 Elo+
Amaterasu
Amaterasu
BipawlarBear
Amaterasu
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 125L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
DhufTha3
Cthulhu
Level 52
God Stats
5W - 9L
1,340 SR
Queue Stats
63W - 58L
1,380 Elo+
Party 2
Susano
Susano
GETFLaNKeD_NeRd
Susano
Level 39
God Stats
9W - 4L
1,599 SR
Queue Stats
90W - 88L
1,396 Elo+
Party 2
Raijin
Raijin
KratosDJoestar
Raijin
Level 85
God Stats
1W - 1L
1,343 SR
Queue Stats
268W - 250L
1,447 Elo+
Party 2
Ullr
Ullr
SoombraEsp
Ullr
Level 46
God Stats
4W - 5L
1,242 SR
Queue Stats
78W - 90L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 1 / 0
6,582
506
3,085
9,375
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
10
0 / 3 / 1
5,916
455
2,586
7,296
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
LiL_Moiga
Neith
9
0 / 6 / 1
5,172
398
3,307
7,878
4,627
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
8
0 / 4 / 1
5,175
398
2,359
7,108
2,075
Chaac
10
0 / 3 / 0
6,017
463
3,348
11,140
5,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BipawlarBear
Amaterasu
13
2 / 0 / 3
7,677
591
5,804
8,047
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
DhufTha3
Cthulhu
11
1 / 0 / 8
6,975
537
4,085
6,123
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
8 / 1 / 4
7,619
586
7,387
8,166
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 5
6,678
514
4,376
5,586
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 6
7,159
551
7,351
6,444
2,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
17
17
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BipawlarBear
Amaterasu
2
0
3
3.5
W
Cthulhu
DhufTha3
Cthulhu
1
0
8
5
L
Loki
2
1
0
2
L
Nu Wa
0
3
1
0.17
W
8
1
4
10
W
2
0
5
4.5
L
Neith
LiL_Moiga
Neith
0
6
1
0.08
W
4
1
6
7
L
Zeus
0
4
1
0.13
L
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,685
Damage
29,003
42,797
Taken
34,366
18,382
Mitigated
16,897
10,542
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BipawlarBear
Amaterasu
5,804
2,098
0
4,587
8,047
5,389
1,527
336
7,652
0
54,052
W
Cthulhu
DhufTha3
Cthulhu
4,085
490
190
2,037
6,123
4,103
354
1,266
4,765
18,920
0
L
Loki
3,085
1,337
0
4,934
9,375
3,517
0
817
8,558
0
43,519
L
Nu Wa
2,586
1,011
0
1,135
7,296
2,643
198
2,149
5,147
32,388
0
W
7,387
1,699
0
3,750
8,166
2,961
0
1,354
6,758
0
32,061
W
4,376
538
0
1,500
5,586
1,966
52
726
4,800
40,061
0
L
Neith
LiL_Moiga
Neith
3,307
1,186
0
484
7,878
4,627
488
2,450
5,428
0
19,056
W
7,351
2,532
0
723
6,444
2,478
972
944
5,446
0
29,520
L
Zeus
2,359
655
0
1,007
7,108
2,075
664
789
6,319
17,994
0
L
Chaac
3,348
1,219
0
2,982
11,140
5,520
0
2,256
8,884
0
33,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
36,108
247
Minions Killed
291
0
Camps Cleared
0
1,193,742
Distance Traveled
1,417,437
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,677
591
103
8
0
296,709
4
W
Cthulhu
6,975
537
26
2
0
295,991
2
L
Loki
6,582
506
79
6
0
276,914
5
L
Nu Wa
5,916
455
44
3
0
225,652
2
W
Susano
7,619
586
50
4
0
322,862
1
W
Raijin
6,678
514
64
5
0
250,292
5
L
Neith
5,172
398
28
2
0
227,804
2
W
Ullr
7,159
551
48
4
0
251,583
5
L
Zeus
5,175
398
32
2
0
206,433
2
L
Chaac
6,017
463
64
5
0
256,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role