Player Matchup

Hercules
Hercules
Platinum V
ElDanielillo01
Hercules
Platinum V
Level 160
God Stats
3W - 1L
1,706 SR
Queue Stats
205W - 206L
1,648 MMR
Party 1
Hachiman
Hachiman
Gold II
ElDuvahkiinH
Hachiman
Gold II
Level 133
God Stats
4W - 4L
1,821 SR
Queue Stats
76W - 78L
1,564 MMR
Party 1
Poseidon
Poseidon
Gold I
ImyourW0lf
Poseidon
Gold I
Level 158
God Stats
25W - 24L
1,654 SR
Queue Stats
226W - 202L
1,641 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Rambison
Baron Samedi
Gold II
Level 46
God Stats
17W - 11L
1,597 SR
Queue Stats
157W - 165L
1,593 MMR
Solo
Nemesis
Nemesis
Gold V
vervvxkekw
Nemesis
Gold V
Level 43
God Stats
12W - 7L
1,889 SR
Queue Stats
81W - 67L
1,646 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,733 SR
1,618 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,500 SR
1,509 MMR
Ra
Ra
Gold IV
 
Ra
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
JurGearTTV
Ullr
Gold I
Level 143
God Stats
4W - 4L
1,329 SR
Queue Stats
167W - 177L
1,662 MMR
Solo
Artemis
Artemis
Silver III
Marek_9292
Artemis
Silver III
Level 109
God Stats
10W - 10L
1,558 SR
Queue Stats
556W - 590L
982 MMR
Solo
Bastet
Bastet
Platinum V
Vash123
Bastet
Platinum V
Level 109
God Stats
6W - 6L
1,509 SR
Queue Stats
355W - 347L
1,692 MMR
Solo
Ganesha
Ganesha
Platinum V
mrgarysghost
Ganesha
Platinum V
Level 129
God Stats
73W - 70L
1,605 SR
Queue Stats
271W - 278L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 1 / 2
9,923
620
8,029
14,321
11,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
ElDuvahkiinH
Hachiman
16
3 / 1 / 0
10,185
637
10,168
12,716
5,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ImyourW0lf
Poseidon
15
0 / 2 / 1
8,711
544
6,974
8,137
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Rambison
Baron Samedi
11
0 / 3 / 5
7,713
482
4,320
10,526
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
vervvxkekw
Nemesis
15
5 / 0 / 0
9,190
574
8,560
12,439
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CthulhuBakasuraAtlasTiamat

VS

Bans
MercuryThothJing WeiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 0 / 3
7,863
491
5,065
5,231
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 4 / 1
8,422
526
6,781
12,016
4,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Marek_9292
Artemis
13
0 / 3 / 0
7,627
477
4,782
10,767
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Vash123
Bastet
15
5 / 0 / 2
8,750
547
9,388
14,938
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
mrgarysghost
Ganesha
11
0 / 2 / 6
7,110
444
3,595
13,104
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
9
Kills
7
7
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
3
2.5
W
Hercules
1
1
2
2
W
Hachiman
ElDuvahkiinH
Hachiman
3
1
0
3
W
Poseidon
ImyourW0lf
Poseidon
0
2
1
0.25
L
1
4
1
0.38
L
Artemis
Marek_9292
Artemis
0
3
0
0
W
Baron Samedi
Rambison
Baron Samedi
0
3
5
0.83
L
Bastet
Vash123
Bastet
5
0
2
6
L
Ganesha
mrgarysghost
Ganesha
0
2
6
1.5
W
Nemesis
vervvxkekw
Nemesis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,051
Damage
29,611
58,139
Taken
56,056
33,764
Mitigated
30,319
21,634
Healing
20,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,065
431
1,100
2,329
5,231
2,218
0
1,485
3,746
73,124
0
W
Hercules
8,029
3,053
0
4,798
14,321
11,979
0
953
13,368
0
75,965
W
Hachiman
ElDuvahkiinH
Hachiman
10,168
5,985
0
8,241
12,716
5,040
1,092
703
12,013
0
96,520
W
Poseidon
ImyourW0lf
Poseidon
6,974
1,246
0
2,393
8,137
2,658
192
1,646
6,491
104,713
0
L
6,781
2,195
0
916
12,016
4,818
0
640
11,376
0
64,685
L
Artemis
Marek_9292
Artemis
4,782
1,446
0
4,517
10,767
3,766
0
863
9,904
0
52,179
W
Baron Samedi
Rambison
Baron Samedi
4,320
506
638
2,609
10,526
8,596
90
3,287
7,239
23,372
0
L
Bastet
Vash123
Bastet
9,388
3,247
0
9,447
14,938
6,260
0
3,349
11,589
0
74,273
L
Ganesha
mrgarysghost
Ganesha
3,595
145
0
2,605
13,104
13,257
0
5,050
8,054
21,029
0
W
Nemesis
vervvxkekw
Nemesis
8,560
3,855
0
2,955
12,439
5,491
0
3,737
8,702
0
85,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,722
Gold Earned
39,772
636
Minions Killed
483
0
Camps Cleared
0
1,603,014
Distance Traveled
1,583,018
21
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,863
491
140
9
0
327,933
8
W
Hercules
9,923
620
153
10
0
305,312
1
W
Hachiman
10,185
637
154
10
0
296,805
2
W
Poseidon
8,711
544
169
11
0
297,106
5
L
Ullr
8,422
526
123
8
0
272,270
5
L
Artemis
7,627
477
109
7
0
273,862
2
W
Baron Samedi
7,713
482
30
2
0
300,905
6
L
Bastet
8,750
547
107
7
0
381,237
2
L
Ganesha
7,110
444
4
0
0
327,716
16
W
Nemesis
9,190
574
130
8
0
402,886
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role