Player Matchup

Eset
Eset
Crossrite
Eset
Level 147
God Stats
0W - 1L
1,212 SR
Queue Stats
205W - 210L
1,538 Elo+
Party 2
Sobek
Sobek
ImYoMum44
Sobek
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 50L
1,635 Elo+
Party 3
Mercury
Mercury
Wxpzz
Mercury
Level 149
God Stats
30W - 17L
1,627 SR
Queue Stats
357W - 333L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
azurial
Sun Wukong
Level 148
God Stats
0W - 1L
1,277 SR
Queue Stats
200W - 200L
1,539 Elo+
Party 2
Rama
Rama
wtffury
Rama
Level 160
God Stats
8W - 1L
1,850 SR
Queue Stats
33W - 17L
1,795 Elo+
Party 3
Team Averages
Level 145
1,493 SR
1,609 Elo+

VS

Team Averages
Level 135
1,606 SR
1,672 Elo+
Shiva
Shiva
Detity
Shiva
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 24L
1,715 Elo+
Solo
He Bo
He Bo
Kuāng
He Bo
Level 140
God Stats
2W - 0L
1,721 SR
Queue Stats
130W - 87L
1,715 Elo+
Party 1
Khepri
Khepri
PsychosisEffect
Khepri
Level 102
God Stats
11W - 2L
1,773 SR
Queue Stats
223W - 177L
1,578 Elo+
Party 1
Chernobog
Chernobog
lacchy96
Chernobog
Level 160
God Stats
7W - 2L
1,320 SR
Queue Stats
1,627W - 813L
1,718 Elo+
Party 1
Chang'e
Chang'e
zesticle
Chang'e
Level 149
God Stats
63W - 28L
1,716 SR
Queue Stats
525W - 452L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
3 / 6 / 4
9,704
485
10,342
17,069
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
ImYoMum44
Sobek
14
2 / 4 / 4
8,746
437
7,997
23,825
25,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mercury
Wxpzz
Mercury
16
4 / 3 / 1
9,993
500
12,006
20,352
8,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
azurial
Sun Wukong
17
1 / 2 / 3
10,302
515
12,528
19,813
20,731
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
wtffury
Rama
16
1 / 2 / 2
10,072
504
7,910
18,006
7,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Detity
Shiva
18
1 / 2 / 1
10,961
548
13,242
19,823
14,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Kuāng
He Bo
18
9 / 5 / 2
10,952
548
26,273
17,409
9,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 9
9,426
471
7,356
17,155
19,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
lacchy96
Chernobog
17
2 / 2 / 4
10,756
538
13,783
12,548
6,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
zesticle
Chang'e
17
4 / 0 / 5
10,363
518
12,756
15,965
8,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
11
Kills
17
17
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Eset
3
6
4
0.83
W
Shiva
Detity
Shiva
1
2
1
0.75
L
Sobek
ImYoMum44
Sobek
2
4
4
1
W
He Bo
Kuāng
He Bo
9
5
2
2
W
1
3
9
1.83
L
Mercury
Wxpzz
Mercury
4
3
1
1.5
L
Sun Wukong
azurial
Sun Wukong
1
2
3
1.25
W
Chernobog
lacchy96
Chernobog
2
2
4
2
L
Rama
wtffury
Rama
1
2
2
1
W
Chang'e
zesticle
Chang'e
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,783
Damage
73,410
99,065
Taken
82,900
70,951
Mitigated
57,957
30,728
Healing
35,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
10,342
431
1,115
2,491
17,069
7,561
0
12,257
4,425
77,752
0
W
Shiva
Detity
Shiva
13,242
4,215
127
9,175
19,823
14,432
714
0
19,823
0
101,676
L
Sobek
ImYoMum44
Sobek
7,997
1,014
571
6,762
23,825
25,964
0
13,671
9,947
32,984
0
W
He Bo
Kuāng
He Bo
26,273
746
0
927
17,409
9,147
0
7,769
9,640
91,600
0
W
7,356
1,971
3,383
2,819
17,155
19,619
51
6,926
10,229
23,570
0
L
Mercury
Wxpzz
Mercury
12,006
6,107
0
6,448
20,352
8,917
0
9,473
10,675
0
95,785
L
Sun Wukong
azurial
Sun Wukong
12,528
2,154
0
6,135
19,813
20,731
0
3,024
16,768
0
80,421
W
Chernobog
lacchy96
Chernobog
13,783
8,380
0
5,707
12,548
6,623
1,147
2,516
10,032
0
105,741
L
Rama
wtffury
Rama
7,910
5,814
0
7,206
18,006
7,778
0
7,041
10,865
0
98,356
W
Chang'e
zesticle
Chang'e
12,756
935
2,776
10,210
15,965
8,136
360
2,164
13,801
107,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,817
Gold Earned
52,458
633
Minions Killed
639
0
Camps Cleared
0
1,924,125
Distance Traveled
1,909,200
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,704
485
137
7
0
348,081
3
W
Shiva
10,961
548
163
8
0
334,851
2
L
Sobek
8,746
437
39
2
0
362,056
5
W
He Bo
10,952
548
134
7
0
371,126
1
W
Khepri
9,426
471
17
1
0
408,131
4
L
Mercury
9,993
500
141
7
0
481,476
4
L
Sun Wukong
10,302
515
152
8
0
401,842
3
W
Chernobog
10,756
538
170
9
0
355,457
6
L
Rama
10,072
504
164
8
0
330,670
5
W
Chang'e
10,363
518
155
8
0
439,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role