Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze IV
FroZen Fl4Mes
Thanatos
Bronze IV
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,410 MMR
Solo
Chaac
Chaac
Bronze III
kjmdjm
Chaac
Bronze III
Level 87
God Stats
6W - 5L
1,500 SR
Queue Stats
126W - 147L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,500 SR
1,482 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,651 SR
1,496 MMR
Ah Puch
Ah Puch
Gold V
CoronitasAllDayy
Ah Puch
Gold V
Level 148
God Stats
12W - 13L
1,611 SR
Queue Stats
203W - 209L
1,350 MMR
Solo
Ares
Ares
Gold V
OffbeatPat
Ares
Gold V
Level 88
God Stats
0W - 1L
1,766 SR
Queue Stats
60W - 65L
1,408 MMR
Party 1
Charybdis
Charybdis
Gold III
SMOK3Y V2
Charybdis
Gold III
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 143L
1,577 MMR
Party 1
Poseidon
Poseidon
Platinum V
TheeWizzy
Poseidon
Platinum V
Level 156
God Stats
6W - 7L
1,651 SR
Queue Stats
66W - 64L
1,596 MMR
Solo
Fenrir
Fenrir
Gold III
tobiasgiampaoli1
Fenrir
Gold III
Level 127
God Stats
1W - 1L
1,728 SR
Queue Stats
44W - 47L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 2 / 8
8,579
572
9,759
8,166
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
 
Zhong Kui
14
5 / 1 / 4
8,333
556
8,660
8,896
5,737
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
 
Bellona
14
0 / 2 / 3
8,126
542
7,261
10,261
8,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
FroZen Fl4Mes
Thanatos
14
8 / 2 / 1
8,664
578
10,038
15,861
8,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
kjmdjm
Chaac
11
2 / 1 / 7
6,662
444
5,134
11,376
6,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
HorusAthenaYmirBakasura

VS

Bans
Jing WeiArtemisCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
7,898
527
5,975
13,460
7,754
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 2
5,838
389
4,390
13,616
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
SMOK3Y V2
Charybdis
12
1 / 3 / 0
7,334
489
4,376
9,164
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
TheeWizzy
Poseidon
13
1 / 4 / 2
7,815
521
11,339
8,202
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 4 / 0
6,623
442
4,633
11,647
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
7
8
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
8
4.5
W
Zhong Kui
 
Zhong Kui
5
1
4
7
W
Bellona
 
Bellona
0
2
3
0.75
L
2
3
1
0.83
W
Thanatos
FroZen Fl4Mes
Thanatos
8
2
1
4.25
L
0
6
2
0.17
L
Charybdis
SMOK3Y V2
Charybdis
1
3
0
0.33
L
Poseidon
TheeWizzy
Poseidon
1
4
2
0.5
W
Chaac
kjmdjm
Chaac
2
1
7
5.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,852
Damage
30,713
54,560
Taken
56,089
32,469
Mitigated
28,273
27,949
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,759
2,496
0
2,273
8,166
3,290
698
4,404
3,762
61,140
0
W
Zhong Kui
 
Zhong Kui
8,660
470
0
5,460
8,896
5,737
639
1,037
7,859
59,237
0
W
Bellona
 
Bellona
7,261
2,782
0
3,159
10,261
8,404
279
5,099
5,162
0
70,818
L
5,975
366
0
7,729
13,460
7,754
0
557
12,819
63,964
0
W
Thanatos
FroZen Fl4Mes
Thanatos
10,038
3,549
0
13,263
15,861
8,116
0
6,542
9,319
0
67,275
L
4,390
169
0
1,146
13,616
9,333
0
6,481
7,035
12,396
0
L
Charybdis
SMOK3Y V2
Charybdis
4,376
2,610
0
1,750
9,164
3,097
0
3,921
5,209
0
63,672
L
Poseidon
TheeWizzy
Poseidon
11,339
2,044
0
918
8,202
2,864
0
3,370
4,635
79,577
0
W
Chaac
kjmdjm
Chaac
5,134
874
324
3,470
11,376
6,922
613
4,622
6,754
0
25,926
L
4,633
989
0
3,008
11,647
5,225
0
3,379
7,972
0
31,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,364
Gold Earned
35,508
487
Minions Killed
394
0
Camps Cleared
0
1,431,890
Distance Traveled
1,343,798
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,579
572
100
7
0
272,488
3
W
Zhong Kui
8,333
556
103
7
0
272,188
1
W
Bellona
8,126
542
144
10
0
277,222
4
L
Ah Puch
7,898
527
111
7
0
267,341
1
W
Thanatos
8,664
578
102
7
0
309,496
2
L
Ares
5,838
389
13
1
0
279,683
1
L
Charybdis
7,334
489
110
7
0
237,997
1
L
Poseidon
7,815
521
113
8
0
266,194
6
W
Chaac
6,662
444
38
3
0
300,496
1
L
Fenrir
6,623
442
47
3
0
292,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role