Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Fuhgeddaboudit
Medusa
Level 158
God Stats
4W - 3L
1,733 SR
Queue Stats
311W - 327L
1,601 Elo+
Solo
Fafnir
Fafnir
SilentReconv
Fafnir
Level 127
God Stats
0W - 1L
1,182 SR
Queue Stats
8W - 16L
1,476 Elo+
Solo
Bacchus
Bacchus
jackrabbitjacob
Bacchus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 211L
1,631 Elo+
Solo
Erlang Shen
Erlang Shen
sgtjackson
Erlang Shen
Level 132
God Stats
10W - 24L
1,190 SR
Queue Stats
846W - 837L
1,521 Elo+
Solo
Team Averages
Level 133
1,421 SR
1,546 Elo+

VS

Team Averages
Level 147
1,339 SR
1,556 Elo+
Cliodhna
Cliodhna
AlexanderVIII
Cliodhna
Level 104
God Stats
1W - 1L
1,262 SR
Queue Stats
55W - 65L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
KingNica
Sun Wukong
Level 155
God Stats
1W - 1L
1,244 SR
Queue Stats
93W - 90L
1,608 Elo+
Solo
Raijin
Raijin
MrMeisterZero
Raijin
Level 160
God Stats
2W - 1L
1,411 SR
Queue Stats
19W - 27L
1,458 Elo+
Solo
Apollo
Apollo
ThePredátór
Apollo
Level 158
God Stats
2W - 5L
1,309 SR
Queue Stats
368W - 358L
1,570 Elo+
Solo
Khepri
Khepri
TiKaLaKaTiKa
Khepri
Level 160
God Stats
5W - 5L
1,467 SR
Queue Stats
624W - 642L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
1 / 4 / 10
10,272
685
12,552
22,607
26,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 6 / 6
10,087
672
16,440
17,944
11,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
15
2 / 4 / 5
9,621
641
8,549
24,431
36,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 3 / 8
10,496
700
15,079
19,396
33,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
sgtjackson
Erlang Shen
15
4 / 6 / 4
9,625
642
14,357
26,520
29,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlexanderVIII
Cliodhna
18
5 / 4 / 13
10,733
716
20,957
17,538
10,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
KingNica
Sun Wukong
18
3 / 3 / 13
11,398
760
15,835
21,852
23,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 2 / 16
11,532
769
18,788
12,164
7,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 4 / 11
11,730
782
33,595
17,468
10,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
17
0 / 1 / 13
10,614
708
7,197
15,460
22,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
12
Kills
23
23
Deaths
14
33
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
4
10
1.5
W
Cliodhna
AlexanderVIII
Cliodhna
5
4
13
2.88
L
3
6
6
1
W
Sun Wukong
KingNica
Sun Wukong
3
3
13
3.17
W
5
2
16
6.5
L
Fafnir
2
4
5
1.13
W
10
4
11
3.88
W
Khepri
0
1
13
6.5
L
2
3
8
2
L
Erlang Shen
sgtjackson
Erlang Shen
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,977
Damage
96,372
110,898
Taken
84,482
138,007
Mitigated
75,017
31,694
Healing
40,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
12,552
581
2,286
4,488
22,607
26,642
606
4,322
18,285
25,724
0
W
Cliodhna
AlexanderVIII
Cliodhna
20,957
3,197
1,802
5,173
17,538
10,859
2,672
8,078
9,460
0
34,867
L
16,440
6,183
1,718
2,580
17,944
11,343
383
3,098
14,846
0
37,944
W
Sun Wukong
KingNica
Sun Wukong
15,835
2,428
4,708
11,657
21,852
23,819
861
7,758
14,094
0
41,752
W
18,788
3,181
1,938
1,477
12,164
7,396
1,841
6,279
5,885
35,002
0
L
Fafnir
8,549
2,285
3,843
4,239
24,431
36,415
30
7,243
17,188
18,234
0
W
33,595
14,970
1,912
4,668
17,468
10,246
2,654
7,718
9,750
0
46,849
W
Khepri
7,197
446
3,777
3,368
15,460
22,697
89
6,347
9,113
15,702
0
L
15,079
1,648
3,590
2,411
19,396
33,897
446
5,367
14,029
27,914
0
L
Erlang Shen
sgtjackson
Erlang Shen
14,357
3,911
2,379
4,160
26,520
29,710
500
5,955
20,565
0
23,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,101
Gold Earned
56,007
148
Minions Killed
162
0
Camps Cleared
0
1,213,804
Distance Traveled
1,332,493
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,272
685
5
0
0
248,923
4
W
Cliodhna
10,733
716
17
1
0
275,379
0
L
Medusa
10,087
672
57
4
0
231,979
4
W
Sun Wukong
11,398
760
47
3
0
302,402
0
W
Raijin
11,532
769
48
3
0
262,201
0
L
Fafnir
9,621
641
19
1
0
226,340
4
W
Apollo
11,730
782
37
2
0
228,766
0
W
Khepri
10,614
708
13
1
0
263,745
2
L
Bacchus
10,496
700
48
3
0
254,877
2
L
Erlang Shen
9,625
642
19
1
0
251,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role