Player Matchup

Ullr
Ullr
BieldooBR
Ullr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,446 Elo+
Solo
Artio
Artio
Dino-Dills
Artio
Level 127
God Stats
3W - 11L
1,252 SR
Queue Stats
328W - 376L
1,388 Elo+
Party 1
Arachne
Arachne
Majormoe402
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 255L
1,444 Elo+
Party 1
King Arthur
King Arthur
Manzano198
King Arthur
Level 69
God Stats
4W - 2L
1,495 SR
Queue Stats
82W - 67L
1,387 Elo+
Solo
Kukulkan
Kukulkan
noblesse25
Kukulkan
Level 49
God Stats
1W - 1L
1,296 SR
Queue Stats
51W - 58L
1,284 Elo+
Solo
Team Averages
Level 91
1,409 SR
1,390 Elo+

VS

Team Averages
Level 124
1,504 SR
1,379 Elo+
Merlin
Merlin
Cleber RKO
Merlin
Level 158
God Stats
3W - 2L
1,618 SR
Queue Stats
133W - 145L
1,335 Elo+
Solo
Bastet
Bastet
HazeBlazer97-_-
Bastet
Level 138
God Stats
16W - 23L
1,470 SR
Queue Stats
83W - 85L
1,375 Elo+
Party 2
King Arthur
King Arthur
MfLucidSwauv420
King Arthur
Level 129
God Stats
4W - 8L
1,496 SR
Queue Stats
661W - 660L
1,462 Elo+
Solo
Medusa
Medusa
MrLiveStar4
Medusa
Level 128
God Stats
0W - 4L
1,475 SR
Queue Stats
72W - 74L
1,388 Elo+
Party 2
Eset
Eset
Young-Saucekage
Eset
Level 69
God Stats
4W - 7L
1,462 SR
Queue Stats
359W - 339L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
9 / 2 / 7
14,394
514
18,649
18,220
8,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
18
2 / 4 / 12
12,920
461
8,281
23,040
29,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Majormoe402
Arachne
18
3 / 6 / 6
12,620
451
8,042
29,093
13,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Manzano198
King Arthur
20
3 / 1 / 5
13,996
500
11,623
26,980
25,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
noblesse25
Kukulkan
20
5 / 4 / 4
13,707
490
13,430
13,460
6,649
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cleber RKO
Merlin
20
5 / 3 / 6
13,769
492
16,204
12,564
6,440
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 4 / 4
13,002
464
9,626
24,136
11,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MfLucidSwauv420
King Arthur
18
1 / 1 / 6
11,143
398
10,096
19,229
14,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
19
4 / 10 / 5
12,830
458
16,997
27,703
12,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 3
10,049
359
6,542
14,484
9,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
22
Kills
15
17
Deaths
22
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ullr
9
2
7
6.25
L
Merlin
Cleber RKO
Merlin
5
3
6
2.67
W
Artio
2
4
12
2
L
4
4
4
1.5
W
Arachne
Majormoe402
Arachne
3
6
6
1
W
King Arthur
Manzano198
King Arthur
3
1
5
5.5
L
King Arthur
MfLucidSwauv420
King Arthur
1
1
6
4
L
Medusa
4
10
5
0.65
L
1
4
3
0.63
W
Kukulkan
noblesse25
Kukulkan
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,025
Damage
59,465
110,793
Taken
98,116
83,663
Mitigated
53,231
21,878
Healing
26,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
18,649
9,403
0
1,068
18,220
8,473
2,839
4,066
14,154
0
134,789
L
Merlin
Cleber RKO
Merlin
16,204
565
0
2,144
12,564
6,440
640
3,639
8,925
125,026
0
W
Artio
8,281
1,235
2,339
7,267
23,040
29,298
433
9,557
13,356
39,751
0
L
9,626
2,162
0
9,992
24,136
11,472
553
4,265
19,871
0
112,961
W
Arachne
Majormoe402
Arachne
8,042
5,429
0
5,019
29,093
13,248
1,289
6,130
22,863
0
103,831
W
King Arthur
Manzano198
King Arthur
11,623
1,013
0
4,587
26,980
25,995
521
5,836
20,574
0
89,788
L
King Arthur
MfLucidSwauv420
King Arthur
10,096
845
149
4,515
19,229
14,058
0
4,491
14,738
0
79,739
L
Medusa
16,997
6,280
302
4,049
27,703
12,143
3,480
9,355
18,348
0
98,472
L
6,542
1,298
2,270
2,673
14,484
9,118
156
3,347
11,137
31,087
0
W
Kukulkan
noblesse25
Kukulkan
13,430
769
0
1,598
13,460
6,649
2,536
5,286
8,174
103,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,637
Gold Earned
60,793
618
Minions Killed
654
0
Camps Cleared
0
2,504,662
Distance Traveled
2,321,516
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,394
514
155
6
0
492,679
1
L
Merlin
13,769
492
200
7
0
458,831
3
W
Artio
12,920
461
52
2
0
528,064
5
L
Bastet
13,002
464
157
6
0
554,605
0
W
Arachne
12,620
451
113
4
0
497,713
0
W
King Arthur
13,996
500
141
5
0
487,064
5
L
King Arthur
11,143
398
105
4
0
570,507
2
L
Medusa
12,830
458
140
5
0
471,334
4
L
Eset
10,049
359
52
2
0
266,239
2
W
Kukulkan
13,707
490
157
6
0
499,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role