Player Matchup

Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BadSaiyan16
Awilix
Level 97
God Stats
0W - 2L
1,264 SR
Queue Stats
78W - 76L
1,449 Elo+
Solo
Terra
Terra
betterside
Terra
Level 105
God Stats
0W - 5L
1,163 SR
Queue Stats
143W - 145L
1,421 Elo+
Solo
Hera
Hera
juamsolycn
Hera
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 17L
1,740 Elo+
Solo
Janus
Janus
watts1182
Janus
Level 70
God Stats
5W - 8L
1,331 SR
Queue Stats
658W - 666L
1,347 Elo+
Solo
Team Averages
Level 98
1,352 SR
1,491 Elo+

VS

Team Averages
Level 95
1,577 SR
1,343 Elo+
Tiamat
Tiamat
C_N_B22
Tiamat
Level 93
God Stats
3W - 0L
1,819 SR
Queue Stats
53W - 50L
1,435 Elo+
Solo
Anubis
Anubis
Ratatatanaaas
Anubis
Level 145
God Stats
4W - 0L
1,493 SR
Queue Stats
227W - 232L
1,332 Elo+
Party 1
Ares
Ares
eltotolpqtp
Ares
Level 160
God Stats
15W - 13L
1,572 SR
Queue Stats
466W - 496L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
flexxstylez
Sylvanus
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 116L
1,405 Elo+
Solo
Fenrir
Fenrir
owing_docaronte
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 4 / 6
8,802
800
12,007
23,734
24,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
16
4 / 3 / 5
9,594
872
6,623
10,773
5,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
15
2 / 4 / 6
8,290
754
5,105
14,900
8,144
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 5
6,848
623
4,535
4,652
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
watts1182
Janus
15
3 / 5 / 4
8,335
758
11,487
9,260
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
C_N_B22
Tiamat
17
4 / 0 / 13
9,346
850
11,418
4,886
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
11 / 2 / 5
10,236
931
23,430
10,959
7,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 16
8,265
751
6,283
11,815
13,562
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
flexxstylez
Sylvanus
16
2 / 1 / 12
9,398
854
6,591
12,586
16,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 6 / 9
7,949
723
5,828
11,497
9,073
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
12
Kills
19
19
Deaths
12
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
4
6
1.5
L
Awilix
4
3
5
2.17
W
Tiamat
C_N_B22
Tiamat
4
0
13
10.5
W
11
2
5
6.75
L
Terra
2
4
6
1.25
W
1
3
16
3
W
Sylvanus
flexxstylez
Sylvanus
2
1
12
8
L
0
3
5
0.83
W
1
6
9
0.92
L
Janus
watts1182
Janus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,757
Damage
53,550
63,319
Taken
51,743
43,488
Mitigated
50,035
21,355
Healing
23,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
12,007
447
805
6,995
23,734
24,815
0
15,734
8,000
17,062
0
L
Awilix
6,623
2,907
738
1,776
10,773
5,390
0
7,808
2,965
0
19,696
W
Tiamat
C_N_B22
Tiamat
11,418
667
1,186
2,022
4,886
4,105
1,009
2,665
2,150
33,296
0
W
23,430
865
807
6,120
10,959
7,020
353
5,251
5,506
42,804
0
L
Terra
5,105
554
5,388
4,124
14,900
8,144
0
12,165
2,735
13,624
0
W
6,283
155
782
2,098
11,815
13,562
250
6,522
5,059
11,036
0
W
Sylvanus
flexxstylez
Sylvanus
6,591
1,884
3,655
6,394
12,586
16,275
420
8,224
4,150
14,213
0
L
4,535
1,234
548
522
4,652
1,803
0
3,972
680
7,011
0
W
5,828
1,031
504
247
11,497
9,073
36
9,483
1,744
0
9,491
L
Janus
watts1182
Janus
11,487
1,082
70
389
9,260
3,336
0
8,043
1,217
25,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
45,194
108
Minions Killed
115
0
Camps Cleared
0
989,517
Distance Traveled
1,097,725
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,802
800
13
1
0
222,772
0
L
Awilix
9,594
872
23
2
0
251,530
0
W
Tiamat
9,346
850
35
3
0
249,798
0
W
Anubis
10,236
931
51
5
0
204,551
0
L
Terra
8,290
754
19
2
0
223,644
0
W
Ares
8,265
751
5
0
0
214,479
0
W
Sylvanus
9,398
854
13
1
0
191,506
0
L
Hera
6,848
623
11
1
0
135,817
0
W
Fenrir
7,949
723
11
1
0
237,391
4
L
Janus
8,335
758
42
4
0
155,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role