Player Matchup

Medusa
Medusa
Erin05
Medusa
Level 85
God Stats
5W - 0L
1,576 SR
Queue Stats
43W - 19L
1,695 Elo+
Party 2
Freya
Freya
HadesGatekeeper
Freya
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,560 Elo+
Party 2
Xing Tian
Xing Tian
NiallLambo
Xing Tian
Level 124
God Stats
1W - 1L
1,783 SR
Queue Stats
205W - 191L
1,534 Elo+
Party 3
Chang'e
Chang'e
OABanter
Chang'e
Level 129
God Stats
1W - 0L
1,582 SR
Queue Stats
164W - 147L
1,588 Elo+
Party 3
Agni
Agni
Sm1Lex
Agni
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,488 Elo+
Solo
Team Averages
Level 109
1,588 SR
1,573 Elo+

VS

Team Averages
Level 135
1,458 SR
1,506 Elo+
Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Gavtyven
Camazotz
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 131L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
Storekurt
Ao Kuang
Level 108
God Stats
2W - 2L
1,471 SR
Queue Stats
143W - 107L
1,538 Elo+
Party 1
Heimdallr
Heimdallr
callmeTrit
Heimdallr
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,478 Elo+
Solo
Guan Yu
Guan Yu
xXmomosxX74800xX
Guan Yu
Level 151
God Stats
0W - 2L
1,317 SR
Queue Stats
97W - 117L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Erin05
Medusa
20
11 / 2 / 10
12,127
866
18,044
13,505
8,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 13
9,956
711
11,671
14,978
8,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
NiallLambo
Xing Tian
16
3 / 3 / 15
10,679
763
5,275
19,766
32,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
OABanter
Chang'e
18
3 / 1 / 20
10,405
743
10,396
10,704
6,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Agni
Sm1Lex
Agni
18
4 / 2 / 20
10,447
746
16,160
10,306
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
3 / 4 / 4
10,470
748
14,477
12,846
5,805
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
Gavtyven
Camazotz
16
1 / 5 / 4
9,100
650
6,491
14,177
21,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Storekurt
Ao Kuang
15
3 / 6 / 3
9,253
661
8,452
14,318
11,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
callmeTrit
Heimdallr
16
0 / 6 / 5
9,148
653
10,085
14,021
7,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 5 / 6
9,828
702
8,375
13,824
15,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
32
25
Kills
10
10
Deaths
26
78
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
4
1.25
W
Medusa
Erin05
Medusa
11
2
10
8
L
Camazotz
Gavtyven
Camazotz
1
5
4
0.6
W
4
2
13
5.25
W
Xing Tian
NiallLambo
Xing Tian
3
3
15
3.5
W
Chang'e
OABanter
Chang'e
3
1
20
13
W
Agni
Sm1Lex
Agni
4
2
20
7
L
Ao Kuang
Storekurt
Ao Kuang
3
6
3
0.75
L
Heimdallr
callmeTrit
Heimdallr
0
6
5
0.42
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,546
Damage
47,880
69,259
Taken
69,186
60,941
Mitigated
60,821
28,098
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
14,477
9,672
701
3,059
12,846
5,805
666
8,136
4,710
0
34,360
W
Medusa
Erin05
Medusa
18,044
10,041
1,036
2,900
13,505
8,543
4,783
1,083
12,422
0
50,772
L
Camazotz
Gavtyven
Camazotz
6,491
1,032
868
2,918
14,177
21,025
475
7,158
7,019
0
13,584
W
11,671
4,683
859
2,938
14,978
8,284
2,128
2,459
12,519
24,142
0
W
Xing Tian
NiallLambo
Xing Tian
5,275
231
1,396
2,968
19,766
32,054
0
1,478
18,288
15,044
0
W
Chang'e
OABanter
Chang'e
10,396
656
10,267
4,336
10,704
6,850
1,557
1,588
9,116
23,360
0
W
Agni
Sm1Lex
Agni
16,160
1,611
783
615
10,306
5,210
1,043
1,286
9,020
24,923
0
L
Ao Kuang
Storekurt
Ao Kuang
8,452
2,322
44
1,708
14,318
11,628
0
9,253
5,065
9,717
929
L
Heimdallr
callmeTrit
Heimdallr
10,085
3,824
117
1,641
14,021
7,134
332
9,152
4,869
0
35,776
L
8,375
922
1,336
3,216
13,824
15,229
0
9,803
4,021
0
13,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,614
Gold Earned
47,799
156
Minions Killed
130
0
Camps Cleared
0
1,322,550
Distance Traveled
1,099,798
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,470
748
54
4
0
202,374
4
W
Medusa
12,127
866
76
5
0
225,704
1
L
Camazotz
9,100
650
11
1
0
226,021
0
W
Freya
9,956
711
40
3
0
263,540
1
W
Xing Tian
10,679
763
9
1
0
277,872
0
W
Chang'e
10,405
743
21
2
0
268,854
5
W
Agni
10,447
746
10
1
0
286,580
0
L
Ao Kuang
9,253
661
3
0
0
225,620
0
L
Heimdallr
9,148
653
55
4
0
248,781
1
L
Guan Yu
9,828
702
7
1
0
197,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role