Player Matchup

Khepri
Khepri
Diamond V
Happypaino-o
Khepri
Diamond V
Level 160
God Stats
10W - 26L
1,507 SR
Queue Stats
429W - 571L
1,967 MMR
Solo
Jing Wei
Jing Wei
Silver II
PLATTS XD
Jing Wei
Silver II
Level 123
God Stats
0W - 1L
1,690 SR
Queue Stats
10W - 11L
1,541 MMR
Party 2
Vulcan
Vulcan
Bronze V
zCREEDx91
Vulcan
Bronze V
Level 114
God Stats
2W - 1L
1,290 SR
Queue Stats
6W - 5L
1,588 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,496 SR
1,699 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,585 SR
1,931 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond V
BBSTAAR
Ah Muzen Cab
Diamond V
Level 150
God Stats
40W - 20L
1,680 SR
Queue Stats
745W - 721L
2,104 MMR
Party 1
Zeus
Zeus
Bronze IV
DaMightyThirsty
Zeus
Bronze IV
Level 149
God Stats
1W - 0L
1,532 SR
Queue Stats
3W - 1L
1,544 MMR
Solo
Geb
Geb
Platinum I
Woltax59
Geb
Platinum I
Level 126
God Stats
158W - 146L
1,544 SR
Queue Stats
284W - 292L
2,145 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 1 / 2
9,389
587
4,232
17,139
21,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
PLATTS XD
Jing Wei
15
2 / 3 / 2
9,686
605
11,165
13,560
7,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
zCREEDx91
Vulcan
15
2 / 1 / 1
9,661
604
15,152
10,362
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BastetShivaAtlasThothPersephone

VS

Bans
GilgameshScyllaMedusaBaron SamediArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BBSTAAR
Ah Muzen Cab
15
1 / 2 / 4
9,988
624
12,101
12,110
5,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 1 / 1
10,492
656
17,111
11,041
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 3
10,972
686
8,039
18,718
26,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
5
5
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BBSTAAR
Ah Muzen Cab
1
2
4
1.5
W
3
1
1
3.5
L
Khepri
0
1
2
1
L
Jing Wei
PLATTS XD
Jing Wei
2
3
2
1
W
1
1
3
2.5
L
Vulcan
zCREEDx91
Vulcan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,549
Damage
37,251
41,061
Taken
41,869
35,212
Mitigated
37,722
8,028
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BBSTAAR
Ah Muzen Cab
12,101
5,809
0
5,405
12,110
5,886
2,497
5,788
6,322
0
57,716
W
17,111
1,258
0
2,990
11,041
5,111
710
5,921
5,120
52,592
0
L
Khepri
4,232
196
423
2,394
17,139
21,964
0
8,000
9,139
25,274
0
L
Jing Wei
PLATTS XD
Jing Wei
11,165
6,094
0
3,947
13,560
7,117
0
9,955
3,605
0
39,669
W
8,039
976
0
5,122
18,718
26,725
236
7,988
10,730
22,548
0
L
Vulcan
zCREEDx91
Vulcan
15,152
3,857
0
1,264
10,362
6,131
0
7,424
2,938
39,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,736
Gold Earned
31,452
170
Minions Killed
207
4
Camps Cleared
8
871,696
Distance Traveled
831,874
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,988
624
97
6
4
279,099
0
W
Zeus
10,492
656
87
5
2
261,142
1
L
Khepri
9,389
587
46
3
0
275,126
4
L
Jing Wei
9,686
605
57
4
2
282,155
1
W
Geb
10,972
686
23
1
2
291,633
4
L
Vulcan
9,661
604
67
4
2
314,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role