Player Matchup

Sun Wukong
Sun Wukong
KDYER124
Sun Wukong
Level 157
God Stats
1W - 0L
1,673 SR
Queue Stats
76W - 59L
1,547 Elo+
Party 2
Xbalanque
Xbalanque
Mistashot
Xbalanque
Level 126
God Stats
3W - 2L
1,842 SR
Queue Stats
84W - 64L
1,538 Elo+
Party 2
Hera
Hera
zrlee15
Hera
Level 68
God Stats
1W - 2L
1,559 SR
Queue Stats
11W - 10L
1,437 Elo+
Party 2
Team Averages
Level 117
1,691 SR
1,507 Elo+

VS

Team Averages
Level 103
1,545 SR
1,421 Elo+
Fafnir
Fafnir
 
Fafnir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
MomoThePlague
Skadi
Level 92
God Stats
3W - 4L
1,689 SR
Queue Stats
25W - 39L
1,402 Elo+
Party 1
Ra
Ra
koksd
Ra
Level 129
God Stats
54W - 68L
1,446 SR
Queue Stats
101W - 139L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KDYER124
Sun Wukong
14
4 / 2 / 7
9,359
780
12,679
17,450
15,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Mistashot
Xbalanque
15
8 / 3 / 2
10,030
836
21,005
13,096
5,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
zrlee15
Hera
12
1 / 4 / 7
8,236
686
5,920
8,971
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 3 / 6
8,930
744
4,593
15,888
15,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 5 / 0
9,437
786
10,766
15,056
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ra
13
1 / 5 / 6
8,397
700
9,623
12,365
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
13
Kills
8
9
Deaths
13
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
6
1.33
W
Sun Wukong
KDYER124
Sun Wukong
4
2
7
3.75
W
Xbalanque
Mistashot
Xbalanque
8
3
2
3
L
6
5
0
1.2
L
Ra
1
5
6
0.8
W
Hera
zrlee15
Hera
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,604
Damage
24,982
39,517
Taken
43,309
24,759
Mitigated
24,668
10,804
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,593
1,492
424
2,821
15,888
15,758
0
2,614
12,904
13,611
0
W
Sun Wukong
KDYER124
Sun Wukong
12,679
2,064
0
3,313
17,450
15,089
317
6,238
10,864
0
31,731
W
Xbalanque
Mistashot
Xbalanque
21,005
11,085
0
5,581
13,096
5,989
2,061
4,036
8,900
0
57,698
L
10,766
7,033
0
3,413
15,056
5,054
0
2,074
12,601
0
33,948
L
Ra
9,623
352
2,944
2,623
12,365
3,856
0
1,439
10,826
30,780
0
W
Hera
zrlee15
Hera
5,920
1,475
165
1,745
8,971
3,681
278
3,919
4,836
22,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,625
Gold Earned
26,764
146
Minions Killed
124
6
Camps Cleared
4
631,572
Distance Traveled
668,968
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,930
744
7
1
0
227,617
1
W
Sun Wukong
9,359
780
35
3
2
243,002
3
W
Xbalanque
10,030
836
78
7
4
196,485
2
L
Skadi
9,437
786
75
6
2
217,203
3
L
Ra
8,397
700
42
4
2
224,148
3
W
Hera
8,236
686
33
3
0
192,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role