Player Matchup

Xing Tian
Xing Tian
ClosetPaperr
Xing Tian
Level 64
God Stats
3W - 1L
1,682 SR
Queue Stats
76W - 62L
1,473 Elo+
Party 3
Merlin
Merlin
KillTheSpooks
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,654 Elo+
Party 1
Ullr
Ullr
Sewall
Ullr
Level 106
God Stats
4W - 1L
1,292 SR
Queue Stats
173W - 168L
1,532 Elo+
Party 1
Ares
Ares
johnnyandyXD
Ares
Level 82
God Stats
3W - 2L
1,274 SR
Queue Stats
188W - 185L
1,466 Elo+
Party 3
Ne Zha
Ne Zha
maniac_11229
Ne Zha
Level 106
God Stats
6W - 9L
1,333 SR
Queue Stats
227W - 221L
1,477 Elo+
Party 3
Team Averages
Level 75
1,416 SR
1,520 Elo+

VS

Team Averages
Level 91
1,461 SR
1,515 Elo+
Artemis
Artemis
 
Artemis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Bobobrazil17
Rama
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 57L
1,354 Elo+
Solo
Pele
Pele
Caleb9
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,682 Elo+
Solo
Ravana
Ravana
dojadijabdias
Ravana
Level 17
God Stats
0W - 2L
1,306 SR
Queue Stats
22W - 33L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ClosetPaperr
Xing Tian
15
0 / 1 / 11
9,071
648
3,413
12,757
12,534
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 1 / 10
11,751
839
22,928
10,528
6,905
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Sewall
Ullr
17
6 / 1 / 12
10,594
757
16,870
14,316
8,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 15
11,018
787
11,247
18,860
26,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
17
6 / 1 / 13
10,588
756
15,449
12,394
7,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
2 / 3 / 2
9,610
686
14,169
9,367
4,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
 
Cthulhu
17
1 / 2 / 2
9,456
675
19,460
26,051
20,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 7 / 3
7,861
562
7,452
12,682
5,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
Caleb9
Pele
12
0 / 6 / 2
7,573
541
5,701
13,773
6,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 1
8,322
594
3,378
11,479
9,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
22
Kills
4
6
Deaths
22
61
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
2
1
L
Cthulhu
 
Cthulhu
1
2
2
1
L
0
7
3
0.21
L
Pele
Caleb9
Pele
0
6
2
0.17
W
Xing Tian
ClosetPaperr
Xing Tian
0
1
11
5.5
W
6
1
10
11
W
Ullr
Sewall
Ullr
6
1
12
12
L
1
4
1
0.38
W
4
2
15
5.75
W
Ne Zha
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,907
Damage
50,160
68,855
Taken
73,352
61,853
Mitigated
46,663
31,312
Healing
28,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,169
3,707
1,814
2,055
9,367
4,876
0
4,242
5,125
0
35,792
L
Cthulhu
 
Cthulhu
19,460
85
3,015
13,409
26,051
20,655
0
14,283
11,768
41,282
0
L
7,452
4,315
488
1,288
12,682
5,307
0
7,366
5,316
0
11,854
L
Pele
Caleb9
Pele
5,701
167
0
3,024
13,773
6,112
0
7,398
6,375
0
12,692
W
Xing Tian
ClosetPaperr
Xing Tian
3,413
195
4,469
1,640
12,757
12,534
868
3,590
9,167
11,680
0
W
22,928
796
5,210
2,113
10,528
6,905
1,301
3,650
6,878
70,351
0
W
Ullr
Sewall
Ullr
16,870
6,087
2,974
1,717
14,316
8,245
2,990
4,598
9,718
0
25,505
L
3,378
411
1,311
2,133
11,479
9,713
0
4,299
7,180
0
8,557
W
11,247
590
2,411
2,561
18,860
26,206
837
4,816
14,044
15,128
0
W
Ne Zha
15,449
2,871
5,162
3,055
12,394
7,963
1,449
2,806
9,588
0
26,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,022
Gold Earned
42,822
162
Minions Killed
137
0
Camps Cleared
0
1,365,720
Distance Traveled
1,164,394
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,610
686
43
3
0
227,457
0
L
Cthulhu
9,456
675
50
4
0
286,866
1
L
Rama
7,861
562
12
1
0
181,418
0
L
Pele
7,573
541
18
1
0
198,567
2
W
Xing Tian
9,071
648
15
1
0
288,641
0
W
Merlin
11,751
839
98
7
0
271,070
3
W
Ullr
10,594
757
20
1
0
253,475
0
L
Ravana
8,322
594
14
1
0
270,086
0
W
Ares
11,018
787
5
0
0
258,719
0
W
Ne Zha
10,588
756
24
2
0
293,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role