Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
G0dLik3Qc
Khepri
Level 160
God Stats
5W - 3L
1,634 SR
Queue Stats
834W - 1,036L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
TheLunastra
Nu Wa
Level 142
God Stats
14W - 10L
1,665 SR
Queue Stats
294W - 233L
1,511 Elo+
Party 1
Team Averages
Level 153
1,599 SR
1,476 Elo+

VS

Team Averages
Level 105
1,486 SR
1,458 Elo+
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Ogreens
Ah Puch
Level 124
God Stats
5W - 9L
1,484 SR
Queue Stats
19W - 39L
1,416 Elo+
Solo
Heimdallr
Heimdallr
TheRivalGod
Heimdallr
Level 66
God Stats
3W - 3L
1,475 SR
Queue Stats
166W - 233L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
8 / 1 / 7
9,046
905
22,413
9,984
4,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
G0dLik3Qc
Khepri
13
2 / 0 / 8
8,313
831
2,889
6,811
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
5 / 1 / 8
8,248
825
12,143
8,691
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 4 / 1
6,335
634
5,878
18,334
10,830
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
Ogreens
Ah Puch
11
1 / 5 / 1
7,326
733
8,099
11,713
4,175
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TheRivalGod
Heimdallr
10
1 / 6 / 1
7,043
704
6,588
10,801
4,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
7
11.5
L
Hercules
 
Hercules
0
4
1
0.13
W
Khepri
G0dLik3Qc
Khepri
2
0
8
6
L
Ah Puch
Ogreens
Ah Puch
1
5
1
0.3
W
5
1
8
9
L
Heimdallr
TheRivalGod
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,445
Damage
20,565
25,486
Taken
40,848
13,947
Mitigated
19,296
10,804
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
22,413
9,933
0
3,997
9,984
4,563
1,024
3,410
6,369
0
56,517
L
Hercules
 
Hercules
5,878
1,262
0
3,973
18,334
10,830
0
7,944
9,870
0
14,332
W
Khepri
G0dLik3Qc
Khepri
2,889
159
377
3,887
6,811
5,822
44
2,157
4,520
15,334
0
L
Ah Puch
Ogreens
Ah Puch
8,099
381
0
808
11,713
4,175
0
3,099
8,424
33,522
0
W
12,143
3,569
141
2,402
8,691
3,562
320
2,594
5,937
24,018
0
L
Heimdallr
TheRivalGod
Heimdallr
6,588
1,951
0
0
10,801
4,291
0
3,193
7,431
0
16,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,607
Gold Earned
20,704
150
Minions Killed
104
8
Camps Cleared
2
681,125
Distance Traveled
530,153
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,046
905
101
10
4
265,718
4
L
Hercules
6,335
634
19
2
0
194,152
4
W
Khepri
8,313
831
28
3
1
217,793
4
L
Ah Puch
7,326
733
59
6
1
164,668
2
W
Nu Wa
8,248
825
21
2
3
197,614
1
L
Heimdallr
7,043
704
26
3
1
171,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role