Player Matchup

Vulcan
Vulcan
Agazil
Vulcan
Level 68
God Stats
33W - 26L
1,646 SR
Queue Stats
211W - 259L
1,348 Elo+
Party 1
Sobek
Sobek
Smiskad
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,171 Elo+
Party 1
Tsukuyomi
Tsukuyomi
likse
Tsukuyomi
Level 60
God Stats
3W - 8L
1,484 SR
Queue Stats
217W - 271L
1,382 Elo+
Party 1
Team Averages
Level 44
1,544 SR
1,300 Elo+

VS

Team Averages
Level 73
1,578 SR
1,412 Elo+
Cthulhu
Cthulhu
LexyHexy
Cthulhu
Level 43
God Stats
3W - 5L
1,731 SR
Queue Stats
47W - 67L
1,299 Elo+
Party 2
Freya
Freya
kocurkowski
Freya
Level 129
God Stats
2W - 0L
1,519 SR
Queue Stats
31W - 24L
1,629 Elo+
Solo
Artemis
Artemis
mirosso
Artemis
Level 48
God Stats
15W - 6L
1,483 SR
Queue Stats
42W - 56L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Agazil
Vulcan
14
2 / 5 / 4
10,122
633
19,968
10,822
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Smiskad
Sobek
15
2 / 3 / 5
11,086
693
9,130
19,034
25,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
likse
Tsukuyomi
15
3 / 7 / 3
10,322
645
12,285
16,812
8,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LexyHexy
Cthulhu
17
4 / 0 / 9
11,323
708
10,976
13,356
11,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 2 / 5
12,193
762
17,178
22,100
9,624
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
mirosso
Artemis
16
3 / 5 / 7
11,197
700
14,512
13,920
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
15
15
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Agazil
Vulcan
2
5
4
0.8
W
Cthulhu
LexyHexy
Cthulhu
4
0
9
8.5
L
Sobek
Smiskad
Sobek
2
3
5
1.5
W
8
2
5
5.25
L
Tsukuyomi
likse
Tsukuyomi
3
7
3
0.64
W
Artemis
mirosso
Artemis
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,383
Damage
42,666
46,668
Taken
49,376
38,562
Mitigated
27,935
4,925
Healing
24,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Agazil
Vulcan
19,968
3,642
0
1,007
10,822
5,294
0
6,923
3,560
61,431
0
W
Cthulhu
LexyHexy
Cthulhu
10,976
672
1,286
8,856
13,356
11,322
238
7,369
5,987
31,689
0
L
Sobek
Smiskad
Sobek
9,130
1,347
0
3,598
19,034
25,252
0
9,732
8,054
15,395
0
W
17,178
6,015
0
11,494
22,100
9,624
1,466
15,179
6,921
59,506
0
L
Tsukuyomi
likse
Tsukuyomi
12,285
2,559
0
320
16,812
8,016
56
10,339
5,829
0
41,238
W
Artemis
mirosso
Artemis
14,512
6,889
0
2,405
13,920
6,989
1,513
7,035
6,885
0
39,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,530
Gold Earned
34,713
165
Minions Killed
183
6
Camps Cleared
8
828,709
Distance Traveled
860,114
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,122
633
88
6
4
277,060
1
W
Cthulhu
11,323
708
40
3
1
316,668
0
L
Sobek
11,086
693
15
1
0
282,563
2
W
Freya
12,193
762
80
5
6
286,995
2
L
Tsukuyomi
10,322
645
62
4
2
269,086
4
W
Artemis
11,197
700
63
4
1
256,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role