Player Matchup

Nemesis
Nemesis
John wick1843
Nemesis
Level 83
God Stats
11W - 10L
1,362 SR
Queue Stats
308W - 329L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
Jśťäřňèş89
Baron Samedi
Level 159
God Stats
8W - 12L
1,119 SR
Queue Stats
498W - 475L
1,516 Elo+
Solo
Zeus
Zeus
Kaue Gatti
Zeus
Level 127
God Stats
2W - 2L
1,314 SR
Queue Stats
744W - 710L
1,486 Elo+
Party 2
King Arthur
King Arthur
TheTeporocho
King Arthur
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 176L
1,475 Elo+
Solo
Hou Yi
Hou Yi
zLightr6
Hou Yi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,480 Elo+
Party 2
Team Averages
Level 112
1,359 SR
1,476 Elo+

VS

Team Averages
Level 124
1,645 SR
1,497 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dr Vader X2
Ah Muzen Cab
Level 159
God Stats
9W - 6L
1,542 SR
Queue Stats
74W - 71L
1,452 Elo+
Party 1
Loki
Loki
Inconspixous
Loki
Level 67
God Stats
40W - 45L
1,559 SR
Queue Stats
204W - 224L
1,455 Elo+
Solo
Achilles
Achilles
Unsure4life
Achilles
Level 129
God Stats
1W - 2L
1,698 SR
Queue Stats
933W - 911L
1,588 Elo+
Party 1
Athena
Athena
ddivinehero
Athena
Level 160
God Stats
5W - 7L
1,743 SR
Queue Stats
357W - 347L
1,541 Elo+
Party 1
Chang'e
Chang'e
wehatelucki
Chang'e
Level 106
God Stats
19W - 13L
1,682 SR
Queue Stats
249W - 274L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
10 / 5 / 3
11,779
535
17,423
21,807
11,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Jśťäřňèş89
Baron Samedi
16
1 / 2 / 4
9,731
442
9,035
17,761
16,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 1 / 4
11,594
527
29,531
16,552
7,896
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TheTeporocho
King Arthur
17
0 / 2 / 5
10,775
490
16,601
20,327
23,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
zLightr6
Hou Yi
17
1 / 1 / 1
11,019
501
5,407
11,821
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dr Vader X2
Ah Muzen Cab
18
3 / 1 / 1
11,058
503
17,188
13,737
6,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 6 / 4
9,428
429
8,010
19,876
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Unsure4life
Achilles
16
2 / 3 / 0
9,903
450
10,773
20,432
20,603
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
16
3 / 2 / 4
10,377
472
11,098
31,841
28,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
wehatelucki
Chang'e
16
2 / 6 / 4
10,121
460
9,548
18,820
8,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
18
Kills
11
11
Deaths
18
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dr Vader X2
Ah Muzen Cab
3
1
1
3.5
L
1
6
4
0.5
W
Nemesis
10
5
3
2.3
W
Baron Samedi
Jśťäřňèş89
Baron Samedi
1
2
4
1.5
W
6
1
4
8
W
King Arthur
TheTeporocho
King Arthur
0
2
5
1.25
L
Achilles
Unsure4life
Achilles
2
3
0
0.67
L
Athena
3
2
4
2.5
L
Chang'e
wehatelucki
Chang'e
2
6
4
0.67
W
Hou Yi
zLightr6
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,997
Damage
56,617
88,268
Taken
104,706
64,304
Mitigated
71,161
25,557
Healing
37,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dr Vader X2
Ah Muzen Cab
17,188
6,042
0
4,374
13,737
6,463
881
5,429
8,308
0
112,331
L
8,010
2,253
0
6,566
19,876
7,955
0
7,457
12,419
0
81,399
W
Nemesis
17,423
7,069
0
2,016
21,807
11,096
0
6,484
15,323
0
104,999
W
Baron Samedi
Jśťäřňèş89
Baron Samedi
9,035
1,043
1,200
5,650
17,761
16,565
185
5,081
12,680
50,163
0
W
29,531
5,933
0
8,316
16,552
7,896
345
4,683
11,869
117,789
0
W
King Arthur
TheTeporocho
King Arthur
16,601
1,139
0
4,175
20,327
23,690
558
3,543
16,784
0
93,598
L
Achilles
Unsure4life
Achilles
10,773
1,080
0
2,852
20,432
20,603
584
938
19,494
0
77,529
L
Athena
11,098
1,887
65
14,722
31,841
28,043
0
14,519
17,322
39,653
0
L
Chang'e
wehatelucki
Chang'e
9,548
511
2,044
7,110
18,820
8,097
0
10,223
8,597
73,949
0
W
Hou Yi
zLightr6
Hou Yi
5,407
2,679
0
4,200
11,821
5,057
1,620
855
10,966
0
75,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,898
Gold Earned
50,887
709
Minions Killed
631
0
Camps Cleared
0
1,932,773
Distance Traveled
2,076,018
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,058
503
184
8
0
424,346
2
L
Loki
9,428
429
119
5
0
445,284
3
W
Nemesis
11,779
535
151
7
0
460,465
1
W
Baron Samedi
9,731
442
53
2
0
374,673
6
W
Zeus
11,594
527
160
7
0
384,226
1
W
King Arthur
10,775
490
155
7
0
353,362
1
L
Achilles
9,903
450
138
6
0
407,352
3
L
Athena
10,377
472
68
3
0
429,087
8
L
Chang'e
10,121
460
122
6
0
369,949
6
W
Hou Yi
11,019
501
190
9
0
360,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role