Player Matchup

Sol
Sol
Alampardito16
Sol
Level 122
God Stats
0W - 1L
1,302 SR
Queue Stats
38W - 116L
1,303 Elo+
Party 1
Bacchus
Bacchus
bayron_0404veisa
Bacchus
Level 107
God Stats
1W - 7L
1,491 SR
Queue Stats
34W - 104L
1,290 Elo+
Party 1
Chiron
Chiron
gabriel041003
Chiron
Level 101
God Stats
1W - 1L
1,345 SR
Queue Stats
26W - 84L
1,312 Elo+
Party 1
Team Averages
Level 110
1,379 SR
1,302 Elo+

VS

Team Averages
Level 106
1,575 SR
1,432 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlackTuNNeR
Janus
Level 48
God Stats
1W - 1L
1,724 SR
Queue Stats
5W - 12L
1,278 Elo+
Solo
King Arthur
King Arthur
Gustavy_uchiha
King Arthur
Level 144
God Stats
6W - 4L
1,500 SR
Queue Stats
272W - 210L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,218
602
5,232
11,030
3,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
3 / 5 / 1
8,483
707
7,524
10,527
7,141
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 4 / 1
8,346
696
5,443
12,842
3,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 1 / 7
8,194
683
7,821
8,533
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 6
8,551
713
9,506
7,364
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Gustavy_uchiha
King Arthur
14
8 / 2 / 4
9,578
798
13,294
12,761
8,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
16
16
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
7
6.5
L
0
7
2
0.14
W
5
2
6
4
W
King Arthur
Gustavy_uchiha
King Arthur
8
2
4
5
L
3
5
1
0.7
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,199
Damage
30,621
34,399
Taken
28,658
13,563
Mitigated
14,009
5,363
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,821
4,139
0
1,027
8,533
3,201
443
4,054
4,479
0
19,967
L
5,232
1,009
0
1,600
11,030
3,262
0
2,875
8,155
18,202
0
W
9,506
757
0
691
7,364
2,677
159
3,290
4,074
33,857
0
W
King Arthur
Gustavy_uchiha
King Arthur
13,294
2,752
0
2,865
12,761
8,131
196
5,923
6,838
0
35,710
L
7,524
348
24
858
10,527
7,141
0
928
9,599
15,278
0
L
5,443
1,851
345
2,536
12,842
3,160
0
5,765
7,077
0
27,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,047
Gold Earned
26,323
107
Minions Killed
133
3
Camps Cleared
9
602,779
Distance Traveled
645,339
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,194
683
21
2
2
225,025
7
L
Sol
7,218
602
41
3
0
175,801
1
W
Janus
8,551
713
62
5
4
208,287
2
W
King Arthur
9,578
798
50
4
3
212,027
2
L
Bacchus
8,483
707
19
2
0
209,585
2
L
Chiron
8,346
696
47
4
3
217,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role