Player Matchup

Charybdis
Charybdis
Ak ST0MP3R
Charybdis
Level 105
God Stats
63W - 40L
1,617 SR
Queue Stats
347W - 217L
1,624 Elo+
Party 1
Cthulhu
Cthulhu
OHNO ITs ROBBIE
Cthulhu
Level 153
God Stats
9W - 3L
1,742 SR
Queue Stats
663W - 455L
1,608 Elo+
Party 1
Nox
Nox
v0 SHAZBOT 0v
Nox
Level 132
God Stats
8W - 3L
1,500 SR
Queue Stats
553W - 364L
1,612 Elo+
Party 1
Team Averages
Level 130
1,620 SR
1,615 Elo+

VS

Team Averages
Level 77
1,636 SR
1,565 Elo+
Danzaburou
Danzaburou
Anoobis27
Danzaburou
Level 146
God Stats
1W - 4L
1,415 SR
Queue Stats
779W - 673L
1,560 Elo+
Party 2
Artemis
Artemis
Maximulas907
Artemis
Level 28
God Stats
18W - 7L
1,921 SR
Queue Stats
193W - 113L
1,678 Elo+
Party 2
Cthulhu
Cthulhu
lil Zakon
Cthulhu
Level 56
God Stats
16W - 9L
1,574 SR
Queue Stats
129W - 138L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ak ST0MP3R
Charybdis
16
6 / 3 / 8
11,022
787
18,732
10,902
4,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 4 / 8
10,469
748
13,887
19,369
21,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 5 / 10
10,945
782
11,469
9,671
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anoobis27
Danzaburou
15
6 / 4 / 5
11,873
848
12,101
15,127
7,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Maximulas907
Artemis
14
4 / 6 / 2
10,350
739
11,310
13,248
5,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
lil Zakon
Cthulhu
14
2 / 5 / 8
10,870
776
8,862
28,670
23,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
15
Kills
12
12
Deaths
15
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ak ST0MP3R
Charybdis
6
3
8
3.33
L
Danzaburou
Anoobis27
Danzaburou
6
4
5
2.13
L
Artemis
Maximulas907
Artemis
4
6
2
0.83
W
5
4
8
2.25
L
Cthulhu
lil Zakon
Cthulhu
2
5
8
1.2
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,088
Damage
32,273
39,942
Taken
57,045
30,283
Mitigated
36,940
5,687
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ak ST0MP3R
Charybdis
18,732
8,472
0
1,538
10,902
4,544
1,597
3,299
7,603
0
52,835
L
Danzaburou
Anoobis27
Danzaburou
12,101
3,743
225
2,901
15,127
7,881
1,915
7,074
7,709
0
40,041
L
Artemis
Maximulas907
Artemis
11,310
4,233
0
1,242
13,248
5,741
975
6,788
6,357
0
29,073
W
13,887
1,023
305
3,029
19,369
21,383
376
3,510
15,859
35,581
0
L
Cthulhu
lil Zakon
Cthulhu
8,862
829
1,097
8,624
28,670
23,318
287
11,166
16,943
22,355
0
W
11,469
638
215
600
9,671
4,356
1,157
2,646
7,025
35,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
33,093
183
Minions Killed
132
9
Camps Cleared
3
743,243
Distance Traveled
714,692
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,022
787
78
6
4
227,794
1
L
Danzaburou
11,873
848
64
5
3
251,145
0
L
Artemis
10,350
739
37
3
0
240,586
0
W
Cthulhu
10,469
748
53
4
4
253,897
1
L
Cthulhu
10,870
776
31
2
0
222,961
2
W
Nox
10,945
782
52
4
1
261,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role