Player Matchup

Poseidon
Poseidon
Platinum I
ODunfee
Poseidon
Platinum I
Level 141
God Stats
5W - 2L
1,846 SR
Queue Stats
256W - 257L
1,803 MMR
Solo
Medusa
Medusa
Masters
PoseidonBrah
Medusa
Masters
Level 148
God Stats
2W - 6L
1,587 SR
Queue Stats
345W - 316L
2,151 MMR
Solo
Izanami
Izanami
Diamond V
SoloQ_Bronze
Izanami
Diamond V
Level 54
God Stats
0W - 2L
1,591 SR
Queue Stats
55W - 41L
2,124 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
alex_kidd__9
Ah Muzen Cab
Diamond III
Level 135
God Stats
22W - 20L
1,555 SR
Queue Stats
972W - 988L
2,174 MMR
Solo
Sol
Sol
Platinum I
chaosronnie
Sol
Platinum I
Level 160
God Stats
7W - 4L
1,765 SR
Queue Stats
422W - 433L
1,910 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,669 SR
2,032 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,516 SR
1,743 MMR
Kali
Kali
Gold I
 
Kali
Gold I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
 
Ra
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
TheCokii
Bellona
Masters
Level 122
God Stats
9W - 6L
1,752 SR
Queue Stats
420W - 404L
2,389 MMR
Solo
Hou Yi
Hou Yi
Platinum III
fundor100
Hou Yi
Platinum III
Level 141
God Stats
6W - 7L
1,326 SR
Queue Stats
346W - 350L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ODunfee
Poseidon
9
1 / 0 / 0
4,956
496
2,951
6,029
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
8
0 / 0 / 1
4,674
467
3,224
5,099
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SoloQ_Bronze
Izanami
9
0 / 2 / 0
5,532
553
1,378
6,791
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
alex_kidd__9
Ah Muzen Cab
10
0 / 3 / 0
5,996
600
2,249
7,854
2,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 0
5,694
569
2,331
3,481
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
NemesisShivaUllr

VS

Bans
MercuryJing WeiYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
3 / 0 / 1
6,679
668
6,726
5,681
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
 
Ra
11
1 / 0 / 0
5,738
574
3,465
4,273
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
 
Bacchus
6
0 / 1 / 0
4,589
459
2,908
7,231
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
TheCokii
Bellona
9
1 / 0 / 1
5,426
543
2,638
5,839
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
fundor100
Hou Yi
9
0 / 0 / 0
5,502
550
936
4,786
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
0
1
3.5
W
Ra
 
Ra
1
0
0
1
W
Bacchus
 
Bacchus
0
1
0
0
L
Poseidon
ODunfee
Poseidon
1
0
0
1
L
Medusa
0
0
1
0.5
L
Izanami
SoloQ_Bronze
Izanami
0
2
0
0
W
Bellona
TheCokii
Bellona
1
0
1
1.5
L
Ah Muzen Cab
alex_kidd__9
Ah Muzen Cab
0
3
0
0
L
0
0
0
0
W
Hou Yi
fundor100
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,133
Damage
16,673
29,254
Taken
27,810
10,103
Mitigated
15,912
8,925
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,726
2,862
0
4,337
5,681
2,785
18
194
5,487
0
43,831
W
Ra
 
Ra
3,465
395
494
1,476
4,273
1,593
0
281
3,992
49,540
0
W
Bacchus
 
Bacchus
2,908
272
0
1,734
7,231
6,370
0
2,490
4,741
10,143
0
L
Poseidon
ODunfee
Poseidon
2,951
437
0
911
6,029
1,894
0
1,999
4,030
36,057
0
L
Medusa
3,224
2,109
0
1,685
5,099
1,708
0
2,024
3,075
0
27,199
L
Izanami
SoloQ_Bronze
Izanami
1,378
833
0
2,325
6,791
2,500
0
1,924
4,867
0
41,774
W
Bellona
TheCokii
Bellona
2,638
1,266
0
994
5,839
3,448
0
315
5,524
0
36,061
L
Ah Muzen Cab
alex_kidd__9
Ah Muzen Cab
2,249
1,152
0
1,705
7,854
2,932
411
0
7,854
0
47,854
L
2,331
1,132
0
2,299
3,481
1,069
0
426
3,055
49,375
0
W
Hou Yi
fundor100
Hou Yi
936
936
0
2,020
4,786
1,716
0
2,002
2,784
0
36,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
27,934
393
Minions Killed
334
0
Camps Cleared
0
940,050
Distance Traveled
1,037,157
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,679
668
81
8
0
199,884
5
W
Ra
5,738
574
90
9
0
211,957
5
W
Bacchus
4,589
459
7
1
0
217,168
4
L
Poseidon
4,956
496
76
8
0
231,601
2
L
Medusa
4,674
467
35
4
0
175,104
3
L
Izanami
5,532
553
93
9
0
184,926
1
W
Bellona
5,426
543
75
8
0
241,964
2
L
Ah Muzen Cab
5,996
600
105
11
0
171,040
2
L
Sol
5,694
569
84
8
0
177,379
2
W
Hou Yi
5,502
550
81
8
0
166,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role