Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Grandmaaa
Cu Chulainn
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,600 Elo+
Solo
Chang'e
Chang'e
reus321
Chang'e
Level 82
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
toxicmuk
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 177L
1,391 Elo+
Solo
Loki
Loki
vervvxkekw
Loki
Level 42
God Stats
7W - 7L
1,659 SR
Queue Stats
163W - 82L
1,809 Elo+
Solo
Team Averages
Level 78
1,546 SR
1,560 Elo+

VS

Team Averages
Level 60
1,600 SR
1,457 Elo+
Cthulhu
Cthulhu
Aryxs-
Cthulhu
Level 43
God Stats
4W - 1L
1,724 SR
Queue Stats
106W - 105L
1,435 Elo+
Solo
Hachiman
Hachiman
Cateriuss
Hachiman
Level 33
God Stats
10W - 3L
1,728 SR
Queue Stats
257W - 146L
1,658 Elo+
Solo
Eset
Eset
Jamuniz99
Eset
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 50L
1,367 Elo+
Party 1
Kuzenbo
Kuzenbo
SuperAdobo
Kuzenbo
Level 139
God Stats
2W - 3L
1,294 SR
Queue Stats
323W - 306L
1,433 Elo+
Solo
Bakasura
Bakasura
internalsilence
Bakasura
Level 45
God Stats
16W - 9L
1,754 SR
Queue Stats
51W - 57L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 7 / 2
7,817
391
3,154
10,578
3,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Grandmaaa
Cu Chulainn
15
3 / 6 / 3
9,287
464
6,829
19,188
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
reus321
Chang'e
12
0 / 6 / 2
7,713
386
5,255
15,609
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
toxicmuk
Anubis
16
6 / 11 / 2
10,807
540
11,146
19,359
9,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 2 / 3
11,578
579
14,459
16,143
7,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aryxs-
Cthulhu
16
0 / 4 / 0
9,680
484
3,945
11,440
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Cateriuss
Hachiman
16
11 / 4 / 1
10,910
546
14,883
15,590
6,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
17
9 / 4 / 5
11,087
554
14,005
13,726
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
SuperAdobo
Kuzenbo
14
1 / 0 / 7
9,336
467
3,395
10,523
15,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
19
11 / 4 / 5
12,052
603
21,269
20,140
9,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
16
Kills
32
32
Deaths
16
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
7
2
0.29
W
Cthulhu
Aryxs-
Cthulhu
0
4
0
0
W
Hachiman
Cateriuss
Hachiman
11
4
1
2.88
L
Cu Chulainn
Grandmaaa
Cu Chulainn
3
6
3
0.75
W
Eset
9
4
5
2.88
W
Kuzenbo
SuperAdobo
Kuzenbo
1
0
7
4.5
W
Bakasura
11
4
5
3.38
L
Chang'e
reus321
Chang'e
0
6
2
0.17
L
Anubis
toxicmuk
Anubis
6
11
2
0.64
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,843
Damage
57,497
80,877
Taken
71,419
34,295
Mitigated
43,044
21,707
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,154
1,074
0
395
10,578
3,496
755
718
9,650
0
30,420
W
Cthulhu
Aryxs-
Cthulhu
3,945
213
0
625
11,440
6,502
45
198
11,242
69,633
0
W
Hachiman
Cateriuss
Hachiman
14,883
10,336
0
7,511
15,590
6,291
2,492
4,799
10,791
0
86,486
L
Cu Chulainn
Grandmaaa
Cu Chulainn
6,829
1,955
0
5,984
19,188
8,357
0
4,711
13,057
0
55,165
W
Eset
14,005
741
148
2,797
13,726
5,019
771
4,284
9,442
71,905
0
W
Kuzenbo
SuperAdobo
Kuzenbo
3,395
1,553
0
1,839
10,523
15,548
300
1,525
8,640
42,947
0
W
Bakasura
21,269
14,553
0
5,058
20,140
9,684
3,607
5,595
14,545
0
100,101
L
Chang'e
reus321
Chang'e
5,255
391
427
2,656
15,609
5,362
482
832
14,497
44,107
0
L
Anubis
toxicmuk
Anubis
11,146
580
0
5,225
19,359
9,685
0
8,088
10,343
67,230
0
L
14,459
5,700
0
7,020
16,143
7,395
0
6,634
8,645
0
105,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,202
Gold Earned
53,065
449
Minions Killed
569
0
Camps Cleared
0
1,773,579
Distance Traveled
1,829,286
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,817
391
43
2
0
343,199
1
W
Cthulhu
9,680
484
133
7
0
393,887
1
W
Hachiman
10,910
546
112
6
0
236,765
1
L
Cu Chulainn
9,287
464
84
4
0
346,770
7
W
Eset
11,087
554
98
5
0
344,527
1
W
Kuzenbo
9,336
467
54
3
0
408,512
4
W
Bakasura
12,052
603
172
9
0
445,595
0
L
Chang'e
7,713
386
62
3
0
383,057
6
L
Anubis
10,807
540
97
5
0
298,476
3
L
Loki
11,578
579
163
8
0
402,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role