Player Matchup

Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FaeSpirit
Chang'e
Level 108
God Stats
16W - 21L
1,313 SR
Queue Stats
218W - 273L
1,325 Elo+
Solo
Ares
Ares
Monki_Wukong
Ares
Level 48
God Stats
1W - 4L
1,262 SR
Queue Stats
19W - 21L
1,402 Elo+
Solo
Raijin
Raijin
Tojo2x
Raijin
Level 75
God Stats
0W - 3L
1,262 SR
Queue Stats
39W - 48L
1,371 Elo+
Solo
Loki
Loki
cd_lj
Loki
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 104L
1,549 Elo+
Solo
Team Averages
Level 84
1,367 SR
1,429 Elo+

VS

Team Averages
Level 125
1,507 SR
1,365 Elo+
Khepri
Khepri
GP200290
Khepri
Level 133
God Stats
6W - 2L
1,486 SR
Queue Stats
119W - 131L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
TragiicSniipe
Baron Samedi
Level 87
God Stats
17W - 20L
1,467 SR
Queue Stats
321W - 346L
1,386 Elo+
Solo
Mercury
Mercury
trashXbandicoot_
Mercury
Level 160
God Stats
30W - 19L
1,659 SR
Queue Stats
443W - 432L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
waggish-soot1
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,569 SR
Queue Stats
15W - 21L
1,217 Elo+
Solo
Poseidon
Poseidon
will19035
Poseidon
Level 158
God Stats
27W - 31L
1,355 SR
Queue Stats
1,326W - 1,421L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
6 / 4 / 2
14,520
581
16,929
25,909
13,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
FaeSpirit
Chang'e
17
1 / 9 / 4
10,303
412
13,126
28,714
14,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 4
9,270
371
5,350
21,712
27,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Tojo2x
Raijin
18
0 / 6 / 9
10,816
433
11,727
18,767
11,687
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Loki
cd_lj
Loki
18
5 / 7 / 2
11,932
477
8,810
23,422
12,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GP200290
Khepri
17
1 / 3 / 10
11,003
440
4,107
21,824
26,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
TragiicSniipe
Baron Samedi
19
5 / 2 / 7
12,422
497
20,988
17,439
12,821
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
18 / 3 / 7
15,151
606
29,788
23,829
12,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
waggish-soot1
Ah Muzen Cab
20
2 / 1 / 0
14,163
567
13,991
18,902
9,485
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
will19035
Poseidon
20
3 / 3 / 6
12,530
501
15,805
13,150
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
12
Kills
29
29
Deaths
12
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
4
2
1.75
L
Chang'e
FaeSpirit
Chang'e
1
9
4
0.33
W
Khepri
GP200290
Khepri
1
3
10
2
L
0
3
4
0.67
L
Raijin
Tojo2x
Raijin
0
6
9
0.75
W
Baron Samedi
TragiicSniipe
Baron Samedi
5
2
7
4.25
L
Loki
cd_lj
Loki
5
7
2
0.86
W
18
3
7
7.17
W
Ah Muzen Cab
waggish-soot1
Ah Muzen Cab
2
1
0
2
W
Poseidon
will19035
Poseidon
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,942
Damage
84,679
118,524
Taken
95,144
80,137
Mitigated
68,187
37,339
Healing
31,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
16,929
13,450
0
13,694
25,909
13,511
900
5,131
20,778
0
146,613
L
Chang'e
FaeSpirit
Chang'e
13,126
1,484
2,658
9,942
28,714
14,358
871
15,643
13,071
71,598
0
W
Khepri
GP200290
Khepri
4,107
445
0
1,712
21,824
26,845
313
6,941
14,883
24,398
0
L
5,350
991
0
1,625
21,712
27,685
0
9,516
12,196
29,141
0
L
Raijin
Tojo2x
Raijin
11,727
847
0
2,228
18,767
11,687
0
6,644
12,123
84,333
0
W
Baron Samedi
TragiicSniipe
Baron Samedi
20,988
3,067
984
7,070
17,439
12,821
3,309
10,924
6,515
97,361
0
L
Loki
cd_lj
Loki
8,810
2,642
282
6,910
23,422
12,896
68
3,966
19,456
0
76,935
W
29,788
16,465
0
6,008
23,829
12,749
1,124
5,727
18,102
0
160,092
W
Ah Muzen Cab
waggish-soot1
Ah Muzen Cab
13,991
6,885
0
13,179
18,902
9,485
5,241
1,356
17,546
0
150,314
W
Poseidon
will19035
Poseidon
15,805
1,844
0
2,535
13,150
6,287
410
5,255
7,895
123,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,841
Gold Earned
65,269
622
Minions Killed
764
0
Camps Cleared
0
2,032,182
Distance Traveled
2,310,969
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,520
581
246
10
0
415,225
2
L
Chang'e
10,303
412
96
4
0
384,810
12
W
Khepri
11,003
440
36
1
0
442,296
4
L
Ares
9,270
371
40
2
0
365,484
0
L
Raijin
10,816
433
125
5
0
423,182
4
W
Baron Samedi
12,422
497
134
5
0
381,088
4
L
Loki
11,932
477
115
5
0
443,481
3
W
Mercury
15,151
606
196
8
0
588,884
5
W
Ah Muzen Cab
14,163
567
219
9
0
420,278
6
W
Poseidon
12,530
501
179
7
0
478,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role