Player Matchup

Shiva
Shiva
LovelyPeaches1
Shiva
Level 160
God Stats
9W - 8L
1,542 SR
Queue Stats
234W - 261L
1,518 Elo+
Party 2
Hun Batz
Hun Batz
Tamesider
Hun Batz
Level 137
God Stats
9W - 4L
1,733 SR
Queue Stats
51W - 53L
1,549 Elo+
Party 2
Artemis
Artemis
XFrostyDeathX
Artemis
Level 145
God Stats
3W - 2L
1,425 SR
Queue Stats
37W - 38L
1,536 Elo+
Party 2
Neith
Neith
elitebignate102
Neith
Level 67
God Stats
1W - 0L
1,920 SR
Queue Stats
16W - 20L
1,468 Elo+
Party 2
Ah Puch
Ah Puch
tantalicsage69
Ah Puch
Level 160
God Stats
6W - 8L
1,672 SR
Queue Stats
194W - 204L
1,561 Elo+
Party 2
Team Averages
Level 134
1,659 SR
1,526 Elo+

VS

Team Averages
Level 112
1,519 SR
1,486 Elo+
Hera
Hera
BolilloDuro4305
Hera
Level 124
God Stats
6W - 7L
1,579 SR
Queue Stats
106W - 133L
1,472 Elo+
Party 1
Cabrakan
Cabrakan
DBBecky
Cabrakan
Level 29
God Stats
5W - 4L
1,650 SR
Queue Stats
13W - 17L
1,373 Elo+
Solo
King Arthur
King Arthur
Flutenoises
King Arthur
Level 154
God Stats
13W - 21L
1,504 SR
Queue Stats
198W - 209L
1,518 Elo+
Solo
Charybdis
Charybdis
PrinceFluffyBoi
Charybdis
Level 108
God Stats
0W - 1L
1,525 SR
Queue Stats
8W - 8L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
SYC The JoKeR
Tsukuyomi
Level 146
God Stats
3W - 3L
1,338 SR
Queue Stats
93W - 96L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 11
10,878
725
12,405
21,118
20,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Tamesider
Hun Batz
18
7 / 3 / 6
11,541
769
16,065
15,286
7,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
19
3 / 1 / 9
11,686
779
20,332
16,108
7,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 1 / 9
10,525
702
6,100
8,242
3,615
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 3 / 11
10,819
721
14,382
13,187
6,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
10,596
706
12,836
16,068
6,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
DBBecky
Cabrakan
16
2 / 4 / 4
10,296
686
6,870
17,430
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Flutenoises
King Arthur
17
2 / 3 / 2
9,885
659
9,133
17,897
19,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
PrinceFluffyBoi
Charybdis
18
1 / 1 / 4
10,579
705
10,788
11,628
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SYC The JoKeR
Tsukuyomi
18
3 / 3 / 4
10,880
725
18,372
18,966
10,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
16
Kills
10
10
Deaths
16
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Cabrakan
DBBecky
Cabrakan
2
4
4
1
L
King Arthur
Flutenoises
King Arthur
2
3
2
1
W
3
2
11
4.25
L
Charybdis
PrinceFluffyBoi
Charybdis
1
1
4
3
L
Tsukuyomi
SYC The JoKeR
Tsukuyomi
3
3
4
1.67
W
Hun Batz
Tamesider
Hun Batz
7
3
6
3.33
W
Artemis
3
1
9
7.5
W
3
1
9
7.5
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,284
Damage
57,999
73,941
Taken
81,989
45,314
Mitigated
55,987
27,729
Healing
20,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,836
2,779
0
2,388
16,068
6,573
249
3,830
11,698
42,468
0
L
Cabrakan
DBBecky
Cabrakan
6,870
456
548
3,783
17,430
14,675
0
2,181
14,981
23,482
0
L
King Arthur
Flutenoises
King Arthur
9,133
762
486
3,691
17,897
19,365
159
2,157
15,022
0
29,790
W
12,405
1,539
1,956
7,790
21,118
20,178
58
5,159
15,759
0
32,846
L
Charybdis
PrinceFluffyBoi
Charybdis
10,788
4,703
0
5,644
11,628
4,964
845
2,751
8,618
0
49,814
L
Tsukuyomi
SYC The JoKeR
Tsukuyomi
18,372
3,974
0
3,634
18,966
10,410
99
2,998
15,540
0
52,652
W
Hun Batz
Tamesider
Hun Batz
16,065
2,667
0
2,439
15,286
7,531
237
3,918
11,226
0
43,843
W
Artemis
20,332
11,379
0
6,475
16,108
7,385
624
6,809
9,127
0
65,281
W
6,100
2,223
0
2,394
8,242
3,615
203
1,294
6,908
0
22,956
W
14,382
466
0
6,675
13,187
6,605
180
1,784
11,215
51,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,449
Gold Earned
52,236
311
Minions Killed
313
0
Camps Cleared
0
1,506,757
Distance Traveled
1,403,658
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,596
706
82
5
0
253,135
3
L
Cabrakan
10,296
686
24
2
0
280,318
0
L
King Arthur
9,885
659
54
4
0
289,471
0
W
Shiva
10,878
725
45
3
0
303,797
0
L
Charybdis
10,579
705
85
6
0
273,534
2
L
Tsukuyomi
10,880
725
68
5
0
307,200
3
W
Hun Batz
11,541
769
71
5
0
336,440
1
W
Artemis
11,686
779
81
5
0
309,508
0
W
Neith
10,525
702
37
2
0
262,484
0
W
Ah Puch
10,819
721
77
5
0
294,528
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role