Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Faysa09
Ah Puch
Level 156
God Stats
0W - 2L
1,290 SR
Queue Stats
96W - 98L
1,555 Elo+
Party 2
Ao Kuang
Ao Kuang
KileenPax
Ao Kuang
Level 104
God Stats
4W - 4L
1,733 SR
Queue Stats
203W - 216L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Symos_
Sun Wukong
Level 129
God Stats
0W - 3L
1,129 SR
Queue Stats
50W - 58L
1,486 Elo+
Party 2
Thanatos
Thanatos
venom0801_
Thanatos
Level 57
God Stats
2W - 1L
1,453 SR
Queue Stats
3W - 10L
1,693 Elo+
Solo
Team Averages
Level 107
1,421 SR
1,543 Elo+

VS

Team Averages
Level 110
1,514 SR
1,477 Elo+
Anubis
Anubis
KarimBK-_-
Anubis
Level 96
God Stats
30W - 12L
1,671 SR
Queue Stats
60W - 41L
1,525 Elo+
Solo
Anhur
Anhur
LW Scorpio
Anhur
Level 125
God Stats
3W - 2L
1,354 SR
Queue Stats
140W - 115L
1,493 Elo+
Solo
Ymir
Ymir
Nicetos
Ymir
Level 126
God Stats
12W - 6L
1,687 SR
Queue Stats
433W - 439L
1,439 Elo+
Party 1
Janus
Janus
TalkinBeard
Janus
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 133L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
vitzFanta
Baron Samedi
Level 68
God Stats
14W - 12L
1,360 SR
Queue Stats
259W - 270L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 0 / 1
4,784
478
2,280
5,066
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Faysa09
Ah Puch
11
0 / 1 / 2
5,855
586
2,859
4,021
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
KileenPax
Ao Kuang
9
2 / 2 / 0
5,189
519
2,094
6,836
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Symos_
Sun Wukong
8
1 / 3 / 0
5,027
503
4,245
7,784
3,486
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
venom0801_
Thanatos
7
0 / 2 / 1
4,574
457
2,006
6,431
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KarimBK-_-
Anubis
10
5 / 1 / 1
5,982
598
4,032
5,170
2,396
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
11
2 / 0 / 0
6,013
601
4,381
5,100
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Nicetos
Ymir
9
0 / 0 / 3
5,639
564
664
5,473
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 1
5,822
582
1,338
3,551
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
vitzFanta
Baron Samedi
10
1 / 1 / 4
5,693
569
6,747
6,587
5,113
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
8
8
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
Ah Puch
Faysa09
Ah Puch
0
1
2
1
W
Anubis
KarimBK-_-
Anubis
5
1
1
5.5
L
Ao Kuang
KileenPax
Ao Kuang
2
2
0
1
W
Anhur
2
0
0
2
W
Ymir
Nicetos
Ymir
0
0
3
1.5
L
Sun Wukong
Symos_
Sun Wukong
1
3
0
0.33
W
0
1
1
0.5
L
Thanatos
venom0801_
Thanatos
0
2
1
0.25
W
Baron Samedi
vitzFanta
Baron Samedi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,484
Damage
17,162
30,138
Taken
25,881
12,476
Mitigated
14,723
11,402
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,280
1,134
123
1,344
5,066
3,333
0
1,003
4,063
16,601
0
L
Ah Puch
Faysa09
Ah Puch
2,859
48
0
2,348
4,021
1,401
0
1,801
2,220
51,459
0
W
Anubis
KarimBK-_-
Anubis
4,032
175
0
2,711
5,170
2,396
748
1,952
3,218
30,397
0
L
Ao Kuang
KileenPax
Ao Kuang
2,094
744
0
3,151
6,836
1,658
0
190
6,646
17,737
0
W
Anhur
4,381
2,234
0
3,179
5,100
1,946
58
2,028
3,072
0
49,407
W
Ymir
Nicetos
Ymir
664
65
134
1,679
5,473
3,910
0
1,136
4,337
21,719
0
L
Sun Wukong
Symos_
Sun Wukong
4,245
875
0
702
7,784
3,486
0
5,819
1,965
0
26,106
W
1,338
287
0
862
3,551
1,358
0
2,117
1,434
44,404
0
L
Thanatos
venom0801_
Thanatos
2,006
373
0
3,734
6,431
2,598
0
3,968
2,463
0
18,996
W
Baron Samedi
vitzFanta
Baron Samedi
6,747
1,086
83
3,448
6,587
5,113
332
0
6,587
31,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
29,149
223
Minions Killed
323
0
Camps Cleared
0
966,089
Distance Traveled
951,153
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,784
478
25
3
0
191,037
1
L
Ah Puch
5,855
586
86
9
0
183,033
6
W
Anubis
5,982
598
54
5
0
187,634
3
L
Ao Kuang
5,189
519
35
4
0
195,782
1
W
Anhur
6,013
601
99
10
0
181,099
2
W
Ymir
5,639
564
33
3
0
193,428
4
L
Sun Wukong
5,027
503
42
4
0
197,492
3
W
Janus
5,822
582
93
9
0
218,181
4
L
Thanatos
4,574
457
35
4
0
198,745
0
W
Baron Samedi
5,693
569
44
4
0
170,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role