Player Matchup

Scylla
Scylla
 
Scylla
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ComitiGlitter
Loki
Level 105
God Stats
3W - 0L
1,655 SR
Queue Stats
50W - 61L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Onner
Sun Wukong
Level 77
God Stats
1W - 2L
1,720 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
lolatopies
Ymir
Level 125
God Stats
1W - 0L
1,748 SR
Queue Stats
122W - 116L
1,709 Elo+
Party 1
Team Averages
Level 76
1,625 SR
1,547 Elo+

VS

Team Averages
Level 98
1,589 SR
1,524 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
As-a-seins
Hun Batz
Level 82
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
BustaBayne
Neith
Level 147
God Stats
16W - 7L
1,760 SR
Queue Stats
145W - 145L
1,608 Elo+
Party 2
Anubis
Anubis
JulienGaming
Anubis
Level 49
God Stats
15W - 16L
1,651 SR
Queue Stats
372W - 372L
1,560 Elo+
Party 2
Yu Huang
Yu Huang
Patschi_vk
Yu Huang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 0 / 6
8,385
932
11,674
6,359
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
 
Skadi
13
3 / 3 / 1
7,234
804
5,047
7,959
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 5
7,484
832
6,968
7,861
2,679
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Onner
Sun Wukong
12
1 / 3 / 7
6,753
750
4,438
7,404
3,896
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 10
7,432
826
3,898
10,072
7,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 3 / 4
6,454
717
3,104
8,252
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
As-a-seins
Hun Batz
13
2 / 5 / 4
6,993
777
7,036
9,615
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
13
2 / 2 / 2
7,032
781
8,467
7,855
2,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
14
3 / 0 / 2
7,179
798
6,619
4,886
2,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yu Huang
Patschi_vk
Yu Huang
13
0 / 3 / 5
6,664
740
3,132
8,054
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
13
Kills
7
8
Deaths
13
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
6
8
W
Skadi
 
Skadi
3
3
1
1.17
L
Cerberus
 
Cerberus
0
3
4
0.67
L
Hun Batz
As-a-seins
Hun Batz
2
5
4
0.8
L
Neith
2
2
2
1.5
W
4
1
5
6.5
L
Anubis
3
0
2
4
W
Sun Wukong
Onner
Sun Wukong
1
3
7
1.5
L
Yu Huang
Patschi_vk
Yu Huang
0
3
5
0.83
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
28,358
39,655
Taken
38,662
18,627
Mitigated
18,537
3,391
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,674
1,462
0
542
6,359
2,337
212
1,408
4,951
38,549
0
W
Skadi
 
Skadi
5,047
2,615
0
585
7,959
2,326
732
4,311
3,648
0
21,001
L
Cerberus
 
Cerberus
3,104
474
0
1,421
8,252
6,026
0
2,515
5,627
9,723
0
L
Hun Batz
As-a-seins
Hun Batz
7,036
1,616
0
837
9,615
3,909
0
4,070
5,409
0
19,963
L
Neith
8,467
2,256
0
1,223
7,855
2,869
179
3,561
4,128
0
25,419
W
6,968
827
0
110
7,861
2,679
0
2,797
5,064
0
22,797
L
Anubis
6,619
162
0
1,465
4,886
2,457
40
1,944
2,856
22,959
0
W
Sun Wukong
Onner
Sun Wukong
4,438
597
0
451
7,404
3,896
306
2,353
5,051
0
7,213
L
Yu Huang
Patschi_vk
Yu Huang
3,132
232
0
940
8,054
3,276
0
2,902
5,070
16,719
0
W
3,898
906
0
1,703
10,072
7,389
32
1,986
8,086
17,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
34,322
184
Minions Killed
173
0
Camps Cleared
0
965,724
Distance Traveled
934,318
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,385
932
77
9
0
202,508
3
W
Skadi
7,234
804
34
4
0
170,067
0
L
Cerberus
6,454
717
25
3
0
146,962
3
L
Hun Batz
6,993
777
27
3
0
210,237
1
L
Neith
7,032
781
39
4
0
197,405
2
W
Loki
7,484
832
32
4
0
216,284
1
L
Anubis
7,179
798
40
4
0
197,243
1
W
Sun Wukong
6,753
750
7
1
0
206,876
2
L
Yu Huang
6,664
740
42
5
0
182,471
2
W
Ymir
7,432
826
34
4
0
169,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role