Player Matchup

Loki
Loki
Juviachan95
Loki
Level 160
God Stats
20W - 11L
1,811 SR
Queue Stats
153W - 181L
1,480 Elo+
Solo
Neith
Neith
Kr4dAngell
Neith
Level 82
God Stats
15W - 22L
1,373 SR
Queue Stats
29W - 42L
1,355 Elo+
Solo
Nu Wa
Nu Wa
Phasedoubt
Nu Wa
Level 62
God Stats
92W - 83L
1,598 SR
Queue Stats
142W - 164L
1,583 Elo+
Solo
Odin
Odin
W0dinson
Odin
Level 122
God Stats
436W - 361L
1,559 SR
Queue Stats
690W - 746L
1,476 Elo+
Solo
Apollo
Apollo
milinkishow
Apollo
Level 106
God Stats
0W - 2L
1,601 SR
Queue Stats
146W - 153L
1,471 Elo+
Solo
Team Averages
Level 106
1,588 SR
1,473 Elo+

VS

Team Averages
Level 125
1,548 SR
1,475 Elo+
Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BaronesaDukkes
Nu Wa
Level 67
God Stats
221W - 190L
1,574 SR
Queue Stats
310W - 312L
1,457 Elo+
Solo
Terra
Terra
DarthRaider707
Terra
Level 158
God Stats
4W - 7L
1,740 SR
Queue Stats
184W - 192L
1,488 Elo+
Party 1
Ra
Ra
Khawazu
Ra
Level 127
God Stats
3W - 1L
1,416 SR
Queue Stats
238W - 262L
1,461 Elo+
Solo
Mulan
Mulan
NeV3r Sleep
Mulan
Level 149
God Stats
10W - 6L
1,512 SR
Queue Stats
120W - 109L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
10,252
1,139
11,103
11,227
4,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
14
2 / 2 / 2
9,024
1,003
6,775
6,951
2,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
15
0 / 3 / 4
8,909
990
11,677
9,269
3,366
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
1 / 1 / 5
9,074
1,008
7,338
13,282
14,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
13
0 / 1 / 2
7,998
889
1,355
2,634
980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

242

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 1 / 9
9,048
1,005
7,053
6,950
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 4
8,458
940
5,020
4,814
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 8
9,555
1,062
7,121
9,144
9,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 1 / 8
9,657
1,073
8,353
6,996
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
7 / 4 / 2
10,515
1,168
13,393
15,474
11,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
8
Kills
10
10
Deaths
8
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
9
5.5
W
0
2
4
1
W
0
0
8
4
L
5
3
3
2.17
W
2
1
8
6
L
Neith
2
2
2
1.5
W
7
4
2
2
L
Nu Wa
0
3
4
0.67
L
Odin
1
1
5
3.5
L
Apollo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,248
Damage
40,940
43,363
Taken
43,378
26,589
Mitigated
29,497
1,744
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,053
4,775
0
719
6,950
2,682
0
1,447
5,503
0
21,427
W
5,020
2,254
0
0
4,814
2,096
0
1,276
3,538
17,861
0
W
7,121
270
4,106
4,519
9,144
9,919
0
3,659
5,485
24,947
0
L
11,103
1,232
0
390
11,227
4,567
0
6,427
4,670
0
45,343
W
8,353
0
3,263
1,932
6,996
2,927
0
915
6,081
40,234
0
L
Neith
6,775
2,455
0
620
6,951
2,973
0
4,134
2,720
0
15,234
W
13,393
3,309
0
1,413
15,474
11,873
0
4,380
11,094
0
21,933
L
Nu Wa
11,677
2,628
0
0
9,269
3,366
0
3,769
5,257
36,411
0
L
Odin
7,338
1,519
0
734
13,282
14,703
0
4,971
8,066
0
25,919
L
Apollo
1,355
479
0
0
2,634
980
0
1,193
1,441
0
7,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
47,233
191
Minions Killed
203
6
Camps Cleared
6
729,344
Distance Traveled
891,490
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,048
1,005
57
6
0
163,635
0
W
Nu Wa
8,458
940
33
4
4
168,579
1
W
Terra
9,555
1,062
33
4
0
198,002
0
L
Loki
10,252
1,139
62
7
2
187,959
3
W
Ra
9,657
1,073
68
8
1
198,924
1
L
Neith
9,024
1,003
26
3
1
146,997
1
W
Mulan
10,515
1,168
12
1
1
162,350
0
L
Nu Wa
8,909
990
55
6
2
150,275
2
L
Odin
9,074
1,008
36
4
1
189,229
0
L
Apollo
7,998
889
12
1
0
54,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role