Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DHHC
Chaac
Level 48
God Stats
1W - 5L
1,575 SR
Queue Stats
256W - 256L
1,526 Elo+
Solo
Rama
Rama
IIviktorII
Rama
Level 34
God Stats
1W - 5L
1,476 SR
Queue Stats
122W - 166L
1,457 Elo+
Solo
Mercury
Mercury
PL4YER1
Mercury
Level 109
God Stats
12W - 11L
1,725 SR
Queue Stats
259W - 255L
1,609 Elo+
Solo
Anubis
Anubis
TheMasterNemesis
Anubis
Level 34
God Stats
6W - 8L
1,576 SR
Queue Stats
18W - 28L
1,415 Elo+
Solo
Team Averages
Level 71
1,570 SR
1,501 Elo+

VS

Team Averages
Level 74
1,610 SR
1,597 Elo+
Ne Zha
Ne Zha
Armin6187
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Esella
Nu Wa
Level 68
God Stats
1W - 1L
1,303 SR
Queue Stats
6W - 4L
1,634 Elo+
Party 2
Danzaburou
Danzaburou
Mawio
Danzaburou
Level 160
God Stats
25W - 12L
1,816 SR
Queue Stats
679W - 268L
1,700 Elo+
Party 1
Hel
Hel
Mirechi
Hel
Level 130
God Stats
84W - 33L
1,742 SR
Queue Stats
1,896W - 946L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
ZaddyBoom02
Cthulhu
Level 4
God Stats
2W - 0L
1,691 SR
Queue Stats
4W - 3L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 3 / 7
10,681
1,068
9,457
12,856
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
DHHC
Chaac
16
0 / 4 / 6
9,902
990
15,960
21,487
17,675
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 2
10,270
1,027
9,227
17,838
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
PL4YER1
Mercury
16
0 / 5 / 9
9,800
980
11,091
17,719
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 6 / 4
11,064
1,106
13,444
16,163
9,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

164

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Armin6187
Ne Zha
17
5 / 3 / 15
11,809
1,181
20,513
14,978
7,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Esella
Nu Wa
17
2 / 4 / 12
10,526
1,053
10,377
13,084
5,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Mawio
Danzaburou
18
10 / 0 / 6
13,395
1,340
21,768
9,643
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hel
17
2 / 0 / 13
10,850
1,085
11,216
9,963
7,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
ZaddyBoom02
Cthulhu
17
2 / 3 / 15
10,783
1,078
17,372
15,538
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
10
Kills
21
21
Deaths
10
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
3
7
2.17
W
Ne Zha
Armin6187
Ne Zha
5
3
15
4.17
L
Chaac
DHHC
Chaac
0
4
6
0.75
W
Nu Wa
Esella
Nu Wa
2
4
12
2
L
2
3
2
1
W
Danzaburou
Mawio
Danzaburou
10
0
6
13
W
Hel
2
0
13
8.5
L
Mercury
PL4YER1
Mercury
0
5
9
0.9
L
5
6
4
1.17
W
Cthulhu
ZaddyBoom02
Cthulhu
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,179
Damage
81,246
86,063
Taken
63,206
49,142
Mitigated
36,901
11,086
Healing
30,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,457
419
111
1,032
12,856
6,082
0
6,370
6,181
19,797
0
W
Ne Zha
Armin6187
Ne Zha
20,513
3,471
0
2,710
14,978
7,099
0
5,911
9,067
0
44,119
L
Chaac
DHHC
Chaac
15,960
2,145
0
3,800
21,487
17,675
0
10,672
10,488
0
43,945
W
Nu Wa
Esella
Nu Wa
10,377
3,757
489
1,016
13,084
5,479
0
3,916
9,168
22,658
0
L
9,227
7,944
0
3,569
17,838
8,002
0
8,407
9,264
0
34,929
W
Danzaburou
Mawio
Danzaburou
21,768
15,703
0
5,896
9,643
4,697
0
1,808
7,835
0
57,646
W
Hel
11,216
69
11,357
7,590
9,963
7,295
0
3,573
6,390
19,538
0
L
Mercury
PL4YER1
Mercury
11,091
2,358
0
0
17,719
8,051
0
7,253
10,369
0
21,948
L
13,444
286
0
2,574
16,163
9,332
0
5,274
10,796
37,375
0
W
Cthulhu
ZaddyBoom02
Cthulhu
17,372
1,164
625
1,022
15,538
12,331
0
7,693
7,845
29,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,717
Gold Earned
57,363
223
Minions Killed
208
5
Camps Cleared
13
1,008,281
Distance Traveled
982,195
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,681
1,068
28
3
1
183,859
0
W
Ne Zha
11,809
1,181
28
3
3
188,465
0
L
Chaac
9,902
990
62
6
2
208,130
3
W
Nu Wa
10,526
1,053
33
3
0
168,519
0
L
Rama
10,270
1,027
57
6
2
192,506
3
W
Danzaburou
13,395
1,340
87
9
10
189,810
0
W
Hel
10,850
1,085
22
2
0
236,023
0
L
Mercury
9,800
980
17
2
0
239,729
0
L
Anubis
11,064
1,106
59
6
0
184,057
0
W
Cthulhu
10,783
1,078
38
4
0
199,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role