Player Matchup

Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
lHotl
Yemoja
Level 64
God Stats
4W - 1L
1,659 SR
Queue Stats
27W - 28L
1,429 Elo+
Solo
Chaac
Chaac
shootyguy57
Chaac
Level 59
God Stats
5W - 6L
1,535 SR
Queue Stats
357W - 468L
1,306 Elo+
Party 1
Mulan
Mulan
thewrecker-42
Mulan
Level 86
God Stats
31W - 27L
1,385 SR
Queue Stats
332W - 430L
1,312 Elo+
Party 1
Neith
Neith
uvv1996
Neith
Level 41
God Stats
214W - 203L
1,483 SR
Queue Stats
619W - 659L
1,439 Elo+
Solo
Team Averages
Level 74
1,512 SR
1,397 Elo+

VS

Team Averages
Level 71
1,395 SR
1,318 Elo+
Cthulhu
Cthulhu
AlexHuntX
Cthulhu
Level 121
God Stats
8W - 10L
1,450 SR
Queue Stats
609W - 631L
1,439 Elo+
Solo
Hun Batz
Hun Batz
AvengerCarl93
Hun Batz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Olorun
Olorun
PewDaddy
Olorun
Level 119
God Stats
0W - 3L
1,335 SR
Queue Stats
76W - 63L
1,454 Elo+
Solo
Shiva
Shiva
Troxevasin
Shiva
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,230 Elo+
Party 2
Danzaburou
Danzaburou
totemfear34
Danzaburou
Level 37
God Stats
3W - 5L
1,192 SR
Queue Stats
8W - 17L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
9 / 0 / 8
11,865
565
22,631
10,875
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
lHotl
Yemoja
15
2 / 0 / 14
10,508
500
8,199
16,547
15,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 4 / 8
10,672
508
17,400
31,255
32,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 2 / 8
10,719
510
14,013
19,675
11,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
uvv1996
Neith
17
3 / 0 / 6
10,281
490
9,856
11,416
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexHuntX
Cthulhu
14
1 / 3 / 3
8,861
422
14,419
21,410
16,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
AvengerCarl93
Hun Batz
13
1 / 7 / 2
8,095
385
6,060
18,502
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
PewDaddy
Olorun
17
1 / 3 / 1
9,987
476
7,685
16,313
7,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
16
2 / 5 / 3
9,784
466
16,600
26,123
20,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
totemfear34
Danzaburou
13
0 / 7 / 0
8,490
404
10,004
15,884
7,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
25
Kills
5
6
Deaths
25
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
0
8
13
L
Cthulhu
AlexHuntX
Cthulhu
1
3
3
0.83
L
Hun Batz
AvengerCarl93
Hun Batz
1
7
2
0.29
L
Olorun
PewDaddy
Olorun
1
3
1
0.5
L
Shiva
2
5
3
0.7
W
Yemoja
lHotl
Yemoja
2
0
14
9
W
4
4
8
2
W
7
2
8
5.5
L
Danzaburou
totemfear34
Danzaburou
0
7
0
0
W
Neith
uvv1996
Neith
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,099
Damage
54,768
89,768
Taken
98,232
71,498
Mitigated
59,330
48,155
Healing
32,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
22,631
2,051
0
1,827
10,875
5,783
1,056
3,311
7,564
115,314
0
L
Cthulhu
AlexHuntX
Cthulhu
14,419
686
1,318
6,012
21,410
16,934
0
11,034
10,376
50,686
0
L
Hun Batz
AvengerCarl93
Hun Batz
6,060
1,457
0
4,048
18,502
6,918
0
3,679
14,823
0
45,671
L
Olorun
PewDaddy
Olorun
7,685
3,606
671
7,301
16,313
7,792
390
7,697
8,616
90,087
0
L
Shiva
16,600
4,873
600
8,810
26,123
20,639
226
5,505
20,618
0
70,363
W
Yemoja
lHotl
Yemoja
8,199
1,561
10,473
7,512
16,547
15,883
353
5,588
10,959
31,519
0
W
17,400
4,838
410
15,021
31,255
32,583
524
5,103
26,152
0
78,388
W
14,013
2,975
0
8,876
19,675
11,877
1,216
4,738
14,937
0
86,587
L
Danzaburou
totemfear34
Danzaburou
10,004
3,927
0
3,274
15,884
7,047
1,398
2,915
12,969
0
54,596
W
Neith
uvv1996
Neith
9,856
4,753
0
4,036
11,416
5,372
0
3,364
8,052
0
91,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,045
Gold Earned
45,217
586
Minions Killed
493
0
Camps Cleared
0
1,888,019
Distance Traveled
1,746,869
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,865
565
168
8
0
398,201
2
L
Cthulhu
8,861
422
67
3
0
357,624
1
L
Hun Batz
8,095
385
68
3
0
347,716
2
L
Olorun
9,987
476
156
7
0
368,006
2
L
Shiva
9,784
466
109
5
0
349,235
0
W
Yemoja
10,508
500
47
2
0
358,167
10
W
Chaac
10,672
508
115
5
0
355,922
4
W
Mulan
10,719
510
128
6
0
399,493
2
L
Danzaburou
8,490
404
93
4
0
324,288
0
W
Neith
10,281
490
128
6
0
376,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role