Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Eriiiikson
Baron Samedi
Gold I
Level 155
God Stats
20W - 13L
1,572 SR
Queue Stats
384W - 393L
1,621 MMR
Solo
Ullr
Ullr
Gold II
RamaizC3
Ullr
Gold II
Level 126
God Stats
4W - 5L
1,440 SR
Queue Stats
77W - 79L
1,619 MMR
Solo
Loki
Loki
Gold IV
buboiul
Loki
Gold IV
Level 47
God Stats
14W - 10L
1,500 SR
Queue Stats
64W - 76L
1,692 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,502 SR
1,586 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,458 SR
1,595 MMR
Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum IV
Erenkaiser
Yemoja
Platinum IV
Level 111
God Stats
0W - 2L
1,289 SR
Queue Stats
135W - 149L
1,645 MMR
Solo
Apollo
Apollo
Bronze III
ShadowSieGy
Apollo
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Nu Wa
Nu Wa
Gold I
Weedyc
Nu Wa
Gold I
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
470W - 471L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 0 / 1
8,508
608
4,641
4,951
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
 
Chang'e
13
2 / 1 / 0
7,809
558
6,253
8,821
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Eriiiikson
Baron Samedi
11
1 / 2 / 5
6,611
472
3,430
7,717
6,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ullr
14
4 / 2 / 1
8,341
596
8,087
9,786
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Loki
buboiul
Loki
13
2 / 3 / 1
7,415
530
3,924
12,013
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArtioBellonaAtlas

VS

Bans
MercuryBakasuraJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 3 / 1
7,776
555
8,965
12,642
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
 
Scylla
10
2 / 3 / 1
6,295
450
2,673
6,342
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Erenkaiser
Yemoja
9
0 / 1 / 2
5,783
413
2,651
6,401
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
11
0 / 2 / 3
6,386
456
3,173
8,687
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Weedyc
Nu Wa
14
1 / 2 / 0
6,976
498
3,556
7,815
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
11
Kills
8
8
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
1
2.5
W
Chang'e
 
Chang'e
2
1
0
2
L
Thanatos
 
Thanatos
5
3
1
1.83
L
Scylla
 
Scylla
2
3
1
0.83
L
Yemoja
Erenkaiser
Yemoja
0
1
2
1
W
Baron Samedi
Eriiiikson
Baron Samedi
1
2
5
1.75
W
Ullr
4
2
1
2.25
L
Apollo
0
2
3
0.75
L
Nu Wa
Weedyc
Nu Wa
1
2
0
0.5
W
Loki
buboiul
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,335
Damage
21,018
43,288
Taken
41,887
19,815
Mitigated
19,474
20,466
Healing
19,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,641
1,157
321
3,590
4,951
2,585
449
1,897
3,054
77,245
0
W
Chang'e
 
Chang'e
6,253
661
1,046
4,270
8,821
2,862
0
2,226
6,595
58,385
0
L
Thanatos
 
Thanatos
8,965
2,679
0
10,569
12,642
6,506
0
3,089
9,553
0
64,195
L
Scylla
 
Scylla
2,673
282
0
625
6,342
2,412
0
3,871
2,471
41,131
0
L
Yemoja
Erenkaiser
Yemoja
2,651
826
1,052
1,528
6,401
4,716
0
1,834
4,567
14,460
0
W
Baron Samedi
Eriiiikson
Baron Samedi
3,430
32
871
1,852
7,717
6,346
13
2,109
5,608
23,689
0
W
Ullr
8,087
3,647
0
3,342
9,786
3,888
1,632
1,421
8,365
0
65,923
L
Apollo
3,173
1,487
40
2,439
8,687
2,709
540
1,208
7,479
0
35,653
L
Nu Wa
Weedyc
Nu Wa
3,556
308
0
3,556
7,815
3,131
26
4,487
3,328
64,250
0
W
Loki
buboiul
Loki
3,924
749
0
5,174
12,013
4,134
277
1,227
10,786
0
47,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
33,216
490
Minions Killed
354
0
Camps Cleared
0
1,334,538
Distance Traveled
1,286,925
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,508
608
142
10
0
263,357
4
W
Chang'e
7,809
558
109
8
0
259,584
4
L
Thanatos
7,776
555
98
7
0
287,252
1
L
Scylla
6,295
450
81
6
0
243,871
0
L
Yemoja
5,783
413
14
1
0
264,884
3
W
Baron Samedi
6,611
472
33
2
0
256,261
5
W
Ullr
8,341
596
121
9
0
240,170
2
L
Apollo
6,386
456
61
4
0
262,677
1
L
Nu Wa
6,976
498
100
7
0
228,241
3
W
Loki
7,415
530
85
6
0
315,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role