Player Matchup

Loki
Loki
ArcherEyez
Loki
Level 103
God Stats
1W - 1L
1,627 SR
Queue Stats
43W - 69L
1,422 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BaseGodEric
Ah Muzen Cab
Level 124
God Stats
2W - 2L
1,716 SR
Queue Stats
429W - 381L
1,588 Elo+
Party 2
Agni
Agni
Desavori
Agni
Level 130
God Stats
2W - 1L
1,724 SR
Queue Stats
53W - 89L
1,407 Elo+
Party 3
Horus
Horus
GheyPheggot
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,732 Elo+
Party 2
Baron Samedi
Baron Samedi
The_Mutalisk_NL
Baron Samedi
Level 127
God Stats
1W - 1L
1,552 SR
Queue Stats
27W - 13L
1,610 Elo+
Party 3
Team Averages
Level 102
1,624 SR
1,552 Elo+

VS

Team Averages
Level 94
1,623 SR
1,625 Elo+
Set
Set
Dashton
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,649 Elo+
Party 1
Hercules
Hercules
JammiesGods
Hercules
Level 126
God Stats
10W - 7L
1,624 SR
Queue Stats
120W - 68L
1,650 Elo+
Party 1
Nox
Nox
JammiesKittenUwU
Nox
Level 106
God Stats
6W - 4L
1,699 SR
Queue Stats
141W - 53L
1,752 Elo+
Party 1
Tyr
Tyr
MMmNiceAndStinky
Tyr
Level 85
God Stats
73W - 29L
1,793 SR
Queue Stats
101W - 41L
1,756 Elo+
Party 1
Sol
Sol
xexbaron
Sol
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 64L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
8,635
617
3,992
13,679
6,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
BaseGodEric
Ah Muzen Cab
18
1 / 4 / 0
10,210
729
10,108
9,084
4,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
13
0 / 7 / 0
7,787
556
6,164
10,267
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 0 / 1
8,960
640
3,315
8,769
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
The_Mutalisk_NL
Baron Samedi
15
0 / 8 / 2
8,653
618
6,364
14,610
8,163
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
19
11 / 2 / 8
11,563
826
12,287
13,905
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
JammiesGods
Hercules
16
5 / 0 / 8
9,796
700
6,403
10,527
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
2 / 0 / 9
10,808
772
6,507
5,006
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 14
9,962
712
11,939
10,246
8,868
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 0 / 9
10,368
741
12,251
8,187
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
73
2
Kills
25
25
Deaths
2
3
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Ah Muzen Cab
BaseGodEric
Ah Muzen Cab
1
4
0
0.25
W
Set
11
2
8
7.5
L
Agni
0
7
0
0
L
0
0
1
0.5
W
Hercules
JammiesGods
Hercules
5
0
8
9
W
2
0
9
6.5
W
3
0
14
10
L
Baron Samedi
The_Mutalisk_NL
Baron Samedi
0
8
2
0.13
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,943
Damage
49,387
56,409
Taken
47,871
32,514
Mitigated
29,692
11,330
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,992
883
134
1,418
13,679
6,095
0
3,495
10,119
0
23,375
L
Ah Muzen Cab
BaseGodEric
Ah Muzen Cab
10,108
2,688
0
960
9,084
4,546
0
3,037
5,970
0
57,179
W
Set
12,287
4,399
0
1,226
13,905
6,778
0
2,367
11,538
0
46,440
L
Agni
6,164
384
0
0
10,267
3,696
0
3,423
6,656
18,428
0
L
3,315
1,375
2,377
4,043
8,769
10,014
0
4,725
3,972
0
10,805
W
Hercules
JammiesGods
Hercules
6,403
689
0
3,017
10,527
7,537
0
3,811
6,716
0
20,833
W
6,507
76
0
500
5,006
3,490
1,319
319
4,687
45,240
0
W
11,939
661
0
1,296
10,246
8,868
0
3,988
6,258
0
16,979
L
Baron Samedi
The_Mutalisk_NL
Baron Samedi
6,364
330
430
1,968
14,610
8,163
230
4,078
10,433
23,225
0
W
12,251
2,611
0
2,650
8,187
3,019
2,894
2,043
6,144
42,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
52,497
223
Minions Killed
305
0
Camps Cleared
0
1,168,584
Distance Traveled
1,405,001
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,635
617
27
2
0
244,504
2
L
Ah Muzen Cab
10,210
729
125
9
0
264,050
4
W
Set
11,563
826
68
5
0
334,545
1
L
Agni
7,787
556
19
1
0
158,563
3
L
Horus
8,960
640
15
1
0
272,538
3
W
Hercules
9,796
700
33
2
0
234,203
3
W
Nox
10,808
772
112
8
0
259,494
1
W
Tyr
9,962
712
9
1
0
293,449
2
L
Baron Samedi
8,653
618
37
3
0
228,929
2
W
Sol
10,368
741
83
6
0
283,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role