Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
RandomToon
Mulan
Level 160
God Stats
0W - 3L
1,526 SR
Queue Stats
83W - 90L
1,539 Elo+
Solo
Hercules
Hercules
X3R0_80
Hercules
Level 158
God Stats
1W - 5L
1,108 SR
Queue Stats
577W - 605L
1,574 Elo+
Solo
Rama
Rama
agni
Rama
Level 144
God Stats
1W - 1L
1,715 SR
Queue Stats
162W - 155L
1,498 Elo+
Solo
Team Averages
Level 137
1,470 SR
1,522 Elo+

VS

Team Averages
Level 119
1,630 SR
1,574 Elo+
Nu Wa
Nu Wa
A a ron6286
Nu Wa
Level 44
God Stats
11W - 10L
1,524 SR
Queue Stats
747W - 723L
1,596 Elo+
Solo
Chronos
Chronos
Dejobli
Chronos
Level 146
God Stats
2W - 0L
2,012 SR
Queue Stats
36W - 45L
1,564 Elo+
Solo
Bastet
Bastet
Omniciide_NN
Bastet
Level 145
God Stats
3W - 1L
1,789 SR
Queue Stats
163W - 134L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
PigeonBeak7
Xbalanque
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,685 Elo+
Solo
Vamana
Vamana
Ryukaza_
Vamana
Level 158
God Stats
2W - 3L
1,324 SR
Queue Stats
198W - 169L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 4 / 2
7,583
758
7,873
10,668
6,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
 
Tiamat
13
1 / 4 / 6
7,099
710
9,942
10,259
8,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
12
1 / 3 / 5
7,421
742
5,195
14,683
13,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
X3R0_80
Hercules
13
1 / 3 / 7
6,898
690
5,722
14,272
14,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
agni
Rama
13
2 / 3 / 7
7,501
750
11,166
10,919
5,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,844
784
8,275
6,076
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos
Dejobli
Chronos
15
4 / 2 / 7
8,547
855
12,520
9,499
4,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
5 / 1 / 11
8,229
823
9,926
8,194
3,563
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
PigeonBeak7
Xbalanque
13
4 / 3 / 8
7,958
796
12,888
8,409
4,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Ryukaza_
Vamana
16
2 / 1 / 9
9,104
910
9,338
17,604
19,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
9
Kills
17
17
Deaths
9
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
4
2
1.25
L
Tiamat
 
Tiamat
1
4
6
1
W
2
2
7
2.75
W
Chronos
Dejobli
Chronos
4
2
7
3.75
W
Bastet
5
1
11
10.5
W
Xbalanque
PigeonBeak7
Xbalanque
4
3
8
2.67
L
Mulan
1
3
5
1.17
W
Vamana
Ryukaza_
Vamana
2
1
9
6.5
L
Hercules
X3R0_80
Hercules
1
3
7
1.5
L
Rama
agni
Rama
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,898
Damage
52,947
60,801
Taken
49,782
48,528
Mitigated
34,630
18,027
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,873
1,588
1,114
1,386
10,668
6,854
0
4,006
6,662
0
11,411
L
Tiamat
 
Tiamat
9,942
417
470
1,567
10,259
8,482
0
2,535
7,724
25,917
0
W
8,275
3,276
0
770
6,076
2,674
1,151
2,165
3,747
15,018
0
W
Chronos
Dejobli
Chronos
12,520
4,993
712
666
9,499
4,568
160
899
8,356
23,863
0
W
Bastet
9,926
2,431
1,624
1,681
8,194
3,563
292
819
7,237
0
12,983
W
Xbalanque
PigeonBeak7
Xbalanque
12,888
4,359
1,110
1,255
8,409
4,122
224
2,621
5,646
0
20,858
L
Mulan
5,195
452
2,147
3,736
14,683
13,028
0
6,450
8,233
1,494
13,423
W
Vamana
Ryukaza_
Vamana
9,338
4,049
2,204
7,135
17,604
19,703
224
3,906
13,428
0
23,592
L
Hercules
X3R0_80
Hercules
5,722
823
926
3,715
14,272
14,685
0
5,185
9,087
0
10,414
L
Rama
agni
Rama
11,166
9,109
928
2,038
10,919
5,479
0
2,619
8,300
0
21,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
41,682
103
Minions Killed
101
0
Camps Cleared
0
848,035
Distance Traveled
962,524
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,583
758
8
1
0
181,841
2
L
Tiamat
7,099
710
32
3
0
169,532
2
W
Nu Wa
7,844
784
25
3
0
177,710
0
W
Chronos
8,547
855
27
3
0
184,282
2
W
Bastet
8,229
823
5
1
0
222,481
0
W
Xbalanque
7,958
796
18
2
0
182,118
1
L
Mulan
7,421
742
16
2
0
185,016
0
W
Vamana
9,104
910
26
3
0
195,933
1
L
Hercules
6,898
690
11
1
0
147,563
0
L
Rama
7,501
750
36
4
0
164,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role