Player Matchup

Hera
Hera
BFMV_Talent
Hera
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 110L
1,615 Elo+
Party 1
Bacchus
Bacchus
DieTrulla
Bacchus
Level 95
God Stats
30W - 12L
1,770 SR
Queue Stats
110W - 81L
1,535 Elo+
Party 1
Ravana
Ravana
Helmons7
Ravana
Level 158
God Stats
4W - 4L
1,482 SR
Queue Stats
283W - 224L
1,551 Elo+
Party 1
Artemis
Artemis
I-UweMoerve-I
Artemis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 157L
1,636 Elo+
Party 1
Skadi
Skadi
holzfrei_Paste
Skadi
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 81L
1,556 Elo+
Party 1
Team Averages
Level 121
1,550 SR
1,579 Elo+

VS

Team Averages
Level 85
1,588 SR
1,407 Elo+
Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Kapital Kane
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
Praisethesun66
Cu Chulainn
Level 128
God Stats
3W - 3L
1,640 SR
Queue Stats
202W - 181L
1,486 Elo+
Solo
Olorun
Olorun
Samuraii_TP
Olorun
Level 67
God Stats
6W - 4L
1,760 SR
Queue Stats
245W - 222L
1,415 Elo+
Party 2
Mercury
Mercury
alim_han2002
Mercury
Level 33
God Stats
2W - 4L
1,538 SR
Queue Stats
6W - 22L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
9,169
509
12,873
11,136
4,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
DieTrulla
Bacchus
14
1 / 1 / 9
8,829
491
7,626
9,207
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Helmons7
Ravana
16
9 / 0 / 2
9,688
538
9,824
11,752
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
17
6 / 1 / 0
10,342
575
10,576
13,301
6,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 7
9,002
500
11,807
11,176
4,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 5 / 2
8,628
479
6,595
12,935
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 3
6,970
387
3,802
9,183
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Praisethesun66
Cu Chulainn
12
3 / 3 / 2
8,208
456
9,843
20,820
16,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
13
0 / 3 / 1
8,001
445
6,002
12,709
6,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
alim_han2002
Mercury
12
1 / 6 / 1
7,641
425
2,363
16,097
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
19
Kills
9
9
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
2
0.8
W
2
4
7
1.38
W
Bacchus
DieTrulla
Bacchus
1
1
9
5.5
W
Ravana
Helmons7
Ravana
9
0
2
10
W
Artemis
6
1
0
6
L
2
2
3
1.75
L
Cu Chulainn
Praisethesun66
Cu Chulainn
3
3
2
1.33
L
Olorun
0
3
1
0.17
L
Mercury
alim_han2002
Mercury
1
6
1
0.25
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,706
Damage
28,605
56,572
Taken
71,744
32,546
Mitigated
36,352
15,685
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,595
305
0
0
12,935
4,888
0
5,347
7,436
57,657
0
W
12,873
2,513
0
2,528
11,136
4,945
261
4,103
7,033
74,988
0
W
Bacchus
DieTrulla
Bacchus
7,626
789
374
2,142
9,207
10,806
64
1,594
7,613
30,162
0
W
Ravana
Helmons7
Ravana
9,824
3,157
0
3,645
11,752
5,821
0
814
10,938
0
77,414
W
Artemis
10,576
4,009
0
5,780
13,301
6,388
1,182
5,254
8,047
0
86,260
L
3,802
1,312
194
2,950
9,183
2,835
0
1,903
7,280
0
30,783
L
Cu Chulainn
Praisethesun66
Cu Chulainn
9,843
1,524
1,756
4,574
20,820
16,274
0
7,736
12,921
3,885
40,675
L
Olorun
6,002
2,298
167
3,558
12,709
6,631
472
1,338
11,335
49,272
6,342
L
Mercury
alim_han2002
Mercury
2,363
1,348
0
250
16,097
5,724
1,304
3,694
12,273
0
46,011
W
11,807
5,542
0
1,216
11,176
4,586
812
1,393
9,783
0
101,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,030
Gold Earned
39,448
534
Minions Killed
371
0
Camps Cleared
0
1,729,639
Distance Traveled
1,692,005
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,628
479
89
5
0
316,876
3
W
Hera
9,169
509
147
8
0
338,255
3
W
Bacchus
8,829
491
30
2
0
377,549
1
W
Ravana
9,688
538
92
5
0
388,423
6
W
Artemis
10,342
575
124
7
0
292,698
11
L
Neith
6,970
387
50
3
0
324,285
0
L
Cu Chulainn
8,208
456
53
3
0
371,626
2
L
Olorun
8,001
445
97
5
0
324,805
0
L
Mercury
7,641
425
82
5
0
354,413
0
W
Skadi
9,002
500
141
8
0
332,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role