Player Matchup

Chaac
Chaac
HeyRUDum
Chaac
Level 105
God Stats
44W - 37L
1,536 SR
Queue Stats
200W - 222L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RoyalDroll
Tsukuyomi
Level 154
God Stats
2W - 3L
1,561 SR
Queue Stats
43W - 46L
1,498 Elo+
Party 2
Ganesha
Ganesha
beeeanz
Ganesha
Level 22
God Stats
6W - 1L
1,670 SR
Queue Stats
7W - 4L
1,453 Elo+
Party 2
Team Averages
Level 94
1,589 SR
1,490 Elo+

VS

Team Averages
Level 83
1,490 SR
1,303 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Acendance-
Gilgamesh
Level 6
God Stats
4W - 8L
1,409 SR
Queue Stats
216W - 305L
1,289 Elo+
Party 1
Yemoja
Yemoja
PYEICEDUP
Yemoja
Level 100
God Stats
1W - 3L
1,561 SR
Queue Stats
1W - 3L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HeyRUDum
Chaac
18
5 / 0 / 4
13,160
693
14,820
24,468
16,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
RoyalDroll
Tsukuyomi
18
4 / 4 / 5
13,231
696
18,813
18,543
11,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
beeeanz
Ganesha
17
0 / 3 / 8
12,911
680
7,632
21,725
25,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 4 / 4
12,030
633
18,947
19,522
7,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
Acendance-
Gilgamesh
5
0 / 1 / 1
9,120
480
0
1,524
253
Yemoja
PYEICEDUP
Yemoja
17
4 / 4 / 1
11,468
604
17,619
22,847
23,929
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
6
7
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
4
1
L
Gilgamesh
Acendance-
Gilgamesh
0
1
1
0.5
W
Chaac
HeyRUDum
Chaac
5
0
4
7
L
Yemoja
PYEICEDUP
Yemoja
4
4
1
1.13
W
Tsukuyomi
RoyalDroll
Tsukuyomi
4
4
5
1.63
W
Ganesha
beeeanz
Ganesha
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,265
Damage
36,566
64,736
Taken
43,893
53,545
Mitigated
31,612
27,886
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
18,947
349
68
4,639
19,522
7,430
0
2,481
15,720
55,383
0
L
Gilgamesh
Acendance-
Gilgamesh
0
0
0
0
1,524
253
0
0
1,430
0
0
W
Chaac
HeyRUDum
Chaac
14,820
2,290
1,001
15,495
24,468
16,690
627
10,103
14,145
0
66,066
L
Yemoja
PYEICEDUP
Yemoja
17,619
1,787
204
3,586
22,847
23,929
0
5,151
16,671
36,345
0
W
Tsukuyomi
RoyalDroll
Tsukuyomi
18,813
5,596
0
6,359
18,543
11,098
1,623
13,643
4,900
0
68,071
W
Ganesha
beeeanz
Ganesha
7,632
752
0
5,031
21,725
25,757
147
14,050
7,675
26,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,302
Gold Earned
32,618
202
Minions Killed
122
12
Camps Cleared
2
1,088,072
Distance Traveled
647,632
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,030
633
102
5
2
345,216
3
L
Gilgamesh
9,120
480
0
0
0
0
0
W
Chaac
13,160
693
96
5
5
382,455
0
L
Yemoja
11,468
604
20
1
0
302,416
3
W
Tsukuyomi
13,231
696
101
5
7
345,366
1
W
Ganesha
12,911
680
5
0
0
360,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role