Player Matchup

Ra
Ra
Silver IV
Bakir-David
Ra
Silver IV
Level 128
God Stats
3W - 0L
1,799 SR
Queue Stats
26W - 40L
827 MMR
Solo
Shiva
Shiva
Bronze II
GlitchySnake-8
Shiva
Bronze II
Level 112
God Stats
30W - 32L
1,455 SR
Queue Stats
731W - 856L
181 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Il-Lxxrd-lI
Heimdallr
Gold IV
Level 103
God Stats
2W - 6L
1,281 SR
Queue Stats
439W - 439L
1,210 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Sneakyturtle213
Gilgamesh
Silver III
Level 87
God Stats
37W - 42L
1,441 SR
Queue Stats
1,226W - 1,239L
895 MMR
Party 2
Cthulhu
Cthulhu
Silver III
WolfSkirata
Cthulhu
Silver III
Level 128
God Stats
16W - 13L
1,575 SR
Queue Stats
104W - 125L
873 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,510 SR
797 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,532 SR
798 MMR
Baron Samedi
Baron Samedi
Silver II
DagoTheBabo
Baron Samedi
Silver II
Level 160
God Stats
56W - 50L
1,487 SR
Queue Stats
608W - 622L
945 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
Klámstrákr
Cu Chulainn
Bronze IV
Level 127
God Stats
50W - 61L
1,461 SR
Queue Stats
660W - 758L
-150 MMR
Solo
Xbalanque
Xbalanque
Silver II
Ruf974
Xbalanque
Silver II
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 176L
1,013 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Seanstar42
Nu Wa
Silver I
Level 146
God Stats
12W - 18L
1,605 SR
Queue Stats
142W - 163L
1,236 MMR
Solo
Pele
Pele
Silver III
Wryxian666
Pele
Silver III
Level 110
God Stats
7W - 6L
1,605 SR
Queue Stats
430W - 445L
945 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 13
20,501
569
27,414
33,033
17,234
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 6 / 18
18,780
522
23,892
45,757
57,464
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Il-Lxxrd-lI
Heimdallr
20
10 / 6 / 16
19,174
533
29,998
38,860
20,937
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Sneakyturtle213
Gilgamesh
20
16 / 5 / 15
20,497
569
42,485
56,726
34,458
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
WolfSkirata
Cthulhu
20
4 / 7 / 25
17,806
495
20,812
52,981
80,072
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
MercuryKhepriBellona

VS

Bans
ArachneKaliBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DagoTheBabo
Baron Samedi
20
5 / 6 / 10
16,120
448
18,851
36,296
17,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Klámstrákr
Cu Chulainn
20
0 / 9 / 1
14,287
397
12,994
37,791
40,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
Ruf974
Xbalanque
20
6 / 13 / 8
16,647
462
37,941
37,424
15,063
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
20
3 / 9 / 10
15,271
424
33,186
25,059
9,376
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 12 / 3
19,328
537
42,084
47,719
18,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
60
48
Kills
28
28
Deaths
49
87
Assists
32
Player
Kills
Deaths
Assists
KDA
W
12
4
13
4.63
L
Baron Samedi
DagoTheBabo
Baron Samedi
5
6
10
1.67
W
6
6
18
2.5
W
Heimdallr
Il-Lxxrd-lI
Heimdallr
10
6
16
3
L
Cu Chulainn
Klámstrákr
Cu Chulainn
0
9
1
0.06
L
Xbalanque
Ruf974
Xbalanque
6
13
8
0.77
L
Nu Wa
3
9
10
0.89
W
Gilgamesh
Sneakyturtle213
Gilgamesh
16
5
15
4.7
W
Cthulhu
WolfSkirata
Cthulhu
4
7
25
2.36
L
14
12
3
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,601
Damage
145,056
227,357
Taken
184,289
210,165
Mitigated
100,553
89,767
Healing
41,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,414
2,626
9,901
15,051
33,033
17,234
2,524
7,358
25,193
191,866
0
L
Baron Samedi
DagoTheBabo
Baron Samedi
18,851
931
1,307
11,660
36,296
17,671
0
13,120
23,176
129,781
0
W
23,892
2,280
1,901
17,978
45,757
57,464
2,682
10,775
34,572
0
123,211
W
Heimdallr
Il-Lxxrd-lI
Heimdallr
29,998
8,839
0
13,364
38,860
20,937
6,069
6,513
32,145
0
181,502
L
Cu Chulainn
Klámstrákr
Cu Chulainn
12,994
2,355
0
1,644
37,791
40,111
2,618
5,277
32,514
0
102,604
L
Xbalanque
Ruf974
Xbalanque
37,941
16,819
0
9,734
37,424
15,063
1,872
12,239
25,181
0
146,355
L
Nu Wa
33,186
3,450
0
1,776
25,059
9,376
1,194
8,271
16,788
143,552
0
W
Gilgamesh
Sneakyturtle213
Gilgamesh
42,485
11,441
0
17,026
56,726
34,458
4,356
15,524
40,730
0
197,928
W
Cthulhu
WolfSkirata
Cthulhu
20,812
523
4,075
10,471
52,981
80,072
164
15,759
36,650
103,069
0
L
42,084
8,070
0
15,639
47,719
18,332
0
12,173
35,546
241
178,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,758
Gold Earned
81,653
964
Minions Killed
871
0
Camps Cleared
0
3,317,975
Distance Traveled
3,084,842
41
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
20,501
569
262
7
0
629,437
5
L
Baron Samedi
16,120
448
132
4
0
537,814
2
W
Shiva
18,780
522
177
5
0
650,202
0
W
Heimdallr
19,174
533
219
6
0
622,730
16
L
Cu Chulainn
14,287
397
160
4
0
622,693
6
L
Xbalanque
16,647
462
196
5
0
633,656
8
L
Nu Wa
15,271
424
188
5
0
575,547
0
W
Gilgamesh
20,497
569
176
5
0
724,645
3
W
Cthulhu
17,806
495
130
4
0
690,961
17
L
Pele
19,328
537
195
5
0
715,132
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role