Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Jbnlkan
Apollo
Level 133
God Stats
20W - 10L
1,802 SR
Queue Stats
185W - 193L
1,480 Elo+
Solo
Nox
Nox
MotiunlessShrub
Nox
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 79L
1,576 Elo+
Party 1
Bakasura
Bakasura
Suicidepact
Bakasura
Level 125
God Stats
16W - 4L
1,746 SR
Queue Stats
409W - 374L
1,578 Elo+
Solo
Sylvanus
Sylvanus
greenarrow41
Sylvanus
Level 149
God Stats
9W - 5L
1,752 SR
Queue Stats
208W - 201L
1,537 Elo+
Party 1
Team Averages
Level 128
1,660 SR
1,534 Elo+

VS

Team Averages
Level 141
1,447 SR
1,547 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Lan_rockets_
Rama
Level 144
God Stats
10W - 11L
1,603 SR
Queue Stats
418W - 338L
1,554 Elo+
Solo
Skadi
Skadi
acdclogen
Skadi
Level 101
God Stats
3W - 8L
1,262 SR
Queue Stats
134W - 127L
1,516 Elo+
Solo
Hun Batz
Hun Batz
clokkwyze
Hun Batz
Level 148
God Stats
0W - 1L
1,257 SR
Queue Stats
28W - 26L
1,640 Elo+
Solo
Atlas
Atlas
翟翟有瑜
Atlas
Level 160
God Stats
18W - 17L
1,613 SR
Queue Stats
199W - 198L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 0 / 0
3,773
755
0
1,261
301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Jbnlkan
Apollo
6
0 / 0 / 1
3,536
707
508
2,207
671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 1 / 0
3,139
628
781
1,631
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Suicidepact
Bakasura
5
0 / 0 / 0
3,167
633
584
4,243
1,364
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
greenarrow41
Sylvanus
4
1 / 1 / 0
3,355
671
1,855
3,542
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
0 / 0 / 1
3,096
619
1,579
1,654
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 1 / 0
2,484
497
0
858
135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
acdclogen
Skadi
1
0 / 0 / 0
2,415
483
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
clokkwyze
Hun Batz
6
2 / 0 / 0
3,521
704
2,066
2,780
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 2
3,121
624
1,676
1,561
508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
0
0
L
Scylla
 
Scylla
0
0
1
0.5
W
Apollo
Jbnlkan
Apollo
0
0
1
0.5
L
0
1
0
0
W
0
1
0
0
W
Bakasura
Suicidepact
Bakasura
0
0
0
0
L
Skadi
acdclogen
Skadi
0
0
0
0
L
Hun Batz
clokkwyze
Hun Batz
2
0
0
2
W
Sylvanus
greenarrow41
Sylvanus
1
1
0
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,728
Damage
5,321
12,884
Taken
6,853
4,503
Mitigated
1,946
5,962
Healing
2,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
0
0
0
1,099
1,261
301
0
0
1,261
16,951
0
L
Scylla
 
Scylla
1,579
558
0
735
1,654
496
0
884
750
13,555
0
W
Apollo
Jbnlkan
Apollo
508
341
0
1,473
2,207
671
1,272
768
1,439
0
13,547
L
0
0
0
21
858
135
0
280
578
0
1,265
W
781
444
0
500
1,631
568
0
543
1,052
11,209
0
W
Bakasura
Suicidepact
Bakasura
584
514
0
1,466
4,243
1,364
0
678
3,463
0
11,014
L
Skadi
acdclogen
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
clokkwyze
Hun Batz
2,066
1,199
0
1,273
2,780
807
0
586
2,144
0
13,353
W
Sylvanus
greenarrow41
Sylvanus
1,855
905
292
1,132
3,542
1,599
29
1,060
2,414
8,443
3,377
L
1,676
968
0
750
1,561
508
0
433
1,128
8,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,970
Gold Earned
14,637
142
Minions Killed
69
0
Camps Cleared
0
452,063
Distance Traveled
362,256
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,773
755
43
9
0
81,511
1
L
Scylla
3,096
619
20
4
0
86,533
1
W
Apollo
3,536
707
21
4
0
67,494
0
L
Rama
2,484
497
2
0
0
79,195
1
W
Nox
3,139
628
19
4
0
104,017
2
W
Bakasura
3,167
633
36
7
0
97,029
0
L
Skadi
2,415
483
0
0
0
0
0
L
Hun Batz
3,521
704
29
6
0
110,026
1
W
Sylvanus
3,355
671
23
5
0
102,012
1
L
Atlas
3,121
624
18
4
0
86,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role