Player Matchup

Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond IV
Detzq
Chaac
Diamond IV
Level 121
God Stats
16W - 19L
1,735 SR
Queue Stats
179W - 170L
2,216 MMR
Party 1
Tiamat
Tiamat
Diamond V
MrBeatYoBackIn
Tiamat
Diamond V
Level 150
God Stats
12W - 11L
1,720 SR
Queue Stats
157W - 139L
2,177 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,652 SR
1,964 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,406 SR
1,138 MMR
Fenrir
Fenrir
Platinum V
Cypher Gore
Fenrir
Platinum V
Level 160
God Stats
0W - 6L
1,385 SR
Queue Stats
313W - 328L
1,673 MMR
Solo
Fafnir
Fafnir
Bronze I
Karanos223
Fafnir
Bronze I
Level 59
God Stats
3W - 5L
1,451 SR
Queue Stats
21W - 46L
604 MMR
Solo
Scylla
Scylla
Silver III
Pr1meSh0t
Scylla
Silver III
Level 82
God Stats
22W - 35L
1,382 SR
Queue Stats
122W - 188L
1,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 0 / 5
6,982
698
6,153
7,024
4,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Detzq
Chaac
11
2 / 1 / 3
7,041
704
10,635
10,484
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 0 / 3
7,984
798
10,931
5,608
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AtlasAh Muzen CabGilgameshJing WeiAres

VS

Bans
ShivaAthenaGebYmirArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 3 / 0
6,766
677
4,200
11,120
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
Karanos223
Fafnir
10
0 / 0 / 1
6,954
695
2,916
13,467
13,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Pr1meSh0t
Scylla
10
0 / 3 / 0
6,343
634
4,571
7,164
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
5
3.5
L
Fenrir
1
3
0
0.33
W
Chaac
Detzq
Chaac
2
1
3
3.5
L
Fafnir
Karanos223
Fafnir
0
0
1
0.5
W
3
0
3
4.5
L
Scylla
Pr1meSh0t
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,719
Damage
11,687
23,116
Taken
31,751
17,869
Mitigated
25,068
9,747
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,153
1,587
0
3,791
7,024
4,815
48
2,792
4,232
0
10,218
L
Fenrir
4,200
507
0
2,445
11,120
9,349
0
3,941
6,648
166
11,691
W
Chaac
Detzq
Chaac
10,635
1,665
226
3,210
10,484
8,747
171
3,057
7,427
226
25,472
L
Fafnir
Karanos223
Fafnir
2,916
838
258
4,696
13,467
13,065
0
5,169
7,834
10,136
0
W
10,931
591
0
2,520
5,608
4,307
0
2,132
3,476
39,711
0
L
Scylla
Pr1meSh0t
Scylla
4,571
410
0
365
7,164
2,654
0
2,258
4,777
24,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,007
Gold Earned
20,063
120
Minions Killed
84
6
Camps Cleared
3
632,848
Distance Traveled
569,508
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,982
698
10
1
0
201,804
0
L
Fenrir
6,766
677
16
2
0
200,795
1
W
Chaac
7,041
704
19
2
0
211,544
0
L
Fafnir
6,954
695
16
2
1
187,390
3
W
Tiamat
7,984
798
91
9
6
219,500
3
L
Scylla
6,343
634
52
5
2
181,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role