Player Matchup

Danzaburou
Danzaburou
Danzakii
Danzaburou
Level 144
God Stats
11W - 2L
1,673 SR
Queue Stats
24W - 19L
1,523 Elo+
Party 1
Ra
Ra
Glizzawk
Ra
Level 139
God Stats
2W - 3L
1,496 SR
Queue Stats
13W - 9L
1,744 Elo+
Party 1
Arachne
Arachne
Nameless Sai
Arachne
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,662 Elo+
Party 1
Team Averages
Level 142
1,557 SR
1,643 Elo+

VS

Team Averages
Level 110
1,500 SR
1,452 Elo+
Vulcan
Vulcan
italy_lemonssss
Vulcan
Level 124
God Stats
7W - 23L
1,378 SR
Queue Stats
515W - 464L
1,429 Elo+
Party 2
Achilles
Achilles
xx_owl_23
Achilles
Level 122
God Stats
14W - 15L
1,607 SR
Queue Stats
163W - 104L
1,516 Elo+
Party 2
Mercury
Mercury
yukiy206
Mercury
Level 84
God Stats
1W - 2L
1,515 SR
Queue Stats
505W - 502L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danzakii
Danzaburou
12
1 / 0 / 5
7,598
760
7,435
8,494
3,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 3
8,708
871
8,268
7,019
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Nameless Sai
Arachne
12
2 / 0 / 4
7,474
747
5,973
7,373
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,360
636
8,519
7,072
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xx_owl_23
Achilles
10
0 / 1 / 0
6,281
628
6,209
9,167
8,482
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
yukiy206
Mercury
10
0 / 5 / 0
6,181
618
1,673
9,435
4,292
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Danzakii
Danzaburou
1
0
5
3.5
W
5
0
3
6.5
W
Arachne
Nameless Sai
Arachne
2
0
4
4
L
0
2
0
0
L
Achilles
xx_owl_23
Achilles
0
1
0
0
L
Mercury
yukiy206
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,676
Damage
16,401
22,886
Taken
25,674
11,474
Mitigated
15,955
11,563
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Danzakii
Danzaburou
7,435
4,109
0
1,554
8,494
3,267
189
4,246
4,066
0
29,042
W
8,268
262
2,142
4,761
7,019
4,189
215
1,882
4,945
42,321
0
W
Arachne
Nameless Sai
Arachne
5,973
2,820
0
3,106
7,373
4,018
1,830
2,026
5,159
0
19,669
L
8,519
4,196
0
1,449
7,072
3,181
0
2,432
4,640
27,611
0
L
Achilles
xx_owl_23
Achilles
6,209
1,178
0
1,445
9,167
8,482
0
2,393
6,774
0
20,053
L
Mercury
yukiy206
Mercury
1,673
428
49
1,123
9,435
4,292
0
3,650
5,785
0
12,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,780
Gold Earned
18,822
159
Minions Killed
135
7
Camps Cleared
3
635,413
Distance Traveled
604,440
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,598
760
45
5
3
189,047
0
W
Ra
8,708
871
89
9
2
219,392
0
W
Arachne
7,474
747
25
3
2
226,974
5
L
Vulcan
6,360
636
55
6
0
214,483
2
L
Achilles
6,281
628
44
4
2
198,396
3
L
Mercury
6,181
618
36
4
1
191,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role