Player Matchup

Bakasura
Bakasura
Kusariga
Bakasura
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
93W - 104L
1,500 Elo+
Solo
Freya
Freya
MarvelousACE
Freya
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 176L
1,571 Elo+
Solo
Xbalanque
Xbalanque
Raga_mutton
Xbalanque
Level 62
God Stats
11W - 9L
1,361 SR
Queue Stats
405W - 491L
1,270 Elo+
Party 1
Ganesha
Ganesha
enzedbro
Ganesha
Level 44
God Stats
1W - 2L
1,422 SR
Queue Stats
377W - 487L
1,278 Elo+
Party 1
Vamana
Vamana
wooppee
Vamana
Level 151
God Stats
6W - 6L
1,450 SR
Queue Stats
88W - 107L
1,392 Elo+
Solo
Team Averages
Level 92
1,447 SR
1,402 Elo+

VS

Team Averages
Level 93
1,434 SR
1,478 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Keloooooooo
Baron Samedi
Level 84
God Stats
4W - 2L
1,452 SR
Queue Stats
303W - 301L
1,435 Elo+
Solo
Mercury
Mercury
Nicooas093
Mercury
Level 68
God Stats
5W - 10L
1,299 SR
Queue Stats
401W - 389L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Phyrose
Cthulhu
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,538 Elo+
Solo
Hou Yi
Hou Yi
taco5734
Hou Yi
Level 100
God Stats
8W - 9L
1,420 SR
Queue Stats
401W - 434L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kusariga
Bakasura
13
2 / 5 / 3
8,573
408
8,460
20,382
10,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 0 / 2
9,568
456
20,749
11,781
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Raga_mutton
Xbalanque
11
1 / 9 / 2
7,822
372
8,364
16,933
8,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
enzedbro
Ganesha
11
0 / 7 / 2
7,999
381
4,208
22,590
25,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
wooppee
Vamana
16
0 / 1 / 0
9,117
434
7,558
15,018
12,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
4 / 0 / 4
11,785
561
14,149
22,280
29,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Keloooooooo
Baron Samedi
15
5 / 0 / 15
11,459
546
11,666
13,557
16,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Nicooas093
Mercury
17
2 / 1 / 7
10,588
504
11,283
16,007
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Phyrose
Cthulhu
13
2 / 4 / 4
8,908
424
5,748
14,186
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
taco5734
Hou Yi
15
9 / 3 / 5
10,324
492
16,799
17,204
7,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
8
Kills
22
22
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
4
6
W
Baron Samedi
Keloooooooo
Baron Samedi
5
0
15
12.5
L
Bakasura
Kusariga
Bakasura
2
5
3
0.7
L
5
0
2
6
W
Mercury
Nicooas093
Mercury
2
1
7
5.5
W
Cthulhu
Phyrose
Cthulhu
2
4
4
1
L
Xbalanque
Raga_mutton
Xbalanque
1
9
2
0.22
L
Ganesha
enzedbro
Ganesha
0
7
2
0.14
W
Hou Yi
taco5734
Hou Yi
9
3
5
3.83
L
Vamana
wooppee
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,339
Damage
59,645
86,704
Taken
83,234
62,734
Mitigated
72,221
23,567
Healing
25,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,149
4,039
0
5,172
22,280
29,220
859
5,732
15,860
93,577
0
W
Baron Samedi
Keloooooooo
Baron Samedi
11,666
2,067
5,971
4,801
13,557
16,966
1,036
3,518
9,465
52,090
0
L
Bakasura
Kusariga
Bakasura
8,460
6,212
0
5,255
20,382
10,158
246
6,218
14,164
0
65,701
L
20,749
6,005
0
8,935
11,781
6,366
168
5,141
6,640
70,191
0
W
Mercury
Nicooas093
Mercury
11,283
3,415
0
1,852
16,007
7,257
1,713
4,228
11,692
0
111,868
W
Cthulhu
Phyrose
Cthulhu
5,748
455
281
670
14,186
11,208
196
8,328
5,726
32,228
0
L
Xbalanque
Raga_mutton
Xbalanque
8,364
3,939
0
2,358
16,933
8,122
1,152
5,569
11,364
0
45,632
L
Ganesha
enzedbro
Ganesha
4,208
213
0
1,070
22,590
25,224
526
6,870
15,720
23,077
0
W
Hou Yi
taco5734
Hou Yi
16,799
8,442
0
6,478
17,204
7,570
2,903
4,173
12,918
0
68,683
L
Vamana
wooppee
Vamana
7,558
3,706
0
5,949
15,018
12,864
0
7,765
7,253
0
69,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,079
Gold Earned
53,064
414
Minions Killed
494
0
Camps Cleared
0
1,845,770
Distance Traveled
1,984,954
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,785
561
163
8
0
377,586
6
W
Baron Samedi
11,459
546
62
3
0
380,931
0
L
Bakasura
8,573
408
105
5
0
405,308
0
L
Freya
9,568
456
90
4
0
398,307
2
W
Mercury
10,588
504
154
7
0
497,288
4
W
Cthulhu
8,908
424
36
2
0
343,443
1
L
Xbalanque
7,822
372
97
5
0
346,540
4
L
Ganesha
7,999
381
4
0
0
350,081
0
W
Hou Yi
10,324
492
79
4
0
385,706
1
L
Vamana
9,117
434
118
6
0
345,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role