Player Matchup

Chaac
Chaac
Jewels4k1
Chaac
Level 138
God Stats
5W - 9L
1,408 SR
Queue Stats
247W - 299L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
ProSgt Lipton
Baron Samedi
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 166L
1,436 Elo+
Solo
Kukulkan
Kukulkan
RickSquanchez47
Kukulkan
Level 51
God Stats
6W - 8L
1,488 SR
Queue Stats
7W - 8L
1,425 Elo+
Solo
Arachne
Arachne
Theredninja420
Arachne
Level 103
God Stats
66W - 48L
1,530 SR
Queue Stats
424W - 440L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iFistSingleMoms
Ah Muzen Cab
Level 146
God Stats
7W - 4L
1,632 SR
Queue Stats
254W - 282L
1,414 Elo+
Solo
Team Averages
Level 105
1,511 SR
1,412 Elo+

VS

Team Averages
Level 82
1,425 SR
1,282 Elo+
Rama
Rama
MrGotEmm
Rama
Level 89
God Stats
0W - 2L
1,205 SR
Queue Stats
36W - 42L
1,303 Elo+
Solo
Anubis
Anubis
SycoSavage
Anubis
Level 36
God Stats
16W - 5L
1,437 SR
Queue Stats
25W - 13L
1,128 Elo+
Solo
Chaac
Chaac
ZootdProphet
Chaac
Level 42
God Stats
3W - 5L
1,411 SR
Queue Stats
110W - 142L
1,323 Elo+
Solo
Loki
Loki
george_adriano
Loki
Level 160
God Stats
14W - 15L
1,571 SR
Queue Stats
554W - 639L
1,328 Elo+
Solo
Mercury
Mercury
sleepy97
Mercury
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 127L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jewels4k1
Chaac
20
1 / 2 / 8
15,445
533
15,166
23,592
16,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ProSgt Lipton
Baron Samedi
19
2 / 6 / 14
12,747
440
13,723
23,136
19,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
20
4 / 6 / 6
14,599
503
14,765
17,577
4,853
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 5 / 3
16,079
554
30,585
36,187
19,793
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
iFistSingleMoms
Ah Muzen Cab
20
7 / 5 / 3
13,687
472
21,511
27,900
10,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
0 / 7 / 4
10,299
355
7,836
21,513
8,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
SycoSavage
Anubis
20
16 / 3 / 1
16,202
559
35,843
30,301
18,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 6 / 7
12,434
429
23,974
31,902
37,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 1 / 3
11,246
388
7,385
15,475
10,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
sleepy97
Mercury
20
4 / 8 / 3
13,254
457
15,437
34,119
20,414
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
42
25
Kills
24
24
Deaths
25
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
Jewels4k1
Chaac
1
2
8
2.5
L
Rama
0
7
4
0.29
W
Baron Samedi
ProSgt Lipton
Baron Samedi
2
6
14
1.5
W
Kukulkan
4
6
6
1.17
L
Anubis
SycoSavage
Anubis
16
3
1
5.5
W
11
5
3
2.5
L
2
6
7
0.92
L
2
1
3
3.5
W
Ah Muzen Cab
iFistSingleMoms
Ah Muzen Cab
7
5
3
1.7
L
Mercury
sleepy97
Mercury
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,750
Damage
90,475
128,392
Taken
133,310
71,337
Mitigated
95,712
51,676
Healing
55,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Jewels4k1
Chaac
15,166
3,030
271
8,282
23,592
16,498
3,089
2,891
20,701
0
124,819
L
Rama
7,836
6,881
0
5,510
21,513
8,538
795
6,857
14,656
0
55,622
W
Baron Samedi
ProSgt Lipton
Baron Samedi
13,723
1,092
1,522
7,063
23,136
19,530
1,099
3,455
19,681
90,001
0
W
Kukulkan
14,765
1,473
710
3,359
17,577
4,853
1,715
12,498
5,079
108,860
0
L
Anubis
SycoSavage
Anubis
35,843
1,484
0
19,624
30,301
18,778
1,878
6,995
23,306
151,631
0
W
30,585
16,953
0
17,508
36,187
19,793
0
10,337
25,850
0
142,897
L
23,974
2,990
233
12,782
31,902
37,105
0
4,904
26,998
0
88,255
L
7,385
724
0
2,583
15,475
10,877
525
4,894
10,581
0
63,825
W
Ah Muzen Cab
iFistSingleMoms
Ah Muzen Cab
21,511
10,429
0
12,961
27,900
10,663
5,484
8,154
19,746
0
118,318
L
Mercury
sleepy97
Mercury
15,437
6,366
142
14,643
34,119
20,414
0
4,838
28,899
0
151,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,557
Gold Earned
63,435
799
Minions Killed
732
0
Camps Cleared
0
2,670,178
Distance Traveled
2,561,759
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,445
533
229
8
0
558,483
3
L
Rama
10,299
355
77
3
0
414,133
1
W
Baron Samedi
12,747
440
98
3
0
487,973
0
W
Kukulkan
14,599
503
187
6
0
505,855
4
L
Anubis
16,202
559
245
8
0
485,796
3
W
Arachne
16,079
554
140
5
0
626,044
4
L
Chaac
12,434
429
130
4
0
536,574
2
L
Loki
11,246
388
111
4
0
565,207
6
W
Ah Muzen Cab
13,687
472
145
5
0
491,823
5
L
Mercury
13,254
457
169
6
0
560,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role