Player Matchup

Skadi
Skadi
EyDerSchonWieder
Skadi
Level 70
God Stats
2W - 1L
1,454 SR
Queue Stats
129W - 123L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
KRWNY
Zhong Kui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 44L
1,540 Elo+
Party 1
Fenrir
Fenrir
ichbinzlatan
Fenrir
Level 125
God Stats
3W - 2L
1,265 SR
Queue Stats
116W - 140L
1,482 Elo+
Solo
Team Averages
Level 87
1,406 SR
1,479 Elo+

VS

Team Averages
Level 69
1,460 SR
1,446 Elo+
Horus
Horus
DrFateMarv
Horus
Level 74
God Stats
1W - 1L
1,735 SR
Queue Stats
22W - 26L
1,509 Elo+
Solo
Serqet
Serqet
Smarssek
Serqet
Level 57
God Stats
1W - 2L
1,307 SR
Queue Stats
32W - 40L
1,449 Elo+
Solo
Thoth
Thoth
анубис2
Thoth
Level 75
God Stats
0W - 4L
1,339 SR
Queue Stats
86W - 127L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 14
12,270
818
16,727
13,370
5,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
KRWNY
Zhong Kui
18
4 / 5 / 17
11,916
794
17,864
13,447
8,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
16
12 / 2 / 11
12,313
821
20,514
18,759
13,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 10 / 8
9,394
626
6,741
26,223
34,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
Smarssek
Serqet
15
9 / 7 / 2
12,178
812
15,065
18,620
9,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 7
10,434
696
8,731
16,032
7,408
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
24
Kills
11
11
Deaths
25
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
1
10
8
0.5
W
8
4
14
3.75
W
Zhong Kui
KRWNY
Zhong Kui
4
5
17
2.5
L
Serqet
Smarssek
Serqet
9
7
2
1.43
W
Fenrir
12
2
11
8.75
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,105
Damage
30,537
45,576
Taken
60,875
27,660
Mitigated
51,135
8,730
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,741
4,267
2,948
3,012
26,223
34,093
0
7,674
18,142
173
11,457
W
16,727
9,053
0
2,144
13,370
5,048
490
3,672
8,917
0
48,000
W
Zhong Kui
KRWNY
Zhong Kui
17,864
1,690
0
3,430
13,447
8,695
455
2,645
10,514
47,779
0
L
Serqet
Smarssek
Serqet
15,065
3,408
0
555
18,620
9,634
0
6,074
12,258
0
23,850
W
Fenrir
20,514
6,355
0
3,156
18,759
13,917
883
3,053
14,920
0
40,181
L
8,731
412
0
972
16,032
7,408
0
4,601
11,150
44,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,499
Gold Earned
32,006
170
Minions Killed
103
10
Camps Cleared
3
826,101
Distance Traveled
734,001
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,394
626
5
0
0
248,379
4
W
Skadi
12,270
818
63
4
3
245,595
3
W
Zhong Kui
11,916
794
78
5
3
265,949
6
L
Serqet
12,178
812
19
1
3
250,009
3
W
Fenrir
12,313
821
29
2
4
314,557
4
L
Thoth
10,434
696
79
5
0
235,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role