Player Matchup

Ullr
Ullr
Platinum I
Arkmans
Ullr
Platinum I
Level 160
God Stats
1W - 2L
1,572 SR
Queue Stats
193W - 178L
1,962 MMR
Solo
Sobek
Sobek
Gold II
AyyFlare
Sobek
Gold II
Level 151
God Stats
6W - 5L
1,757 SR
Queue Stats
175W - 167L
1,742 MMR
Party 1
Apollo
Apollo
Bronze III
Crysteko
Apollo
Bronze III
Level 83
God Stats
1W - 2L
1,508 SR
Queue Stats
11W - 13L
1,600 MMR
Solo
Bakasura
Bakasura
Gold IV
Genisied
Bakasura
Gold IV
Level 158
God Stats
2W - 1L
1,808 SR
Queue Stats
85W - 77L
1,790 MMR
Party 1
Chaac
Chaac
Silver II
SportsDog
Chaac
Silver II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,568 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,629 SR
1,732 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,523 SR
1,733 MMR
Anhur
Anhur
Gold II
KxngBlow
Anhur
Gold II
Level 43
God Stats
1W - 0L
1,279 SR
Queue Stats
35W - 31L
1,648 MMR
Solo
Shiva
Shiva
Platinum I
Rhubee
Shiva
Platinum I
Level 160
God Stats
3W - 2L
1,577 SR
Queue Stats
472W - 462L
1,909 MMR
Solo
Cthulhu
Cthulhu
Gold I
ScyllaFangirl
Cthulhu
Gold I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 82L
1,551 MMR
Solo
Poseidon
Poseidon
Platinum II
Sylite
Poseidon
Platinum II
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
315W - 318L
1,912 MMR
Solo
Arachne
Arachne
Gold I
WEEDCANSAVEWORLD
Arachne
Gold I
Level 106
God Stats
52W - 29L
1,761 SR
Queue Stats
408W - 410L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Arkmans
Ullr
19
4 / 6 / 7
12,887
460
19,364
26,021
12,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
AyyFlare
Sobek
16
3 / 4 / 10
12,124
433
13,446
35,117
57,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Crysteko
Apollo
20
7 / 5 / 4
14,093
503
11,806
26,240
11,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Genisied
Bakasura
20
8 / 10 / 2
13,791
493
24,197
31,545
17,565
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
SportsDog
Chaac
19
0 / 7 / 6
13,052
466
13,610
38,699
41,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
He BoCharybdisKali

VS

Bans
RamaThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KxngBlow
Anhur
20
10 / 3 / 4
17,982
642
35,507
30,153
15,866
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Rhubee
Shiva
20
7 / 3 / 13
14,568
520
22,592
29,770
17,009
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
20
6 / 1 / 13
15,553
555
17,994
29,343
44,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
Sylite
Poseidon
20
8 / 7 / 12
15,747
562
28,844
21,751
12,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 9 / 4
12,027
430
13,635
29,307
13,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
22
Kills
32
32
Deaths
23
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ullr
Arkmans
Ullr
4
6
7
1.25
L
Sobek
AyyFlare
Sobek
3
4
10
2
L
Apollo
Crysteko
Apollo
7
5
4
1.8
L
Bakasura
Genisied
Bakasura
8
10
2
0.9
W
Anhur
KxngBlow
Anhur
10
3
4
4
W
Shiva
Rhubee
Shiva
7
3
13
4.5
W
Cthulhu
6
1
13
12.5
L
Chaac
SportsDog
Chaac
0
7
6
0.43
W
Poseidon
Sylite
Poseidon
8
7
12
2
W
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,423
Damage
118,572
157,622
Taken
140,324
141,556
Mitigated
102,489
38,187
Healing
48,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Arkmans
Ullr
19,364
7,209
0
888
26,021
12,902
2,612
7,447
18,574
0
131,406
L
Sobek
AyyFlare
Sobek
13,446
1,064
0
7,306
35,117
57,999
0
11,932
23,185
32,743
0
L
Apollo
Crysteko
Apollo
11,806
6,680
0
9,960
26,240
11,820
954
3,567
22,673
0
116,163
L
Bakasura
Genisied
Bakasura
24,197
13,015
0
3,005
31,545
17,565
108
10,162
21,383
0
122,064
W
Anhur
KxngBlow
Anhur
35,507
24,344
0
16,953
30,153
15,866
3,763
4,360
25,093
0
192,377
W
Shiva
Rhubee
Shiva
22,592
3,733
1,460
9,854
29,770
17,009
0
2,236
25,994
0
124,034
W
Cthulhu
17,994
2,505
628
10,061
29,343
44,447
428
5,433
22,500
101,700
0
L
Chaac
SportsDog
Chaac
13,610
1,811
0
17,028
38,699
41,270
87
15,479
23,220
0
106,357
W
Poseidon
Sylite
Poseidon
28,844
4,438
0
1,190
21,751
12,045
2,517
4,447
16,321
153,547
0
W
13,635
8,825
0
7,991
29,307
13,122
3,661
2,323
25,587
0
96,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,947
Gold Earned
75,877
760
Minions Killed
888
0
Camps Cleared
0
2,562,981
Distance Traveled
2,731,173
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,887
460
207
7
0
530,415
4
L
Sobek
12,124
433
25
1
0
570,017
2
L
Apollo
14,093
503
187
7
0
510,115
7
L
Bakasura
13,791
493
152
5
0
466,765
2
W
Anhur
17,982
642
244
9
0
499,590
0
W
Shiva
14,568
520
148
5
0
586,247
2
W
Cthulhu
15,553
555
171
6
0
547,463
6
L
Chaac
13,052
466
189
7
0
485,669
1
W
Poseidon
15,747
562
226
8
0
548,165
13
W
Arachne
12,027
430
99
4
0
549,708
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role