Player Matchup

Mercury
Mercury
 
Mercury
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
John2102
The Morrigan
Level 47
God Stats
2W - 6L
1,243 SR
Queue Stats
280W - 318L
1,346 Elo+
Solo
Izanami
Izanami
Nilstorm
Izanami
Level 122
God Stats
7W - 2L
1,537 SR
Queue Stats
145W - 137L
1,533 Elo+
Solo
Yemoja
Yemoja
TTier
Yemoja
Level 120
God Stats
3W - 6L
1,345 SR
Queue Stats
192W - 198L
1,452 Elo+
Solo
Vulcan
Vulcan
WolfPeeSipper
Vulcan
Level 81
God Stats
85W - 69L
1,541 SR
Queue Stats
662W - 666L
1,520 Elo+
Solo
Team Averages
Level 91
1,433 SR
1,470 Elo+

VS

Team Averages
Level 70
1,594 SR
1,519 Elo+
Neith
Neith
Dekkuran
Neith
Level 6
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 1L
1,759 Elo+
Party 1
Merlin
Merlin
MrBigode21
Merlin
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
263W - 265L
1,493 Elo+
Solo
Ymir
Ymir
Sukiara
Ymir
Level 41
God Stats
2W - 1L
1,799 SR
Queue Stats
9W - 17L
1,243 Elo+
Party 1
Pele
Pele
sharpblaze3432
Pele
Level 139
God Stats
16W - 16L
1,648 SR
Queue Stats
1,011W - 921L
1,543 Elo+
Party 2
Vulcan
Vulcan
super1454
Vulcan
Level 128
God Stats
6W - 8L
1,303 SR
Queue Stats
510W - 506L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 0 / 2
9,120
608
9,105
12,983
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
John2102
The Morrigan
13
2 / 3 / 0
7,913
528
4,612
9,298
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Nilstorm
Izanami
13
5 / 0 / 0
8,210
547
10,133
8,287
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
TTier
Yemoja
12
1 / 0 / 7
7,899
527
2,839
10,016
6,928
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 3
7,347
490
6,307
10,681
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dekkuran
Neith
9
0 / 6 / 0
5,503
367
2,093
9,929
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
MrBigode21
Merlin
12
1 / 2 / 1
7,838
523
8,415
7,050
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Sukiara
Ymir
9
0 / 2 / 1
6,005
400
1,178
11,265
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 2
7,449
497
7,284
12,656
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
super1454
Vulcan
14
2 / 1 / 2
7,956
530
11,476
6,353
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
6
6
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
2
6
L
Neith
Dekkuran
Neith
0
6
0
0
W
The Morrigan
John2102
The Morrigan
2
3
0
0.67
L
Merlin
MrBigode21
Merlin
1
2
1
0.75
W
Izanami
Nilstorm
Izanami
5
0
0
5
L
Ymir
Sukiara
Ymir
0
2
1
0.25
W
Yemoja
TTier
Yemoja
1
0
7
4.5
W
1
3
3
0.83
L
3
3
2
1.33
L
Vulcan
super1454
Vulcan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,996
Damage
30,446
51,265
Taken
47,253
25,067
Mitigated
20,561
19,559
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,105
3,695
0
1,990
12,983
5,600
0
3,079
9,904
0
98,349
L
Neith
Dekkuran
Neith
2,093
811
0
2,199
9,929
3,405
0
1,375
8,554
0
24,382
W
The Morrigan
John2102
The Morrigan
4,612
1,277
0
2,172
9,298
4,398
1,039
5,159
3,993
53,292
6,632
L
Merlin
MrBigode21
Merlin
8,415
215
0
684
7,050
2,707
0
2,127
4,923
60,545
0
W
Izanami
Nilstorm
Izanami
10,133
7,502
0
2,610
8,287
3,287
1,255
1,599
6,688
0
76,926
L
Ymir
Sukiara
Ymir
1,178
465
114
1,956
11,265
7,068
0
3,158
8,107
20,010
0
W
Yemoja
TTier
Yemoja
2,839
1,145
5,572
4,805
10,016
6,928
170
4,782
5,234
11,817
0
W
6,307
1,161
0
2,410
10,681
4,854
24
6,450
4,231
55,550
0
L
7,284
1,988
0
4,184
12,656
4,742
0
3,775
8,881
0
55,335
L
Vulcan
super1454
Vulcan
11,476
1,918
0
500
6,353
2,639
0
2,637
3,716
67,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
34,751
555
Minions Killed
403
0
Camps Cleared
0
1,529,469
Distance Traveled
1,421,634
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,120
608
162
11
0
410,417
3
L
Neith
5,503
367
36
2
0
251,184
0
W
The Morrigan
7,913
528
122
8
0
267,801
1
L
Merlin
7,838
523
118
8
0
236,739
2
W
Izanami
8,210
547
130
9
0
265,080
1
L
Ymir
6,005
400
37
2
0
281,375
3
W
Yemoja
7,899
527
26
2
0
291,770
2
W
Vulcan
7,347
490
115
8
0
294,401
2
L
Pele
7,449
497
81
5
0
328,522
0
L
Vulcan
7,956
530
131
9
0
323,814
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role