Player Matchup

Kukulkan
Kukulkan
BeaKKoN
Kukulkan
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
412W - 338L
1,531 Elo+
Party 1
Izanami
Izanami
ShreklaD
Izanami
Level 45
God Stats
8W - 6L
1,183 SR
Queue Stats
11W - 11L
1,390 Elo+
Solo
Amaterasu
Amaterasu
VerroniXx
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
haaapppy
Fenrir
Level 107
God Stats
4W - 6L
1,338 SR
Queue Stats
133W - 119L
1,538 Elo+
Party 1
Ymir
Ymir
philosophical21
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 47
1,404 SR
1,492 Elo+

VS

Team Averages
Level 74
1,579 SR
1,540 Elo+
Ganesha
Ganesha
DiceSword
Ganesha
Level 105
God Stats
29W - 13L
1,673 SR
Queue Stats
121W - 118L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DubstepHater
Nu Wa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kapelias09
Ah Muzen Cab
Level 73
God Stats
4W - 3L
1,381 SR
Queue Stats
321W - 373L
1,434 Elo+
Solo
Ne Zha
Ne Zha
Sprengeren
Ne Zha
Level 109
God Stats
23W - 9L
1,500 SR
Queue Stats
368W - 134L
1,670 Elo+
Party 3
Baron Samedi
Baron Samedi
heyguysitc
Baron Samedi
Level 17
God Stats
6W - 1L
1,839 SR
Queue Stats
68W - 25L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeaKKoN
Kukulkan
14
1 / 4 / 2
8,673
482
7,593
14,610
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ShreklaD
Izanami
14
2 / 3 / 0
8,492
472
8,367
13,789
5,270
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
VerroniXx
Amaterasu
15
1 / 4 / 2
8,699
483
4,620
19,706
15,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
haaapppy
Fenrir
16
6 / 5 / 3
10,164
565
9,524
18,836
9,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 2
7,528
418
3,687
17,717
17,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DiceSword
Ganesha
15
1 / 1 / 11
9,690
538
7,197
13,135
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 3 / 5
9,704
539
10,761
8,229
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Kapelias09
Ah Muzen Cab
15
6 / 3 / 1
9,218
512
12,516
16,362
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
Sprengeren
Ne Zha
18
5 / 2 / 3
10,916
606
17,055
17,931
9,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
heyguysitc
Baron Samedi
18
4 / 2 / 3
10,725
596
12,592
11,698
9,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
10
Kills
20
20
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BeaKKoN
Kukulkan
1
4
2
0.5
W
Ganesha
DiceSword
Ganesha
1
1
11
6.5
W
4
3
5
2.17
W
Ah Muzen Cab
Kapelias09
Ah Muzen Cab
6
3
1
2.17
L
Izanami
ShreklaD
Izanami
2
3
0
0.67
W
Ne Zha
Sprengeren
Ne Zha
5
2
3
3.25
L
Amaterasu
VerroniXx
Amaterasu
1
4
2
0.5
L
Fenrir
haaapppy
Fenrir
6
5
3
1.5
W
Baron Samedi
heyguysitc
Baron Samedi
4
2
3
2.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,791
Damage
60,121
84,658
Taken
67,355
53,792
Mitigated
43,907
21,901
Healing
22,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BeaKKoN
Kukulkan
7,593
950
0
2,951
14,610
5,994
0
5,933
8,677
72,406
0
W
Ganesha
DiceSword
Ganesha
7,197
869
359
3,694
13,135
14,466
0
5,042
8,093
33,620
0
W
10,761
2,494
0
250
8,229
3,619
2,386
1,730
6,499
62,049
0
W
Ah Muzen Cab
Kapelias09
Ah Muzen Cab
12,516
6,175
0
7,665
16,362
6,788
79
1,938
14,424
0
82,572
L
Izanami
ShreklaD
Izanami
8,367
6,129
0
2,268
13,789
5,270
1,098
3,875
9,914
0
74,566
W
Ne Zha
Sprengeren
Ne Zha
17,055
9,537
0
5,688
17,931
9,877
376
1,512
16,419
0
127,363
L
Amaterasu
VerroniXx
Amaterasu
4,620
2,045
0
6,722
19,706
15,693
0
8,966
10,740
0
55,306
L
Fenrir
haaapppy
Fenrir
9,524
3,464
0
6,869
18,836
9,026
0
6,914
11,922
0
62,089
W
Baron Samedi
heyguysitc
Baron Samedi
12,592
2,047
1,620
3,063
11,698
9,157
1,420
1,058
10,640
90,744
0
L
3,687
1,354
0
3,091
17,717
17,809
0
4,862
12,855
32,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,556
Gold Earned
50,253
526
Minions Killed
599
0
Camps Cleared
0
1,612,239
Distance Traveled
1,712,807
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,673
482
131
7
0
292,534
3
W
Ganesha
9,690
538
6
0
0
356,599
4
W
Nu Wa
9,704
539
104
6
0
333,661
1
W
Ah Muzen Cab
9,218
512
142
8
0
300,859
0
L
Izanami
8,492
472
148
8
0
322,679
6
W
Ne Zha
10,916
606
188
10
0
401,866
4
L
Amaterasu
8,699
483
103
6
0
349,381
4
L
Fenrir
10,164
565
93
5
0
379,094
5
W
Baron Samedi
10,725
596
159
9
0
319,822
0
L
Ymir
7,528
418
51
3
0
268,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role