Player Matchup

Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Alexuzz
Bacchus
Level 122
God Stats
12W - 15L
1,394 SR
Queue Stats
346W - 364L
1,367 Elo+
Solo
Thanatos
Thanatos
Amhasix
Thanatos
Level 48
God Stats
4W - 3L
1,164 SR
Queue Stats
19W - 19L
1,365 Elo+
Solo
Bellona
Bellona
kidsaint
Bellona
Level 104
God Stats
4W - 4L
1,289 SR
Queue Stats
82W - 63L
1,426 Elo+
Solo
Sol
Sol
noopi
Sol
Level 124
God Stats
2W - 2L
1,092 SR
Queue Stats
96W - 100L
1,392 Elo+
Solo
Team Averages
Level 89
1,288 SR
1,410 Elo+

VS

Team Averages
Level 71
1,544 SR
1,386 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AlexBlackwind
Ganesha
Level 82
God Stats
21W - 13L
1,597 SR
Queue Stats
181W - 184L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pegasius286
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,355 Elo+
Party 1
Neith
Neith
Rosamondcz
Neith
Level 106
God Stats
22W - 23L
1,416 SR
Queue Stats
38W - 48L
1,321 Elo+
Solo
Cliodhna
Cliodhna
TFNBuNNy
Cliodhna
Level 41
God Stats
0W - 1L
1,710 SR
Queue Stats
15W - 14L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 1 / 1
5,338
534
5,398
4,178
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Alexuzz
Bacchus
9
1 / 0 / 1
5,434
543
3,456
8,061
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Amhasix
Thanatos
8
3 / 1 / 3
5,439
544
2,809
6,643
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
kidsaint
Bellona
11
2 / 0 / 2
6,374
637
5,901
8,813
8,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
noopi
Sol
12
7 / 0 / 1
7,086
709
9,166
5,942
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 6 / 0
4,765
477
3,092
8,308
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
8
0 / 2 / 0
5,184
518
1,709
9,152
3,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Pegasius286
Cu Chulainn
8
0 / 3 / 0
4,949
495
5,050
10,147
7,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
8
1 / 1 / 1
5,259
526
5,415
5,826
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
TFNBuNNy
Cliodhna
8
1 / 4 / 0
5,106
511
2,960
9,362
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
14
Kills
2
2
Deaths
16
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
1
1.5
L
Baron Samedi
 
Baron Samedi
0
6
0
0
L
Ganesha
0
2
0
0
W
Bacchus
Alexuzz
Bacchus
1
0
1
1.5
W
Thanatos
Amhasix
Thanatos
3
1
3
4.5
L
Cu Chulainn
Pegasius286
Cu Chulainn
0
3
0
0
L
Neith
1
1
1
1.5
L
Cliodhna
TFNBuNNy
Cliodhna
1
4
0
0.25
W
Bellona
kidsaint
Bellona
2
0
2
3
W
Sol
noopi
Sol
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,730
Damage
18,226
33,637
Taken
42,795
20,609
Mitigated
20,719
14,286
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,398
3,314
0
250
4,178
1,240
0
532
3,646
0
28,827
L
Baron Samedi
 
Baron Samedi
3,092
434
0
832
8,308
4,734
0
5,109
3,199
26,730
0
L
Ganesha
1,709
157
1,633
2,531
9,152
3,859
0
2,915
6,237
13,895
0
W
Bacchus
Alexuzz
Bacchus
3,456
337
0
3,284
8,061
6,226
56
1,077
6,984
21,482
0
W
Thanatos
Amhasix
Thanatos
2,809
1,027
0
3,804
6,643
2,320
0
210
6,433
0
24,352
L
Cu Chulainn
Pegasius286
Cu Chulainn
5,050
1,629
0
833
10,147
7,554
0
403
9,744
0
28,358
L
Neith
5,415
2,313
0
1,076
5,826
1,496
0
997
4,829
0
32,354
L
Cliodhna
TFNBuNNy
Cliodhna
2,960
851
0
1,391
9,362
3,076
0
2,060
7,302
0
30,323
W
Bellona
kidsaint
Bellona
5,901
3,281
0
3,480
8,813
8,232
0
0
8,813
0
40,413
W
Sol
noopi
Sol
9,166
4,281
0
3,468
5,942
2,591
1,216
2,982
2,960
48,778
6,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
25,263
288
Minions Killed
227
0
Camps Cleared
0
939,997
Distance Traveled
949,426
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,338
534
54
5
0
164,375
0
L
Baron Samedi
4,765
477
43
4
0
152,857
2
L
Ganesha
5,184
518
9
1
0
186,719
6
W
Bacchus
5,434
543
31
3
0
190,001
2
W
Thanatos
5,439
544
36
4
0
198,615
4
L
Cu Chulainn
4,949
495
45
5
0
200,027
0
L
Neith
5,259
526
74
7
0
189,819
2
L
Cliodhna
5,106
511
56
6
0
220,004
3
W
Bellona
6,374
637
66
7
0
208,530
2
W
Sol
7,086
709
101
10
0
178,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role